Our panelists dig deep into the intricacies of board and card games. What makes a good card game, what does it take to publish it, and how do you adapt it to its subject -- or vice versa?
Cartooning Demonstration from Aaron Williams of Nodwick
Description:
From pencil to pen to scanner to Photoshop, Aaron Williams (creator of Nodwick and ps238) will give a step-by-step demonstration of how he creates his comics.
Have you ever wanted to work in the gaming industry, but never had a clue on how to go about it? Then this seminar is just the one for you. Come listen to the experts as they talk about what types of jobs there are and how to get noticed by the bosses.
The care and feeding of players, storylines, villains, settings, dice, and rules -- it's all the GM's job. Game designing GM's tell you their tricks, and then fight over the last Mountain Dew.
Best-selling authors tell their stories, share their secrets, and unleash some home truths about the novelist's life and career. Note how they use foreshadowing and narrative pacing to draw the audience in. This will be on the test.
You've assembled your cards, cut out your counters, and pasted down the board. (Seems like a lot of trouble for an RPG design, though.) Now what? This seminar will discuss your options for PDF publishing.
How to Get Your Game Published: Traditional Print Publishing
Description:
You've assembled your cards, cut out your counters, and pasted down the board. (Seems like a lot of trouble for an RPG design, though.) Now what? This panel will discuss your options with traditional print publishing.