4th Ed The year is 2070, and shadowrunners sell their unique magical and cybernetic skills in the Sixth World, dominated by the wireless Matrix. Mr. Johnson wants you to accompany him for 'protection' while he visits an island that he wants to purchase. Itâll be good to get away from the sprawl for a while, right? Learn the newest edition of Shadowrun, bring your favorite d6 dice, and prepare for the future. Character sheets will be provided.
4th Ed The year is 2070, and shadowrunners sell their unique magical and cybernetic skills in the Sixth World, dominated by the wireless Matrix. Mr. Johnson wants you to accompany him for 'protection' while he visits an island that he wants to purchase. Itâll be good to get away from the sprawl for a while, right? Learn the newest edition of Shadowrun, bring your favorite d6 dice, and prepare for the future. Character sheets will be provided.
Spend the day in the park, outside of the sprawl, get some fresh air and get paid. Yeah right. The package pick-up and delivery turns out to be a "dog-napping". "Dog-napping"?! What'd you ever do to your fixer anyway?
The year is 2060, and shadowrunners sell their unique magical and cybernetic skills to perform illegal tasks. You are intrigued by a provision in the last will and testament of the great dragon Dunkelzahn, and have decided to do your best to collect. Sounds like a simple sleep-over, doesn't it? Character sheets and house rules changes will be provided.
Babysitting should be an easy job, but not when it's for one the highest profile children in the computer biz. Toshiro Mitsuhama needs an escort for his niece back to Denver. He has the flight scheduled; he just needs a candid group that he can trust.
4th Ed The year is 2070, and shadowrunners sell their unique magical and cybernetic skills in the Sixth World, dominated by the brand new wireless Matrix. Can you help the beautiful redheaded bartender find her missing son? Perhaps youâll get a chance to stomp some ganger heads in the process. Learn the newest edition of Shadowrun, bring your favorite d6 dice, and prepare for the future. Character sheets and house rules changes will be provided.
4th Ed The year is 2070, and shadowrunners sell their unique magical and cybernetic skills in the Sixth World, dominated by the brand new wireless Matrix. Can you help the beautiful redheaded bartender find her missing son? Perhaps youâll get a chance to stomp some ganger heads in the process. Learn the newest edition of Shadowrun, bring your favorite d6 dice, and prepare for the future. Character sheets and house rules changes will be provided.
Mr. Johnson's pregnant girlfriend has been kidnapped. Somehow toxic spirits are involved. Call you crazy, but you're pretty sure that's on the Surgeon General's list of things pregnant women should avoid.