1930s pulp adventure serials. Enter their world, fight mobsters, cultists, & Nazis. Collect treasures, delve into the occult. Travel the world as a 1930s Pulp Hero seeking Fortune & Glory.
Description:
Pulp serials of 1930's radio and movies to Indiana Jones. Enter that world with choosing a Hero, collect sidekicks, allies and equipment. Travel the world seeking things of arcane power to keep them out of the hands of evil human and otherwise. How can it not be fun when there are Mobsters, Nazis, a Zeppelin and fanatical cultists? Seek Fortune and Glory and save the world too!
1930s pulp adventure serials. Enter their world, fight mobsters, cultists, & Nazis. Collect treasures, delve into the occult. Travel the world as a 1930s Pulp Hero seeking Fortune & Glory.
Description:
Pulp serials of 1930's radio and movies to Indiana Jones. Enter that world with choosing a Hero, collect sidekicks, allies and equipment. Travel the world seeking things of arcane power to keep them out of the hands of evil human and otherwise. How can it not be fun when there are Mobsters, Nazis, a Zeppelin and fanatical cultists? Seek Fortune and Glory and save the world too!
1930s pulp adventure serials. Enter their world, fight mobsters, cultists, & Nazis. Collect treasures, delve into the occult. Travel the world as a 1930s Pulp Hero seeking Fortune & Glory.
Description:
Pulp serials of 1930's radio and movies to Indiana Jones. Enter that world with choosing a Hero, collect sidekicks, allies and equipment. Travel the world seeking things of arcane power to keep them out of the hands of evil human and otherwise. How can it not be fun when there are Mobsters, Nazis, a Zeppelin and fanatical cultists? Seek Fortune and Glory and save the world too!
The Empire has blockaded the Rebel base on Hoth. It is up to a band of plucky rebels to help the Rebel transports escape by firing the ion cannon. That means that they will also be the last to leave.
An over the top 3rd tier sci-fi adventure in the vein of Guardians of the Galaxy, you are crew members of a smuggler ship, trying to lie low. With invasion overhead, you may be the planet's only hope.
The Super Bowl has come to the city of Ultropolis. As the world watches the game, the young heroes learn something is happening behind the scenes that could spell disaster for everyone in attendance.
Wow! Originally created by Rob Kuntz for Greyhawk Castle! Ticket includes copy of El Raja Key Archive Basic Edition with scan of map!
Description:
Legendary Gen Con attendee Tim Kask, editor of The Dragon & early TSR products, reminisces about the adventure, exclaiming, "Hell Yes! I was hooked." A high quality digital image of the original 1974 map used for this adventure is found on the El Raja Key Archive by TLB Games. Price of ticket includes copy of the El Raja Key Archive Basic Edition. The Archive is an interactive, searchable, fully indexed, virtual museum containing high quality digital scans of roleplaying game artifacts from the dawn of D&D. These artifacts come from the collection of legendary designer, Rob Kuntz, Gary Gygax's co-DM for the original Greyhawk campaign! It includes maps & some keys for Rob's Castle El Raja Key, the dungeons where Gary Gygax cut his teeth as Mordenkainen & maps, keys, & notes for over 40 adventures from the original Greyhawk & Kalibruhn Campaigns including Rob's 16 Greyhawk Castle levels!
Wow! Originally created by Rob Kuntz for his Kalibruhn campaign! Ticket includes copy of El Raja Key Archive Basic Edition with scan of map!
Description:
Rob Kuntz, as Convention Chairman of Gen Con VIII, used this adventure to run the first ever tournament game of D&D in 1975! A high quality digital image of the original 1975 map used for this adventure is found on the El Raja Key Archive by TLB Games. Price of ticket includes complimentary copy of the El Raja Key Archive Basic Edition. The Archive is an interactive, searchable, fully indexed, virtual museum containing high quality digital scans of roleplaying game artifacts from the dawn of D&D. These artifacts come from the collection of legendary designer, Rob Kuntz, Gary Gygax's co-DM for the original Greyhawk campaign! It includes maps & some keys for Rob's Castle El Raja Key, the dungeons where Gary Gygax cut his teeth as Mordenkainen and maps, keys, and notes for over 40 adventures from the original Greyhawk & Kalibruhn Campaigns including 16 of Rob's Greyhawk Castle levels!
A small town is on the cusp of becoming a major trade goods market. Suddenly, it finds itself a battlefield when 1 of the Kingdoms betrays the other. Forces are at hand. Are they friend or foe?
Description:
Nestled between two peaceful kingdoms, a small town called Buckner is on the cusp of becoming a major player in the trade goods market. Suddenly, Buckner finds itself becoming an unlikely battlefield when one of the Kingdoms betrays the other. Now Buckner is on the verge of collapse. Which Kingdom is betrayed and which is the betrayer? Indeterminate forces are at hand. Are they from one of the Kingdoms or a third entity? Are they friend or foe? That choice is up to you to decide.