The Abern adventurers meet for the first time as
they combine forces to take a powerful new teleportation device from the Vampire who created it. Just say the magic word and you teleport right to it. www.fantasyaspirations.com
When a diplomat calls in some favors, there is bound to be both danger and intrigue. Will those called be up to the challenges: mental, physical, as well as political? Characters provided. Some combat, but role-playing highly stressed. Written by Doug Luby.
The Dreadwood is a more tranquil place than the name implies; for it was only named so due to the thick canopy it has - serving to make it somewhat dark even at high noon with a clear sky, and thereby somewhat dreadful.. One place does the name of the forest proper credit, however: a fell keep and tower, avoided even by the wild elves of the forest, and rumored to contain ancient, well guarded treasure. Do you have what it takes to fave the hall of the Dreadwood? Come find out. Hosted by Edward Geraci.
The Druids are meeting to test the Aspirants. The Story is a semi-historical ongoing 1st ed AD&D campaign. Save time:Create your character and get more info online www.thestorywebsite.com
The Roman Legion is recruiting, a person starting out in life could do worse. You get taught a skill, draw a decent wage, and with luck even gain citizenship. The Story is a non-historical 1st ed AD&D ongoing campaign. Save time - Create your character and read more info online at www.thestorywebsite.com
You are the best of the best, U.S. Army Airborne Rangers. You think you have seen it all, but you haven't seen this. What your government is really afraid you will find out. Come learn a roleplaying game that sinks its teeth into you.
The Guard have realized that while they were gone for a decade, Superheroes and Supervillians have been involved in a paranormal arms race. The techniques The Guard used to rely upon are as outdated as their costumes. To get back up to speed, they have decided to attend the 1st Annual Paranormal Stratagems and Techniques Convention. Can they learn enough in time?
"Dragons Shadow" by Verne Wetherholt. A DragonQuest adventure for beginning players. A dark shadow has descended over the village of your birth. You are the only hope for the people you love. It will take great courage, a strong sword arm, and knowledge arcane. Are you up to the challenge? Sponsor: Game Base 7_x000D_
"A Time for Everything under Heaven" by Verne Wetherholt. The player must have played in at least one prior SD module. Evil men are scouring the countryside looking for children with the dragonmark. Your parents have hidden you once but fear your discovery. They entrust you to the care of a Guardian. He will take you to sanctuary, but the way is hard and the hunters grow near. The adventure has only begun... Sponsor: Game Base 7_x000D_
Temptation by Verne Wetherholt. The player must have played in at least one prior SD module. The King_x0019_s army has no real presence on the coasts of Felsha_x0019_mar. Dark Fiends betray and people live in fear. But the characters will not let this continue. They must first defeat their worst enemy&
_x001C_Those accursed games & abductions are happening again_x001D_ bellowed King Hallatur IV of Lisselinde. _x001C_They'll feel wrath of the Royal Elven Army of the Rooty Hill!_x001D_ Queen Loretari whispered _x001C_Summon Dinwen. Stealth may succeed where brute strength will surely fail. May the One be with us_x001D_. An extract from _x001C_The travels of Andonson the Wise, follower of the One_x001D_ held by Lord Bishop Carlmund II. http://groups.yahoo.com/group/dquell/ & More Website Info.
You've got to be nuts to sell real estate in the City of Adventure. Now the biggest agency in town has its craziest scheme yet: selling off the jungle that lies outside the walls of Freeport. The PCs get a handful of leads on potential buyers and a boot out the door. Who's the champ and who's the chump? Only fast talk and brass monkeys will win the day in this role-play heavy (and rules/combat light) adventure.
It is a night of omens when the best of all The People gather around a sacred fire abandoning prejudice and pride for one night when the gate appears. But what lurks on the other side of the gate and who hears the call that will not be denied?
The leader of the thieves' guild is retiring, and it's up to you, his lieutentants, to determine the next leader by completing a quest for a legendary item. Not only will you face down monsters, traps, and puzzles, but especially your cutthroat companions as well! Killing your fellow party members is a great way to start GenCon! A Haymaker event.
When a hostage situation at a prestigious private school in Millennium City brings an old threat from the city's past to the surface, The Champions and their ally Kodiak are embroiled in international intrigue.
Play any of the golden age Justice Society as they clash with a Thugee cult with much higher aspirations. Over 15 characters and miniatures to pick from. Come see the famous Justice Society twist tie miniatures. http://hometown.aol.com/gencon2002/2003.html