Join an expedition to search for some missing nobles. You might find some fabulous treasure along the way, and uncover a mysterious, nebulous evil. Are you up to the task?
Description:
At the start of this event, each player will create a first-level character (fighter, magic-user, cleric, dwarf, elf, or hobbit) using a streamlined procedure. Your group is recruited by a noble family to help locate some of their relatives who went missing while they were visiting Tegelton, a town along the fabled Mist Coast, also called the Ghost Coast. Locating the missing persons will require you to delve into the veiled history of the Ghost Coast. This adventure includes outdoor and dungeon crawl scenarios.
You’re a brand new trouble shooter. Respected by all. This is the first mission. Friend Computer will not make it to hard and you can trust your team mates.
Description:
You must hunt out commie traitors who belong to secret societies and have mutant powers. Also keep the fact you belong to a secret society and are a mutant secret. You have 6 clones, try not to loss all of them. The perfect version of the only perfect rpg. Don’t play inferior rpgs. Friend Computer says one must only play the perfect rpg. You must do what Friend Computer says. Latest version print copies expected in stores July.
You’re a brand new trouble shooter. Respected by all. This is the first mission. Friend computer will not make it to hard and you can trust your team mates.
Description:
You must hunt out commie traitors who belong to secret societies and has mutant powers. Also keep the fact you belong to a secret society and are a mutant secret. You have 6 clones try not to loss all of them. The perfect version of the only perfect rpg. Don’t play inferior rpgs. Friend computer says one must only play the perfect rpg. You must do what friend computer says. Newest version books excepted to hit stores in July.
The original rpg played with 3 books. Play and elf named Dave, or spread fear with the mighty drawl Bob, beware of the Wizard Tim. Go back to your gaming roots
Description:
Fighter, Cleric, and Wizard. Human, Dwarf, Elf, and Halflin. Play as any monster as long as you start weak. Start with the 3 little books and chainmail. Then maybe Greyhawk and Blackmoor. Adventure takes place in an outdoor survival board.
Trouble is brewing in the frontier town of Pine Top. Travel to the town with a buddy, find some allies in town, and rid Pine Top of the troublemakers. Problem is, you're hugely outnumbered.
Description:
Hank Price is trying to locate his sister in Pine Top after she asked for help in a letter. On arriving in town, it's clear something is very amiss. The mayor's house is surrounded by brigands, the town is swarming with bandits, the sheriff is dead, and the surviving locals live in fear. It's time to end this lawlessness! This will be a difficult task because the outlaws are numerous, well-armed, and vicious. And worse yet, could there be an evil and influential mastermind orchestrating the chaos?
Outnumbered 50 to 1, you stand in defense of Goblin's Gate. A powerful magic item hidden below the fort may be your salvation. Can you recover it before the front line falls?
Description:
For hundreds of years, a single citadel has held back the warriors of Chaos. In that time several small battles have been easily won by those on the side of Law and victory has led to pride. Your leaders have ignored the rumors of a large army forming under the leadership of a dark and powerful wizard. Now an army of 5000 orcs, goblins, trolls, and other creatures of chaos move toward Goblin's Gate, the pass your order of 100 soldiers has been tasked with guarding. As the ranks form, your leader calls a small party into his room. "Below this citadel, in a dungeon, no man should ever be asked to enter, lies the Lode Stone. Retrieve it before the enemy breaches our walls and we may stand a chance." This adventure will consist of a dungeon crawl and if the party retrieves the Lode Stone a massive battle using the Chainmail Combat rules. Pre-Gens provided Level 5-7
Traveling to Astroid cluster 45-GT-789, your ship is bombarded by radion waves that take out your controls and gravity belts... are those space imps approaching?
Description:
Saturday morning cartoon sword and planet fun as our heroes are drawn toward Mars and into a strange plot to destroy the earth! Help defeat the unknown super-genius as the crew of the space cruiser, Greyhawk. New classes, races, and all sorts of fun space tech! Inspired by the art of Fletcher Hanks and the DCC supplement "Phantasmagoria" by Chance Phillips Characters provided.
Could this ancient map truly lead to the lost dungeon of King Arneson? The journey will be rough and the depths of the dungeon deep, but Gold and glory await those brave enough to take the risk.
Description:
Let's play D&D like it's 1975 when Hobbits and Balrogs filled the pages of 3 little brown books. Using the Outdoor Survival game map (as suggested in the "white box") your party will Hex Crawl across a dangerous landscape in search of a dungeon filled will treasure and guarded by insidious monsters. Bring your adventurous spirit, and a 10' pole, and let's Delve!
Every spring the Longbeard dwarven clan beats your family to the cattle market. This year will be different. You plan to drive your cattle across the Barren Lands. What could go wrong?
Description:
Your feud with the Dwarven Longbeards goes way back. They control the safe road to the human settlements, using this leverage to get their cattle to market first. This year you've got the best 35 head of cattle you've ever raised and you plan to get them to market before the Longbeards. Cousin Bufus claims he found a safe route across the barren lands. All those rumors about dangers are just that, right? Boot Hill 2e with PCs as Orcs Let's ride!