Remember Tangent D.C. Comics? Well here is the Marvel version for Champions. Same names, different faces. A war I
is about to begin and the enemy is like no other in history. ’’Full Fathom Strike” introduces the most unusual sea com-
mandos...HYDRA.
Remember Tangent D.C. Comics? Well here is the Marvel version for Champions. Same names, different faces. ’’The
Second Cold War” is something the government wants to prevent. Vanguard can’t stop it, which leaves the X-FORCE
as the last hope.
Remember Tangent D.C. Comics? Here is the Marvel version for Champions. The Tower of Shadows is the HQ for the
HELLFIRE CLUB. They must don’t stop a magical cadre from performing “The Redemption.” Failure would mean the
end of the world.
It’s been 3 months since Pearl Harbor, Axis forces are tightening their grip on the world, and several of America’s heroes i
have vanished. Can their teen sidekicks rescue their mentors for a change? Golden Age Champions action with
DC/Fawcett heroes.
Manimal, Isis, The Greatest American Hero, The Master, and The Bionic Man battle the aliens of V in a six-hour ram
through 70s and 80s television history. Roleplaying and a sense of humor are a must. <http://hometown.aoi.com/(
con2001 qames/Games2001 >.
Justice Society vs. Godzilla: This six-hour game premiered at Gen Con 1999. In 1945, with Japan still reeling from
defeat in World War II, an atomic monster attacks. Who is behind this giant lizard, and can they be stopped? Visit
<http://hometown.aol.com/gencon2001games/Games2001>.
The problem with being a light in the World of Darkness is that everyone thinks you’re a pushover. It’s time to push
back and defend against Vampires, Werewolves Mages who all have this silly idea that they should be in control.
Let’s play a fun and frolicking roleplaying game of Changeling. Heavy character play is urged. Lets be fun Faye. 161
over age reguirement will be enforced.
War has come to the west coast, old loyalties are strained by recent violence. As commoners within the Dutchy, you must decide which faction to support, or be forced into one. What you choose now could be the deciding factor concerning the fate of your homeland.
That’s right, we’re back at Gen Con and hosting another off-the-cuff, by-the-seats-of-our-pants seminar. Chaosium 1
folks will tell you all about what we’re up to and hopefully answer more questions than we stir up. So come on down 1
and hang out.
Gather to celebrate the dawn of Call of Cthulhu’s dreaded third decade! Be uplifted by the worship of Great Cthulhu!
Attend the revelation of the victor of the FINAL presidential recount!
Jean Rabe tells how to make your heroes and villains leap off the pages and how to make your readers feel sometli
Established fiction authors Jeff Crook and Janet Pack tell how to come up with memorable names and how to add
dimension to your character.
Everyone is falling, and the object is to hit the ground last. Not much of a goal, but it’s all you could think of on the way
down. Cheap Ass Games’ fast-paced card qame tournament.
Six sets on six boards (in a three-by-two array) with clocks makes this chess variant very exciting. Special rules for the
knights and pawns (not for capture): Knights can teleport to the same coordinate on any other board.
This chess variant is highly recommended by chess masters worldwide. It has all the normal pieces plus the wizara
and the champion, which are like knights in that they can jump, but they can control up to 12 squares. The wizard g
move over three, up one or one space diaqonally.
Four-round Swiss chess tournament. Clocks and sets for 16 players will be provided. This is not a USCF-rated event
but the 2000 annual list will be used to seed players. Time control is twenty minutes for each player in each game.
Two- or four-player chess-like game with a twist. Winner of the two-round tournament (both this slot) will win a fre
copy of Chesstique. Rules will be taught. Visit <www.mesomorph.com/chesstique/gencon.html>.
The Joust is a fast paced competition between the medieval elite knights. The Joust is the ultimate challenge of skill I
and courage. Experience the excitement of honor, glory and the medieval lifestyle. Come watch and learn. Open
tournament on Sunday.
The Queen has ordered a tournament of champions for any knight to enter. The coveted title of Grand Champion for
the year 2001 season is up for grabs. Prizes for the winners. All player are eligble to be ranked at the end of the sea-
son.
There is an evil lord trying to destroy the hard work the brothers of the order do. The Lord of the next shire over has
decided to assist the brothers. The Lord summons adventurers, warriors to the cause. Pregenerated characters provid-
ed.
The Joust is a fast paced competition between the medieval elite knights. The Joust is the ultimate challenge of skill
and courage. Experience the excitement of honor, glory and the medieval lifestyle. Come watch and learn. Open
tournament on Sunday
Chivalry & Sorcery, Chivalry & Sorcery: The Rebirth Panel $0.00
Description:
Come one and Come all to the release of Chivalry & Sorcery: The Rebirth. This latest version is compatible with all I
modules, campaigns and companions of Chivalry & Sorcery 3rd Edition. Join MSD in welcoming Chivalry & Sorcery:
The Rebirth.
Summoned to a wizard’s manor house and offered excellent pay to find a piece of a statue that has been lost over the
years, you are up against a difficult task because the last party that went never came back!
The king has passed after a long battle with illness. The young prince who has been prepared to take the throne is to
be crowned in 30 days. The only problem is that the great sword ’’Justice Bringer” has been missing for years.
Chivalry & Sorcery, The History of Chivalry and Sorcer]y
Description:
The hosts will discuss the history and the future of Chivalry & Sorcery from the 1st edition to Rebirth. The panel team
includes one of the designers for C&S Rebirth as well as a play tester for C&S and editors.
the Joust is a fast paced competition between the medieval elite knights. The Joust is the ultimate challenge of skill and courage. Experience the excitement of honor, glory and medieval lifestyle. Come watch and learn. Open tournament on Sunday.
Based on Germany’s top-selling Das Schwarze Auge, CoA is a ’’fantastic realism” RPG with a highly-detailed game
world and easy-to-learn game mechanics. Demo games and seminars on character creation will be held each day at
the FanPro booth.
Lead your faction in the bloodiest chariot race of the Seven Kingdoms Circuit. Use ramming, boarding, beast and crew
attacks, spells and other dirty tricks. Heavy and medium chariots pulled by horses, giant rats or spiders. Rules taught
and miniatures provided.
Light and mediums chariots race in a battle of speed and finess, but violence and mayhem are bound to arise. Lead
your faction to victory in the famed chariot races of the Seven Kingdoms Circuit commisioned by the empress herself.
Classic Traveller First Edition,
Classic Traveller GM Switcher
Description:
The original game, the original universe, the typical story: Ex military meres with a ship get hired by a wealthy patron
to check out an alien world. The twist: Every 15 minutes a different player takes over as GM, and nobody (or every-
body) decides the player.
Show up as your favorite D&D character. You visit an the archmage Korinon’s castle, and he needs your help. Once j
arrive, you find yourself locked in and the archmage is dead. Find out who killed him, with what weapon, and in wlii
room.
Conquest of the StarLords
11th Anniversary at Gen Con
Description:
StarLords combines futuristic conquest and domination, using diplomacy, brutal warfare, planned economics, and the
popular backstab. Each unique race has special abilities and ships balanced together in this fleet operations game.
Strategy is the key.
Conquest of the StarLords,
So You’re Ready to Play the Judges?
Description:
We issue this challenge to anyone who has played before, even if your first time was this year. Many of you have
asked for an advanced game, so here it is. Rules will be taught for those who need a reminder. Live the war!
Conquestla is a 25mm fantasy-figure wargame played on a divisional command level with each figure representing
100 beings. Up to eight players, split in two teams, hurl their brigades at one another. Rules are fast-paced with no
saves to bog down game olay.
An agent has gone missing. Rogue? Abducted? Killed!? It’s up to you and your cell to figure that out. It’s a race against
time and unseen forces to find the missing agent who could possibly reveal what has been kept hidden for so long.
The president has gathered the greatest minds for the International Council of the Sciences. The Council will appoint the
next chairman of Advanced Technologies responsible for finding answers in this time of discovery. But is everyone
attendinq invited?
The King is deposed. A new king has been chosen, but is he the right choice? Many don’t think so and seek to chan?
matters. Political intrigue, roleplaying & problem solving stressed. GM: Dave Collins. <www3.50megs.com/infinite>.
The world is about to explode. In the Allermaigne Empire, the dottering Emperor is about to cause a war. Stop him or
die, or is there a worse fate in store? A Gothic Earth scenario. Political intrigue, roleplaying & problem solving. GM Dave
Collins <www3.50meqs.com/infinite>.
Not a love match, especially since the bride’s mother killed the groom’s father. Talk about mother-in-law troubles. But
then what family doesn’t have its ups and downs. Political intrigue, roleplaying & problem solving. GM Dave Collins
<www3.50meqs.com/infinite>.
Only his power is keeping the old Emir alive. His great-grandchildren and his Court gather like vultures. The fate of the
entire world rests on the succession, because the wrong ruler could set off a human revolt.
A royal wedding brings out the worst in the noble families and makes life miserable for the servants. Arid the infighting
below stairs is just as deadly. Political intrigue, roleplaying & problem solving. GM: Dave Collins.
<www3.50meqs.com/infinite>.
Situation normal. The station is in danger. War rages through the four empires. And someone is trying to assassinate the
Captain. Roleplaying and problem solving stressed. GM: Dave Collins <www3.50megs.com/infinite>.
Creating an "alien" culture, be it from another country or another galaxy, that a party or reader can interact with is not always easy. Sometimes this is what is desired. Your host will explore ways that can assist in creating truly alien creatures
Avast ye matey! Don’t knows how to play says ye? Well shiver me timbers and come aboard! Dig for cursed treasi
bother ugly wenches, and dash across yardarms in swashbuckling duels using rules deep enough for Davy Jones,
easy enough for even the likes of you
The North Star Squadron, operating from aerodromes in Duluth and Bemidji, have seen their share of smugglers and
small-time pirates. But the Norsemen are organized, well-equipped, and if they aren’t stopped, they will shut down all
shiooing.