PFS Intro 3: First Steps—Part III: A Vision of Betrayal
Summary:
On an envoy mission, you must weather the wilderness of the Isle of Kortos before you can meet with the gillmen, and only then come face to face with the greatest threat to the Society.
Description:
This scenario is available only for characters of Level 1.
PFS Intro 3: First Steps—Part III: A Vision of Betrayal
Summary:
On an envoy mission, you must weather the wilderness of the Isle of Kortos before you can meet with the gillmen, and only then come face to face with the greatest threat to the Society.
Description:
This scenario is available only for characters of Level 1.
PFS Intro 3: First Steps—Part III: A Vision of Betrayal
Summary:
On an envoy mission, you must weather the wilderness of the Isle of Kortos before you can meet with the gillmen, and only then come face to face with the greatest threat to the Society.
Description:
This scenario is available only for characters of Level 1.
PFS Intro 3: First Steps—Part III: A Vision of Betrayal
Summary:
On an envoy mission, you must weather the wilderness of the Isle of Kortos before you can meet with the gillmen, and only then come face to face with the greatest threat to the Society.
Description:
This scenario is available only for characters of Level 1.
PFS Intro 3: First Steps—Part III: A Vision of Betrayal
Summary:
On an envoy mission, you must weather the wilderness of the Isle of Kortos before you can meet with the gillmen, and only then come face to face with the greatest threat to the Society.
Description:
This scenario is available only for characters of Level 1.
PFS Intro 3: First Steps—Part III: A Vision of Betrayal
Summary:
On an envoy mission, you must weather the wilderness of the Isle of Kortos before you can meet with the gillmen, and only then come face to face with the greatest threat to the Society.
Description:
This scenario is available only for characters of Level 1.
PFS Intro 3: First Steps—Part III: A Vision of Betrayal
Summary:
On an envoy mission, you must weather the wilderness of the Isle of Kortos before you can meet with the gillmen, and only then come face to face with the greatest threat to the Society.
Description:
This scenario is available only for characters of Level 1.
PFS Intro 3: First Steps—Part III: A Vision of Betrayal
Summary:
On an envoy mission, you must weather the wilderness of the Isle of Kortos before you can meet with the gillmen, and only then come face to face with the greatest threat to the Society.
Description:
This scenario is available only for characters of Level 1.
PFS Intro 3: First Steps—Part III: A Vision of Betrayal
Summary:
On an envoy mission, you must weather the wilderness of the Isle of Kortos before you can meet with the gillmen, and only then come face to face with the greatest threat to the Society.
Description:
This scenario is available only for characters of Level 1.
This scenario is available for characters of Levels 1-12+.
Description:
An ancient Thassilonian artifact has been unearthed in Magnimar and is to be auctioned off by the city government. In order to maintain good relations with those in power in the City of Monuments, the Pathfinder Society must obtain the relic without simply stealing it, although employing any other means necessary. It falls to the PCs to infiltrate the auction, sabotage the other bidders’ efforts, and call in favors from those in the Society’s debt to ensure the Runecarved Key (and the secrets it unlocks) belongs to the Pathfinders when the adventure draws to a close. Each table will be scored in this special, multi-table event. The top 3 tables from each tier (1-5, 3-7, 5-9, 7-11, 12+) will earn an invitation to participate in an exclusive second night of the adventure, being run only at Gen Con Indy 2012.