After surviving an assault by rival Jawa clans, your Clan Shaman has asked your group to investigate the lightsaber found in the ruins of the former clan leaders speeders. Traveling across the Jundland Wastes in search of information may be the least of your worries. Jawas and LEGOs provided.
By J. Cannon and J. Miller. Seeking to avoid certain entanglements on Cartooine our group has picked up a few passages for a few extra credits unaware of what other entanglements await them on Balbo. Round 1 of 3. Ongoing campaign: start a character or bring an existing campaign character.
By V. Wetherholt. A cryptic message comes in from a resource rich world with an interest in the Alliance. How could the Empire have missed such a gem? The characters are sent as ambassadors to persuade the planet to join the Alliance. But there is something odd about these people. Ongoing campaign: start a character or bring an existing campaign character.
By K. Guervara. El Blotto: (1.) n. A cylindrical roll of tobacco and spices cured for smoking, usually rolled in a thick circumference and wrapped in tobacco leaves. (2.) A seemingly demure recreational drug that will leave you messed up for days and cause you to wake up in strange and lurid circumstances...
By J. McCash. A small part of a search and rescue mission to an empty area of space turns into a fight for survival. Can our heroes escape the ancient evil that has kept this dead world a secret for over five thousand years? Round 1 of 3. Ongoing campaign: start a character or bring an existing campaign character.
By Z. Rajput and J. Gilmour. With the loss of Yavin, the Rebel Alliance is desperately investigating new locations to stage operations from. A mysterious sector seems to be devoid of all spacecraft traffic... is it a trap, or the perfect haven for the Alliance? Ongoing campaign: start a character or bring an existing campaign character.
“Look Sir, Droids.” You play a squad of Sandtroopers looking for the Droids that jettisoned from the Rebels Blockade Runner on Tatooine. You must navigate your way through the Dune Sea searching for the wayward droids. Along the way you will encounter Tusken Raiders, Jawas, Assassin Droids and the occasional Krayt Dragon. All the while under the watchful lenses of Lord Darth Vader. Guest DM – TK-421
Sparks#9B Terror From the Unknown - The Mines of Drabok
Description:
By J. Cannon and J. Miller. Certain entanglements on Balbo have led the group to follow up on a lead for a super weapon. All they have to do is find the guy with the information that will lead them to it. Round 2 of 3. Ongoing campaign: start a character or bring an existing campaign character.
By J. Miller. The Empire is trying to spread trouble for the Rebellion in an attempt to discredit them. Can you get to the heart of the secret and keep the Rebellion safe? Ongoing campaign: start a character or bring an existing campaign character.
By N. Mildebrandt. Imperial bases along the Meslegolasaran Asteroid Belt are now operational. Time for our rebels to do a little snooping. Ongoing campaign: start a character or bring an existing campaign character.
Sent to an exclusive resort run by a criminal syndicate to retrieve an informant. You can do anything you want as long as you follow one rule... get a permit first. Ongoing campaign: start a character or bring an existing one. Authored by S. Tucker
By B. Lands. A chance is offered to the Crucible Sector Rebel Alliance to gain a relationship with an individual who could open many doors of opportunity for them – but you are going to have to earn the privilege. Will you and your crew have what it takes? Round 1 of 2. Ongoing campaign: start a character or bring an existing campaign character.
By A. French. The search continues as our heroes journey to the place history tried to forget. What can one being do against so much power begging to be used. Round 2 of 3. Ongoing campaign: start a character or bring an existing campaign character.
By Z. Rajput and J. Gilmour. A fledgling freeport asks for delegates from both the Alliance and the Empire to meet peaceably and discuss where the new space station can fit in the galaxy. What could possibly go wrong? Ongoing campaign: start a character or bring an existing campaign character.
Sparks#9C Terror from the Unknown - The Juggernaut
Description:
By J. Cannon and J. Miller. The conclusion finds the group with their hands on the superweapon. Now how did you say this thing works? Round 3 of 3. Ongoing campaign: start a character or bring an existing campaign character.
By J. Whelan Capell. The Rebel Alliance wades into the labyrinth of Cloud City's underworld hoping to obtain rare, valuable and very illegal tibanna gas to power its weapons systems. Indications are that in order to get the goods, gambling, forgery, slicing and all manner of negotiations (maybe even 'agressive' negotiations) will need to be made under the table. Ongoing campaign: start a character or bring an existing campaign character.
By J. Romppainen. An inhospitable planet, a research team and a rediscovered drug are the basis for another mission for your Spec-ops team. Ongoing campaign: start a character or bring an existing campaign character.
By A. French and J. McCash. Can you escape from this planet to rejoin the galaxy? Can you stop the evil plan in motion? Round 3 of 3. You must have completed Sparks 136A to play Sparks 136C with the same character. Ongoing campaign: start a character or bring an existing campaign character.
By J. Adkins and K. Guervara. There are the best of Hutts there are the worst of Hutts... and there are some Hutts that fit oh so perfectly in between. The question is, with what kind of Hutt are you dealing? Ongoing campaign: start a character or bring an existing campaign character.
By B. Lands. Yeah, but you didn't. So now what are you going to do about it? It's time to wow this mysterious benefactor your employer is so impressed with. So what you gonna' do about? Round 2 of 2. You must have completed Sparks 102A to play Sparks 102B with the same character. Ongoing campaign: start a character or bring an existing campaign character.
You are a part of an elite strike force sent on a secret mission to destroy one of the flagships of Darth Revan's fleet. This game is a unique delve-style event where three groups of players will simulatenously undertake an integrated set of missions. But the successes and failures of each group will impact the others as the game progresses. Will the Republic falter? Or can they succeed in the nick of time?
You are clone commandos that have shipped out with master Yoda and two young Jedi knights to the planet Kashyyyk to help the Wookiees defend their home from the Separatist Army. The battle is going well and the droid army is near the braking point when all the clones receive a directive directly from the Chancellor to execute Order 66. Compelled by your conditioning, you do what must be done and turn on your Jedi comrades.
By N. Mildebrandt. Imperial bases along the Meslegolasaran Asteroid Belt are now operational. Time for our rebels to do a little snooping. Ongoing campaign: start a character or bring an existing campaign character.
Sparks#137 Bounty Hunters: Showdown at Starforge Station
Description:
By D. Demarest. It is a desperate time in the Galaxy, and sometimes people you thought you could trust turn out to be less than ideal members of the Galaxy. Ralltiir Securities have offered to give you a one-week head start on the competition for an important bounty collection before they post the bounty to the general galaxy. Ongoing campaign: start a character or bring an existing campaign character.
Sparks#152A The Perfect Mission: So What's the Mission?
Description:
By J. Guillemette. A special team is assembled for a very special mission on Ruon, a system in the core close to Coruscant. They will need to plan and prepare carefully for this one. Round 1 of 2. Ongoing campaign: start a character or bring an existing campaign character.
After surviving an assault by rival Jawa clans, your Clan Shaman has asked your group to investigate the lightsaber found in the ruins of the former clan leaders speeders. Traveling across the Jundland Wastes in search of information may be the least of your worries. Jawas and LEGOs provided.
By J. Miller with C. Brown. The Discovery has survived an ambush by Moff Farastar. The problem now is to prevent Moff Farastar from using his cloning equipment to produce his own Warp Hunters. Warp Hunters that would be in the service to the Empire. Round 1 of 2. Ongoing campaign: start a character or bring an existing campaign character.
By J. Medley. Still recovering from the Battle of Yavin, the Alliance is still looking for weapons of war to help bolster its depleted armaments. In this endeavour your group has been tasked with the recovery of such equipment from a planet bordering Hutt Space. It should be a simple in and out exercise, but nothing ever goes according to plan when the Empire and the Hutts are involved.
By Z. Rajput and J. Gilmour. A telepathic tree begs you to return to Elbaz Station to take part in events that will determine the fate of the galaxy... And no, you're not high on death sticks. An unexpected turn of events puts you in a pivotal role in the Memories of Elbaz Station. Ongoing campaign: start a character or bring an existing campaign character.
By Z. Rajput and J. Gilmour. What starts as a routine escort mission quickly reveals major efforts underway... and the Empire has become aware of them! As the only Rebel forces present, it's up to you to lead the resistance in the Battle of Elbaz Station. Ongoing campaign: start a character or bring an existing campaign character.
By J. Miller with C. Brown. The Discovery has survived an ambush by Moff Farastar. The problem now is to prevent Moff Farastar from using his cloning equipment to produce his own Warp Hunters. Warp Hunters that would be in the service to the Empire. Round 2 of 2. Ongoing campaign: start a character or bring an existing campaign character.
By D. Demarest. After narrowly escaping an Imperial blockade the PCs find themselves traveling to a distant part of the galaxy, a side not ventured to in almost 20,000 years. Does your team have what it takes to uncover the mysteries of an ancient people and their precious treasure? Part of the Xim the Despot series. Ongoing campaign: start a character or bring an existing campaign character.
By E. Moore. Rebels on a mission to obtain Imperial codes have discovered information pointing them to a research project which will uncover ancient technology once feared throughout the galaxy. Ongoing campaign: start a character or bring an existing campaign character.
By N. Mildebrandt. Imperial bases along the Meslegolasaran Asteroid Belt are now operational. Time for our rebels to do a little snooping. Ongoing campaign: start a character or bring an existing campaign character.
By B. Lands. The Crucible cell Rebels learn the age old wisdom of this key phrase in this next chapter of their lives! Ongoing campaign: start a character or bring an existing campaign character.
By D. Demarest. It’s that time of the year again Gentlebeings and Humans of the Galaxy, time to strap on your flightsuits, tighten down the crash helmet, and tune that “hot” starship of yours. This time out, the course has been completely redesigned to avoid some of the accidents and loss of life from last year. This year's corporate sponsor is the SoroSuub family of businesses. Does your team have a chance?
By D. Rivers. The party is asked by Alliance intelligence to infiltrate a previously unknown smuggling group for possible recruitment. Ongoing campaign: start a character or bring an existing campaign character.
By N. Mildebrandt. A comm from ISF operative Tinks on Naboo requests help investigating an unusual turn of events. Do you len assistance to a fellow operative? Ongoing campaign: start a character or bring an existing one.
Following the Battle of Ruusan, the Jedi Council believes their ancient enemies, the Sith, have been destroyed forever. So when a team of scientists under Jedi protection discover evidence of Sith on an isolated world, the Council will not aid them. It's up to this small team to stop the threat by themselves. An Old Republic adventure.
Battles rage across the galaxy between the clones and separatists. You have the lesser job of ferrying Republic corporate executives between planets as they ramp up military production. Your latest passenger, Chazz Heinous, seems gifted at stirring up trouble. Will it be you or someone else who does him harm? Role-playing encouraged, combat inevitable. Seventh-level characters provided.
Everyone enjoys a little downtime, especially our overworked heroes. Come and interact with the other heroes of the ISF. Get in a little training or just brush up on your social skills. Players must have an existing Force character for this event.
By J. Guillemette. A new high luxury resort just opened on Af’El. Out of the way and rarely visited before by the public, some say the skys are bluer than anywhere else in the galaxy. A select group of operatives are being sent to make some contacts in this virgin territory for the rebellion. Remember to bring your sunglasses! Ongoing campaign: start a character or bring an existing campaign character.
By E. Moore. Rebel heroes chase down clues about the mysterious project 112. Will they find more than they bargained for? Ongoing campaign: start a character or bring an existing campaign character.
By N. Mildebrandt. Imperial bases along the Meslegolasaran Asteroid Belt are now operational. Time for our rebels to do a little snooping. Ongoing campaign: start a character or bring an existing campaign character.
By J. Guillemette. A new high luxury resort just opened on Af’El. Out of the way and rarely visited before by the public, some say the skys are bluer than anywhere else in the galaxy. A select group of operatives are being sent to make some contacts in this virgin territory for the rebellion. Remember to bring your sunglasses! Ongoing campaign: start a character or bring an existing campaign character.
By J. Moon. While on board the transport ship 'Virtually Intact' we find our heores carrying needed supplies to the Crucible Sector Rebel Fleet. However your group is forced to make an emergency landing on Arbra, a planet in a previously uncharted system. What else could possibly go wrong? Ongoing campaign: start a character or bring an existing campaign character.
By Z. Rajput. An explosive disturbance in the Force brings the entire galaxy once more to Elbaz Station's doorstep, and you're being asked to find out what's going on. Bounty Hunters, Imperial Spies, Insane Scientists, Slavers, and more come together in the exciting finale of the Elbaz Station series! Ongoing campaign: start a character or bring an existing campaign character.
By M. VandeBunt and N. Mildebrandt. Pirates, The Empire, Alderaan’s Graveyard and Lum. Accept this mission to find out “Why is the Lum gone?”. Ongoing campaign: start a character or bring an existing campaign character.
Sparks#152B The Perfect Mission: What Happened Again?
Description:
By J. Guillemette. The team has returned from the very special mission in the core and now must go to the debriefing… So what happened? Round 2 of 2. Ongoing campaign: start a character or bring an existing campaign character.