Cardinal Dalin has disrupted a Liche, now the heroes must find its phylactery before it revives
Description:
You will need to make a new character, use a pre-generated character, or bring an existing 1st-3rd level KotD character. Emphasis: puzzle solving, trapfinding, combat.
The exciting continuation of the Warp Hunter Wars. Only one person has the information to stop the warp hunter clones, Moff Farastar. Round 1 of 3.
Description:
In their most difficult mission to date, our heroes need to capture the leader of the Crucible Sector Imperial forces to dash his attempts to destroy the Rebel Alliance. The Warp Hunter series has multi-sets of multi-part scenarios. Start a character or bring an existing Sparks character. "The Final Stand", by J. Miller.
Having been sent on a very important mission, our heroes gear up and set out for what is to be a largely unknown region of space to scout for potential base locations.
Description:
Start a character or bring an existing Sparks character. Available for Replay. Event written by A. French
A lone prisoner has escaped the planet Dathomir and set a chain of events in motion. Force using witches, oversized rancors, and Imperials all await this mission of diplomacy, survival, and freedom.
Description:
Start a character or bring an existing Sparks character. Event written by A. Hammack.
Every several years the Queen on the Planet Zygerria hosts a Pod Race, The Freedom Run. The week of the Race there is a truce, Queen's Compassion, offers the Rebellion a chance to visit Zygerria.
Description:
To the winning Race team of slaves their freedom and for the slave-holder fortune and fame. And Rebellion members can walk as free gentle beings, to communicate with their comrades and gather intelligence. Start a character or bring an existing Sparks character. Available for Replay. Event written by T. Smith.
Welcome to the new World of Darkness. Join this on-going campaign, set in a world with an alternate history. Only first time players allowed.
Description:
In this intro module, learn the back-story and create a natural or supernatural character to rise up against a police-state government bent on absolute control of the populace and the destruction of all supernatural creatures.
Your team is tapped to investigate several quite recent deaths, which the local Haven leader suspects might have involved the supernatural in some way.
You and your companions are unspeakable creatures of the night, hired by an evil law firm to defeat the Slayer and other Champions of the Powers That Be. Of course, you may have an ulterior motive...
Description:
In this Buffyverse adventure, the players will be playing a group of demons hired by Wolfram & Hart to complete a nefarious mission. The first 30-60 minutes of the slot will be spent creating characters from partial pre-gen templates and covering basic rules/mechanics, but the focus of the session will be roleplay and storytelling, not combat and mechanics. As a group of demons and monsters, the characters won't necessarily be trusting teammates, and may in fact have secret goals of their own...
Humans have it all wrong. He who dies with the most gems, wins! Teacher provided to learn this fun "little" gem. (Er, Game!)
Description:
The players take a walk down the gem laden path collecting, selling and transporting gems. Careful, the path and your fellow Gnomes will get their fair share - even if its yours.
The Party is sent to bring a special child in. But to whom do they bring the child and is the party less special?
Description:
Child of Prophecy, an ongoing campaign. The setting is epic fantasy, with an Evil King, a Prophecy of a new good king, children who fit the prophetic description and heroes that thwart the Evil King's plans to eliminate those children.
Race your Matchbox or Hot Wheel car in this fun sim of Formula racing. Different sided die represent different gears. Board is scaled for these popular lines of die cast cars.
Description:
Old Des Cartes rules of Formula De Mini. No use of tracking charts. Damage chips are used to track damage. Die Cast cars provided if not brought with player. 3 laps in 2 hours is an ambitious race.
Astall Vilbum, the Caretaker of the Jedi Temple's Tower of First Knowledge, witnesses the activation of a holocron; one that had remained undisturbed for nearly fourteen generations.
Description:
Vilbum is greatly troubled by this omen and alerts fellow Master Mace Windu. Windu is now sending the ISF to investigate the disturbance. Are you prepared to encounter the mayhem that is to follow? Join us now. Event written by J. Medley.
Sparks #15 A Simple Grain Cargo and Murder in the Night
Summary:
Rebels are sent to a farm world to get a grain shipment, and return to the fleet with the new provisions. It will take some time to load the orbiting freighter, and in the meantime...
Description:
The players are sent to a farm world to get a grain shipment, load it into a large cargo vessel, and return to the fleet with the new provisions. In order to hide the activity from the Empire, the cargo is "officially" being traded to a neighboring system. It will take some time to load the orbiting freighter, and in the meantime... Start a character or bring an existing Sparks character. Event written by J. Mills.
The exciting continuation of the Warp Hunter Wars. Only one person has the information to stop the warp hunter clones, Moff Farastar. Round 2 of 3 story arc.
Description:
In their most difficult mission to date, our heroes need to capture the leader of the Crucible Sector Imperial forces to dash his attempts to destroy the Rebel Alliance. The Warp Hunter series has multi-sets of multi-part scenarios. Start a character or bring an existing Sparks character. Event written by S. Tucker.
The Dwarven allies of King Josef Calvarion I need help repelling an invasion.
Description:
You will need to make a new character, use a pre-generated character, or bring an existing 1st-3rd level KotD character. Emphasis: trapfinding, combat.
Welcome to the land of imagination. You are about to begin a journey into worlds where magic and monsters are the order of the day.
Description:
Where law and chaos are forever at odds, where adventure and heroism are the meat and drink of all who would seek their fortunes in uncommon pursuits. You will need to make a new character. Emphasis: campaign introduction, character creation.
Part One. You have been summoned to the church of Temorkin. A female pleads you to join her on her quest. She must travel to the City of Splendor to find and help the mysterious Merronis.
Description:
Without much hesitation the group agrees to help, for you to have heard and felt her anguish. Make haste to the Inn of the Yawning Portal before it is too late. Join the Vecnians on Facbook...& be in the know.
Your team is called upon to transport the contents of a semi trailer from Ohio to West Virginia. Sounds simple enough, right guys? Guys? Oh, I am getting a bad feeling about this.
Sparks #185 Shadow Operations: Mission 1 - Welcome to the Corporate Sector
Summary:
You're thrown into a top secret undercover operation in the very depths of the Imperial propaganda machine. Can you keep your cover and fulfill a devil's deal?
Description:
With the death of Lans Garner and the expansion of the Alliance, the Rebels are forced to sign a deal with the devils of the Corporate Sector. Welcome to the Shadow Operations Unit, and welcome to the Corporate Sector! Start a character or bring an existing Sparks character. Event written by Z. Rajput.
Rebel Alliance research & development has designed a new type of hyperdrive. One that if successful will turn the tide of the war with the Empire, now all they need is a crew to test it.
Description:
Start a character or bring an existing Sparks character. Event written by D. Rivers
Power Grid Tournament 1st Chance Qualifier Session
Summary:
U.S Board where the real energy moguls play Power Grid. 5 boards with up to 6 players followed by Semi-Final Qualifier in slot.
Description:
Top player from each board moves on within the 5 hours to play on the Semi-Qualifier using Germany. Only the winner of the 2nd round moves to the final at 8:00 PM on Saturday. All non-qualifiers are free to play on other Power Grid boards Game Base 7 has available for the remainder of the 5 hours if space allows and at no added charge.
On a routine patrol, an asteroid-sized bug is encountered. Scans reveal that a metal object is lodged inside it. Bugs are not known to build metal objects. Your team gets selected to investigate.
Child of Prophecy 01 - Lions, Tigers, and Bears, Oh My!
Summary:
Our heroes are sent by the Prophetess to find children with a birthmark. One of them might be the next King of the land. But, who could possibly not want that?
Description:
The Birth marks are of a Lion, a Tiger, or a Bear. This is an on going campaign with characters created in Child of Prophecy - 00 Pre-gen characters available.
What happens when Harry Dresden stumbles on a plot by ne'er-do-wells in Chicago? You'll find out, since you're one of the ne'er-do-wells. A mechanics-driven narrative game where things go wrong.
Description:
A free-form narrative game about a giant fustercluck. The players play a group of supernatural beings or in-the-know vanilla humans in the setting of The Dresden Files, attempting an epic plan. The Tilt element is Harry Dresden himself; the plotting characters' plan goes awry when Chicago's only wizard in the yellow pages gets involved! (Although the story itself is free-form, there is a mechanical rule structure that directs how the choices in the narrative are resolved.)
U.S. board 7ft by 8ft sized with light up houses and poker chip money. Great way to be introduced to Power Grid.
Description:
Players get to build the US power grid using light up houses to represent each city they buy into. GM may use the 2nd Power plant deck. Bright and very photogenic - Poker chip money will be used.
The crew of Captain Jack's ship have earned some enemies. A few are bound to return , but whose enemies are they? It may be more deceptive than it seems.
Description:
The Crimson Valor campaign is about 2 Captains and their crew on different ships adventuring in the 7th Sea world. It is suggested that Players have played CV01 or CV03 to enjoy this scenario in the Crimson Valor campaign.
Something has sapped the ley lines of Grandilar. Big, dark, nasty and stinky...you have been charged with finding out: Who, what, and how to stop it...
Unique system of job choice and resource management. Game is won or lost on a fine edge of both.
Description:
Top players advance to a semi-final at the conclusion of all 1st round play in the same 5 hour session. Then the winner of that game returns on Sunday at 10:00 am for the final. If a semi-final player is unable to play on Sunday, the highest alternate available in points and tie breakers will fill the spot. Players not qualifying for the 2nd play are free to play other sets if space and board not needed for scheduled events.