Join us for this updated, just off the shelves, new and exciting version of Axis & Allies Europe 1940. This, when combined with the new Pacific 1940 game, makes a great world game. But this event is just for the new Europe 1940 only. Game rules will be review at event. Little experience required. This is not a tournament.
Rumors of an alliance between the Council of Blades in Mulmaster and a group of Banite Warlock Knights of Vaasa portend evil for the entire Moonsea region. Your patron has asked you to join an expedition to the Delhalls, a mine rich in gems and copper where a recent earthquake has revealed new passages. The miners say that strange, haunting melodies resound in the depths, luring men to their deaths. A LFR Special adventure for char. levels 11-14
Rumors of an alliance between the Council of Blades in Mulmaster and a group of Banite Warlock Knights of Vaasa portend evil for the entire region. Your patron has learned that a weapon of power, lost since the long-ago death of the Ice Queen Iyraclea, may be up for grabs, and the Warlock Knights have dispatched an expedition to retrieve it. A LFR Special adventure for char. levels 14-17.
Rumors of an alliance between the Council of Blades in Mulmaster and a group of Banite Warlock Knights of Vaasa portend evil for the entire Moonsea region. Two years ago, a great earthquake rattled northern Vaasa and Damara. The ruined Castle Perilous sloughed off crumbling stone and the marks of age, revealing a sleek and dark edifice beneath, covered with shimmering black runes of unknown purpose. A LFR Special adventure for char. levels 17-20.
Ravens Bluff has long been known as the City of Adventurers. In spite of the changes to the city wrought by the Spellplague, Ravens Bluff still offers untold opportunities for adventurers hoping to make a name for themselves. A new group of heroes are about to get their chance, when dangers from the city's past collide with the intrigue, greed, and pride of the present. A Living Forgotten Realms adventure set in Ravens Bluff for char. levels 1-4
The tale of Ravens Bluff continues as a new generation of heroes find themselves caught in the whirl of intrigue and menace that only the City of Adventurers can provide. A Living Forgotten Realms adventure set in Ravens Bluff for characters levels 1-4. This is the second part of the three-part 'Return to Ravens Bluff' mini-campaign. It is recommended (but not required) that you play the mini-campaign adventures in order, using the same char.
An ancient threat has returned, and the fate of Ravens Bluff hangs in the balance. Only a handful of heroes know the truth and they have the opportunity to save the city. But are they up to the challenge? A LFR adventure for char. levels 1-4. This is the third and final part of the three-part 'Return to Ravens Bluff' mini-campaign. It is recommended (but not required) that you play the mini-campaign adventures in order, using the same character.
The mists roll in at the village of Nightshade Hollows, where fearful residents are falling prey to a wicked denizen with a terrible secret. Can you unravel the mystery of the town’s curse before you succumb to it as well? A heroic-tier adventure.
The mists roll in at the village of Nightshade Hollows, where fearful residents are falling prey to a wicked denizen with a terrible secret. Can you unravel the mystery of the town’s curse before you succumb to it as well? A heroic-tier adventure.
Five heroes on their final epic journey must save their world from the ravages of the Abyss. But stopping the assault isn’t enough; they must face down the demon lord responsible once and for all to end the threat! This round consists of 5 encounters that must be passed in order to enter the finals. Epic-tier char. are provided. Form your team and prepare to prove your group can be crowned D&D Champions!
Have you ever wanted to give D&D a try? Maybe you’ve played a past edition of the game and want to check out what’s new. Our friendly staff will guide you through your first steps in world’s most popular fantasy role playing game. Stop on by, make your D&D character, and play through your first adventure.
A power-hungry despot has seized control over the fabled earthmote Yaulazna. The Five Companies, now scattered, seek your help. How far are you prepared to travel and to what lengths will you go to confront the usurper? A two-round, high-flying Living Forgotten Realms adventure set in Yaulazna and seas beyond for characters level 17-20. This adventure is a loose sequel to CORE2-2 Rising of the Dark and a direct sequel to CORE2-3 High Infidelity.
Seven city-states. Seven gladiatorial arenas. One chance at lasting glory. The crowds of Athas await as you compete for their favor and the title of Arena Master! Create your own 1st-level Dark Sun character on-site to earn glory, upgrade your equipment, and master the different arenas in the circuit. Play as often as you like. Each arena fight you win brings you closer to the ultimate prize!
Explore the secrets of the new Castle Ravenloft board game as you play through one of the many adventures included. The mists of Ravenloft await, and perhaps, with a little luck and some teamwork, you can emerge from Strahd’s castle with your wits and your lives!
Join us along with Divisions of German tanks thundering into the snow-covered Ardennes forest, opposed only by a few unsuspecting divisions of exhausted American troops in this fun and exciting Axis and Allies version of the classic game. This is not a tournament but one needs to have a basic knowledge of the Axis & Allies gaming system. Please bring a game if at all possible.
In the deep forest, a place of dark power lies, its corruptive influence seeping into the lands beyond its borders. Can you contain the threat of the dread witch, and stop her rituals before all falls into darkness? A 1st-level convention delve, where you can play as often as you like, earning tokens that can be redeemed for prizes!
In the deep forest, a place of dark power lies, its corruptive influence seeping into the lands beyond its borders. Can you contain the threat of the dread witch, and stop her rituals before all falls into darkness? A 1st-level convention delve, where you can play as often as you like, earning tokens that can be redeemed for prizes!
This is the second year for this exciting Axis & Allies Anniversary Edition tournament. All levels of AA players welcome but must have a working knowledge of the Axis & Allies game system. Two player teams, 13 VC victory conditions or most VC at the end of the game. This is a qualifying round. Top 8 teams advance to SE Quarter-finals on Saturday. Please bring a copy of the game. Top teams receive prizes.
Pay once, play all weekend! 200 point armies. Thursday and Sunday will use normal combat rules. Friday will use “Night” combat rules. Saturday will use “Long Distance” combat rules. Prizes awarded after each game!
Pay once, play all weekend! Players receive 1 starter and 2 boosters to build a 100 point navy. Thursday and Sunday will use normal combat rules. Friday will use “Night” combat rules. Saturday will use “Long Distance” combat rules. Prizes awarded after each game!
In the deep forest, a place of dark power lies, its corruptive influence seeping into the lands beyond its borders. Can you contain the threat of the dread witch, and stop her rituals before all falls into darkness? A 1st-level convention delve, where you can play as often as you like, earning tokens that can be redeemed for prizes!
Single Elimination Booster Draft. Each participant will receive 3 packs of M11 from which to draft. This event will be available on demand throughout the convention whenever 8 players are signed up. Prizes: 1st - 6 packs 2nd - 4 packs 3rd/4th - 1 pack
Single Elimination Booster Draft. Each participant will receive 2 packs of Zendikar and 1 pack of Worldwake from which to draft. This event will be available on demand throughout the convention whenever 8 players are signed up. Prizes: 1st - 6 packs, 2nd - 4 packs, 3rd/4th - 1 pack
Single Elimination Booster Draft. Each participant will receive 3 packs of Rise of the Eldrazi from which to draft. This event will be available on demand throughout the convention whenever 8 players are signed up. Prizes: 1st - 6 packs 2nd - 4 packs 3rd/4th - 1 pack
Single Elimination Standard Constructed. This event will be available on demand throughout the convention whenever 8 players are signed up. Prizes: 1st - one box of M11 2nd - 3 packs of M11
iPod Touch to the winner!! Limited Format. Each player receives 6 boosters of M11 to build a 40 card minimum deck. Swiss rounds based on attendance, cut to Top 4. 1st Place wins an iPod Touch! Additional prizes to Top 8.
Swiss rounds based on attendance, cut to Top 4. Winner receives a 2-round bye at the 2010 Vintage Championship and a netbook computer! Additional prizes to Top 8.
MTGO Live Series Qualifer - Magic 2011 Booster Draft
Description:
4 tournaments, 8 players per tournament. Single-elimination. 3 Magic 2011 boosters per player.Players already qualified for the Gen Con MTGO Live Series Semi-Finals may not participate. From each tournament, 1st and 2nd place qualify for the Gen Con MTGO Live Series Semi-Finals. 1st place receives 4 Magic 2011 digital boosters, 2nd place receives 3 Magic 2011 digital boosters, 3rd and 4th place each receive 2 Magic 2011 digital boosters.
Single Elimination Legacy Constructed. This event will be available on demand throughout the convention whenever 8 players are signed up. Prizes: 1st - one box of M11 2nd - 3 packs of M11
Single Elimination Vintage Constructed. This event will be available on demand throughout the convention whenever 8 players are signed up.Prizes: 1st - one box of M11 2nd - 3 packs of M11
Players bring their own Archenemy decks and are put into pods of 4 players. If Archenemy wins, he receives 9 boosters. If the Archenemy loses, the other players receive 3 boosters each. This event will be available on demand throughout the convention whenever 4 players are signed up.
Four players. Each player receives a random Archenemy Game Pack. If the Archenemy wins, he receives 6 boosters. If the Archenemy loses, the other players receive 2 boosters each. This event will be available on demand throughout the convention whenever 4 players are signed up.
Single Elimination 4 team Booster Draft. Entry fee is $30 per team. Each team will receive 6 packs of M11 from which to draft. This event will be available on demand throughout the convention whenever 8 players are signed up. Prizes: 1st - 12 packs 2nd - 6 packs
Seven city-states. Seven gladiatorial arenas. One chance at lasting glory. The crowds of Athas await as you compete for their favor and the title of Arena Master! Create your own 1st-level Dark Sun character on-site to earn glory, upgrade your equipment, and master the different arenas in the circuit. Play as often as you like. Each arena fight you win brings you closer to the ultimate prize!
In the deep forest, a place of dark power lies, its corruptive influence seeping into the lands beyond its borders. Can you contain the threat of the dread witch, and stop her rituals before all falls into darkness? A 1st-level convention delve, where you can play as often as you like, earning tokens that can be redeemed for prizes!
Single Elimination Booster Draft. Each participant will receive 3 packs of M11. 1 pack of Zendikar, 1 pack of Worldwake, and 1 pack of Rise of the Eldrazi from which to draft. This event will be available on demand throughout the convention whenever 8 players are signed up. Prizes: 1st - 6 packs 2nd - 4 packs 3rd/4th - 1 pack
Players each receive an M11 booster and three of each basic land, to be shuffled together to form their deck. After each round, losers are eliminated and winners each receive a new booster to shuffle into their deck. This event will be available on demand throughout the convention whenever 8 players are signed up. Prizes: 1st - 4 packs 2nd - 2 packs
4 player multiplayer. Win 3 packs for each player you eliminate. This event will be available on demand throughout the convention whenever 4 players are signed up.
Four players, each player receives a random Planechase deck. For each player you eliminate you win 2 boosters. This event will be available on demand throughout the convention whenever 4 players are signed up.
4 player multiplayer. Win 3 packs for each player you eliminate. This event will be available on demand throughout the convention whenever 4 players are signed up.
Each two player team will receive 8 boosters of M11 to build 2 40-card minimum decks. Four Swiss rounds, no finals. Price is for one person; teammates must register and pay separately. Prizes to teams with 3-1 record or better.
Block Format. Get ready for the Block Champs later this day. Four Swiss rounds. Players with 4-0 records after the Swiss rounds will receive a one round bye for the 2010 Block Champs and a box of M11. All records better than X-1 receive prizes.
Join us in playing for Island supremacy in this fun and exciting Axis and Allies version of the classic game. This is not a tournament but one needs to have a basic knowledge of the Axis & Allies gaming system. Please bring a game if at all possible.
Join us for a fun & casual game of the Axis & Allies Anniversary Edition game. All levels of AA players welcome. Game rules will be reviewed before play. This game/event could last up to 6 hours. Additional generics will be welcome if table space is available. Please bring a copy of the game if at all possible.
This is the new base Axis & Allies game replacing the old Revised game. So, join us for the new look Axis & Allies game. Some Axis & Allies experience preferred. Basic rules will be taught if need be. Play as long as one likes until there is a victor! Please bring a copy of the game if at all possible.
Four players, each player receives a random Planechase deck. For each player you eliminate you win 2 boosters. This event will be available on demand throughout the convention whenever 4 players are signed up.
4 player multiplayer. Win 3 packs for each player you eliminate. This event will be available on demand throughout the convention whenever 4 players are signed up.
Single Elimination Booster Draft. Each participant will receive 3 packs of M11 from which to draft. This event will be available on demand throughout the convention whenever 8 players are signed up. Prizes: 1st - 6 packs 2nd - 4 packs 3rd/4th - 1 pack