Dungeons & Dragons Open Championship (Entry Round 1)
Description:
Xen'drik is a contentment of adventure, and this year's D&D Open Championship pits heroes against its dangerous mysteries. A sequel to last year's Shards of Eberron, this team competition pits your D&D prowess against a challenging adventure and the other groups for the top prize. The winning team progresses to the semifinal at 1 p.m. on Saturday, and then possibly on to the final at 8 a.m. on Sunday.
Dungeons & Dragons Open Championship (Entry Round 2)
Description:
Xen'drik is a contentment of adventure, and this year's D&D Open Championship pits heroes against its dangerous mysteries. A sequel to last year's Shards of Eberron, this team competition pits your D&D prowess against a challenging adventure and the other groups for the top prize. The winning team progresses to the semifinal at 1 p.m. on Saturday, and then possibly on to the final at 8 a.m. on Sunday.
Dungeons & Dragons Open Championship (Entry Round 3)
Description:
Xen'drik is a contentment of adventure, and this year's D&D Open Championship pits heroes against its dangerous mysteries. A sequel to last year's Shards of Eberron, this team competition pits your D&D prowess against a challenging adventure and the other groups for the top prize. The winning team progresses to the semifinal at 1 p.m. on Saturday, and then possibly on to the final at 8 a.m. on Sunday.
Dungeons & Dragons Open Championship (Entry Round 4)
Description:
Xen'drik is a contentment of adventure, and this year's D&D Open Championship pits heroes against its dangerous mysteries. A sequel to last year's Shards of Eberron, this team competition pits your D&D prowess against a challenging adventure and the other groups for the top prize. The winning team progresses to the semifinal at 1 p.m. on Saturday, and then possibly on to the final at 8 a.m. on Sunday.
Dungeons & Dragons Open Championship (Entry Round 5)
Description:
Xen'drik is a contentment of adventure, and this year's D&D Open Championship pits heroes against its dangerous mysteries. A sequel to last year's Shards of Eberron, this team competition pits your D&D prowess against a challenging adventure and the other groups for the top prize. The winning team progresses to the semifinal at 1 p.m. on Saturday, and then possibly on to the final at 8 a.m. on Sunday.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level. This session runs in the main event area.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level. This session runs in the main event area.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level. This session runs in the main event area.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level. This session runs in the main event area.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level. This session runs in the main event area.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level. This session runs in the main event area.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level. This session runs in the main event area.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level. This session runs in the main event area.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level. This session runs in the main event area.
Homes are burned to the ground and whole families vanished. Dark rumors speak of vessels sailing the hated yellow sails of the Slavelords. An agent of Celene needs your help to ascertain if this sinister force has returned. For levels 1-11 (APLs 2-8).
Homes are burned to the ground and whole families vanished. Dark rumors speak of vessels sailing the hated yellow sails of the Slavelords. An agent of Celene needs your help to ascertain if this sinister force has returned. For levels 1-11 (APLs 2-8).
Scattered tales and misremembered legends conspire to lead you to an ancient monastery. This adventure is the continuation of the "Tome of Clarity and Mists" series for levels 1-16 (APLs 2-14).
Scattered tales and misremembered legends conspire to lead you to an ancient monastery. This adventure is the continuation of the "Tome of Clarity and Mists" series for levels 1-16 (APLs 2-14).
Scattered tales and misremembered legends conspire to lead you to an ancient monastery. This adventure is the continuation of the "Tome of Clarity and Mists" series for levels 1-16 (APLs 2-14).
Scattered tales and misremembered legends conspire to lead you to an ancient monastery. This adventure is the continuation of the "Tome of Clarity and Mists" series for levels 1-16 (APLs 2-14).
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level.
Lady Karistyne once again needs your aid. The ever-shifting sands of the Bright Lands hide much and rumors of dragons in the deep desert have the great and the good worried. Part 4 of the Blight on Bright Sands campaign arc. For levels 1-11 (APLs 2-8).
Lady Karistyne once again needs your aid. The ever-shifting sands of the Bright Lands hide much and rumors of dragons in the deep desert have the great and the good worried. Part 4 of the Blight on Bright Sands campaign arc. For levels 1-11 (APLs 2-8).
Lady Karistyne once again needs your aid. The ever-shifting sands of the Bright Lands hide much and rumors of dragons in the deep desert have the great and the good worried. Part 4 of the Blight on Bright Sands campaign arc. For levels 1-11 (APLs 2-8).
Lady Karistyne once again needs your aid. The ever-shifting sands of the Bright Lands hide much and rumors of dragons in the deep desert have the great and the good worried. Part 4 of the Blight on Bright Sands campaign arc. For levels 1-11 (APLs 2-8).
Homes are burned to the ground and whole families vanished. Dark rumors speak of vessels sailing the hated yellow sails of the Slavelords. An agent of Celene needs your help to ascertain if this sinister force has returned. For levels 1-11 (APLs 2-8).
Homes are burned to the ground and whole families vanished. Dark rumors speak of vessels sailing the hated yellow sails of the Slavelords. An agent of Celene needs your help to ascertain if this sinister force has returned. For levels 1-11 (APLs 2-8).
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level. This session runs in the main event area.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level.
Evil once again lurks within the Lost Caverns of Tsojcanth. This adventure is playable by any Living Greyhawk character and is split into three sections: low level, middle level, and high level.
Homes are burned to the ground and whole families vanished. Dark rumors speak of vessels sailing the hated yellow sails of the Slavelords. An agent of Celene needs your help to ascertain if this sinister force has returned. For levels 1-11 (APLs 2-8).
Homes are burned to the ground and whole families vanished. Dark rumors speak of vessels sailing the hated yellow sails of the Slavelords. An agent of Celene needs your help to ascertain if this sinister force has returned. For levels 1-11 (APLs 2-8).
Homes are burned to the ground and whole families vanished. Dark rumors speak of vessels sailing the hated yellow sails of the Slavelords. An agent of Celene needs your help to ascertain if this sinister force has returned. For levels 1-11 (APLs 2-8).
Homes are burned to the ground and whole families vanished. Dark rumors speak of vessels sailing the hated yellow sails of the Slavelords. An agent of Celene needs your help to ascertain if this sinister force has returned. For levels 1-11 (APLs 2-8).
Homes are burned to the ground and whole families vanished. Dark rumors speak of vessels sailing the hated yellow sails of the Slavelords. An agent of Celene needs your help to ascertain if this sinister force has returned. For levels 1-11 (APLs 2-8).
Homes are burned to the ground and whole families vanished. Dark rumors speak of vessels sailing the hated yellow sails of the Slavelords. An agent of Celene needs your help to ascertain if this sinister force has returned. For levels 1-11 (APLs 2-8).
Lady Karistyne once again needs your aid. The ever-shifting sands of the Bright Lands hide much and rumors of dragons in the deep desert have the great and the good worried. Part 4 of the Blight on Bright Sands campaign arc. For levels 1-11 (APLs 2-8).
Lady Karistyne once again needs your aid. The ever-shifting sands of the Bright Lands hide much and rumors of dragons in the deep desert have the great and the good worried. Part 4 of the Blight on Bright Sands campaign arc. For levels 1-11 (APLs 2-8).
Lady Karistyne once again needs your aid. The ever-shifting sands of the Bright Lands hide much and rumors of dragons in the deep desert have the great and the good worried. Part 4 of the Blight on Bright Sands campaign arc. For levels 1-11 (APLs 2-8).
Lady Karistyne once again needs your aid. The ever-shifting sands of the Bright Lands hide much and rumors of dragons in the deep desert have the great and the good worried. Part 4 of the Blight on Bright Sands campaign arc. For levels 1-11 (APLs 2-8).