Deploy your squadron! Bring a Hyperspace-legal squadrons and play three Swiss-paired rounds against other players!
Description:
Tournament registration closes the listed event time. Play will begin promptly. Each player must bring a 200-point Hyperspace squadron to compete. In addition to miniatures, players are required to bring support materials including: movement templates, range rulers, damage deck, dice and obstacles. Players will play 3 Swiss-paired rounds. For rules, FAQ, blank squadron sheets, and more, please visit our website.
Join the fight between the Rebellion, Empire, & Scum & Villainy & compete for the title of North American Champion! Prizes for the top tier as well as participation prizes will be awarded.
Description:
Tournament registration closes the listed event time. Play will begin promptly. Each player must bring a 200-point Extended squadron to compete and have two copies of their squadron sheet (written or printed) ready to be inspected for legality. In addition to miniatures, players are required to bring support materials including: movement templates, range rulers, damage deck, dice and obstacles. The times listed for this event include only the preliminary rounds. If you advance to the elimination rounds, be prepared to return on Sunday at 8:00 am. Players will play 7 Swiss-paired rounds, and players with 6 or more wins will advance to day 2. For rules, FAQ, blank squadron sheets, and more, please visit our website.
Join the fight between the Rebellion, Empire, & Scum & Villainy & compete for the title of North American Champion! Prizes for the top tier as well as participation prizes will be awarded.
Description:
Tournament registration closes the listed event time. Play will begin promptly. Each player must bring a 200-point Extended squadron to compete and have two copies of their squadron sheet (written or printed) ready to be inspected for legality. In addition to miniatures, players are required to bring support materials including: movement templates, range rulers, damage deck, dice and obstacles. The times listed for this event include only the preliminary rounds. If you advance to the elimination rounds, be prepared to return on Sunday at 8:00 am. Players will play 7 Swiss-paired rounds, and players with 6 or more wins will advance to day 2. For rules, FAQ, blank squadron sheets, and more, please visit our website.
Deploy your squadron! Bring up to two extended-legal squadrons and match up against other pilots in an 8-player pod! Players will see their opponent's squadrons and select their preferred squad.
Deploy your squadron! Bring up to two Hyperspace-legal squadrons and match up against other pilots in an 8-player pod! Players will see their opponent's lists, then select a squad to play with.
Take the exciting head-to-head dogfights to a massive new scale! Prizes for the top tier & participation will be awarded.
Description:
Tournament registration closes at 11:45am on Saturday, August 6. Round One of the Swiss Pairing will begin promptly at 12:00pm. Each player must bring a squada of no more than 300 points, with no more than 12 ships of a single of a single type and 6 large ships of a single type. Rebel squads may include Resistance Ship and Upgrade cards, and Imperial squads may include First Order Ship and Upgrade cards. Players must submit two copies of their squad sheet (written or printed) to be inspected by our TOs for tournament legality. In addition to miniatures, players are required to bring support materials including: movement templates, range rulers, damage deck, dice, and asteroids. For rules, FAQ, blank squad sheets, and more, please visit our website.
X-Wing North American Championship Preliminaries - Flight 2
Summary:
Join the fight between the Rebellion, Empire, & Scum & Villainy and compete for the title of North American Champion! Prizes for the top tier as well as participation prizes will be awarded.
Description:
Tournament registration closes at 9:45am on Friday, August 5. Round One of the Swiss Pairing will begin promptly at 10:00am. Players that compete in Flight One cannot compete in Flight Two. Each player must bring a 100 point squadron to compete and have two copies of their squadron sheet (written or printed) ready to be inspected by our TOs for tournament legality. In addition to miniatures, players are required to bring support materials including: movement templates, range rulers, damage deck, dice, and asteroids. The times listed for this event include only the preliminary rounds. If you advance to the graduated cut, be prepared to return on Saturday, August 6, for additional tournament rounds. The first round of the graduated cut will begin promptly at 11:00am. For rules, FAQ, blank squadron sheets, and more, please visit our website.
Join the fight between the Rebellion and the Empire and compete for the first-ever title of North American Champion! Prizes for the top tier as well as participation prizes will be awarded.
Description:
The Champion will receive free entry to the World Championship in Roseville, Minnesota on the weekend of November 7-10, 2013 and a 1st Round Bye. The times listed for this event include only the preliminary rounds. If you advance to the finals, be prepared to play additional rounds after the preliminaries conclude. Registration begins promptly at 9:00am. You must bring a tournament-legal 100 point squadron to participate and have two copies of your squadron sheet ready to be inspected. For the most up-to-date rules, FAQ/Errata, legal model list, blank squadron sheets, and more, please visit our web site.
Prepare for the North American Championship with other X-Wing players in this low-pressure warmup tournament. Players will receive participation prizes.