At Any Price: Disappearance of the Alburin Expedition
Description:
As members of the Wayfinder Foundation, you are tasked to decipher the loss of a renowned explorer and his expedition into the Demon Wastes. With a new exhibition of "Relics from the Wasteland" opening in Fairhaven, sponsored by the dragonmarked Twelve, treachery is presumed, but solid evidence is needed. Be warned-- the Twelve hold no patent on malice, and relics of the Demon Wastes are often best left unfound. For 4-8 7th lvl chars.
Hold the outpost. That one bridge... that one corridor... Hold it at all costs. What little remains of the Blackwheel special operatives forces are airdropped in on a dragonshard export depot. It will be up to a small group of elite Blackwheel operatives to rally the remaining guard of Annex and repel the attackers until House Deneith forces can arrive. Optimized for 7th-level characters.
Hold the outpost. That one bridge... that one corridor... Hold it at all costs. What little remains of the Blackwheel special operatives forces are airdropped in on a dragonshard export depot. It will be up to a small group of elite Blackwheel operatives to rally the remaining guard of Annex and repel the attackers until House Deneith forces can arrive. Optimized for 7th-level characters.
Hold the outpost. That one bridge... that one corridor... Hold it at all costs. What little remains of the Blackwheel special operatives forces are airdropped in on a dragonshard export depot. It will be up to a small group of elite Blackwheel operatives to rally the remaining guard of Annex and repel the attackers until House Deneith forces can arrive. Optimized for 7th-level characters.
Hold the outpost. That one bridge... that one corridor... Hold it at all costs. What little remains of the Blackwheel special operatives forces are airdropped in on a dragonshard export depot. It will be up to a small group of elite Blackwheel operatives to rally the remaining guard of Annex and repel the attackers until House Deneith forces can arrive. Optimized for 7th-level characters.
Hold the outpost. That one bridge... that one corridor... Hold it at all costs. What little remains of the Blackwheel special operatives forces are airdropped in on a dragonshard export depot. It will be up to a small group of elite Blackwheel operatives to rally the remaining guard of Annex and repel the attackers until House Deneith forces can arrive. Optimized for 7th-level characters.
Your life changed when they wiped out your village. Everybody you loved was slaughtered before your eyes. Wounded and left for dead you swore revenge. After finding others like you, you are ready. You tracked your enemy. You know their weakness. They called you a monster before but now you truly are a monster. The time has come. For every dead orc, for every dead troll, for every dead giant, KILL ALL HUMANS!
Last year ended in mutual defeat, so its up to two brave, new teams of Orcs and Hobgoblins to redeem their honor! The Temple of Knowledge, guarded by both elves and dwarves, holds the secrets of fiend-summoning. You must brave this dangerous stronghold, but beware! Your enemies are after the same lore! Remember, you're evil, so anything goes. Three GMs, two parties, one tome of forbidden lore!
New leadership within the Crimson Codex has brought the animosity within the organization to conflict. With so many foes striking at the Codex, and the Prophecy hinting at disaster, the Serpents of the Crimson Codex may be all that stand between stability and chaos. Optimized for 7th-level characters.
New leadership within the Crimson Codex has brought the animosity within the organization to conflict. With so many foes striking at the Codex, and the Prophecy hinting at disaster, the Serpents of the Crimson Codex may be all that stand between stability and chaos. Optimized for 7th-level characters.