For 1st-4th level characters. A wisecracking wizardly skull needs the Pathfinders' help to rediscover her true name and restore her research before it falls into the wrong hands.
Description:
A chatty skull was among the many wonders that recently turned up. She has rediscovered her identity as an influential wizard and magical researcher, whose spirit came to reside in her bony body after a magical mishap. She had been attempting to ritually protect herself from dangerous forces, and her efforts left her true name in tatters. Help her piece together the mysteries before these forces return to steal her secrets!
This adventure is the second part of the two-part Skull & Scroll story arc. It began with PFS 4-05: The Arclord who Never Was.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. A wisecracking wizardly skull needs the Pathfinders' help to rediscover her true name and restore her research before it falls into the wrong hands.
Description:
A chatty skull was among the many wonders that recently turned up. She has rediscovered her identity as an influential wizard and magical researcher, whose spirit came to reside in her bony body after a magical mishap. She had been attempting to ritually protect herself from dangerous forces, and her efforts left her true name in tatters. Help her piece together the mysteries before these forces return to steal her secrets!
This adventure is the second part of the two-part Skull & Scroll story arc. It began with PFS 4-05: The Arclord who Never Was.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. A wisecracking wizardly skull needs the Pathfinders' help to rediscover her true name and restore her research before it falls into the wrong hands.
Description:
A chatty skull was among the many wonders that recently turned up. She has rediscovered her identity as an influential wizard and magical researcher, whose spirit came to reside in her bony body after a magical mishap. She had been attempting to ritually protect herself from dangerous forces, and her efforts left her true name in tatters. Help her piece together the mysteries before these forces return to steal her secrets!
This adventure is the second part of the two-part Skull & Scroll story arc. It began with PFS 4-05: The Arclord who Never Was.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. A wisecracking wizardly skull needs the Pathfinders' help to rediscover her true name and restore her research before it falls into the wrong hands.
Description:
A chatty skull was among the many wonders that recently turned up. She has rediscovered her identity as an influential wizard and magical researcher, whose spirit came to reside in her bony body after a magical mishap. She had been attempting to ritually protect herself from dangerous forces, and her efforts left her true name in tatters. Help her piece together the mysteries before these forces return to steal her secrets!
This adventure is the second part of the two-part Skull & Scroll story arc. It began with PFS 4-05: The Arclord who Never Was.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. A wisecracking wizardly skull needs the Pathfinders' help to rediscover her true name and restore her research before it falls into the wrong hands.
Description:
A chatty skull was among the many wonders that recently turned up. She has rediscovered her identity as an influential wizard and magical researcher, whose spirit came to reside in her bony body after a magical mishap. She had been attempting to ritually protect herself from dangerous forces, and her efforts left her true name in tatters. Help her piece together the mysteries before these forces return to steal her secrets!
This adventure is the second part of the two-part Skull & Scroll story arc. It began with PFS 4-05: The Arclord who Never Was.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 7th-10th level characters. Daring Pathfinders rescue prisoners in an otherworldly flying castle filled with nightmares and strange technology.
Description:
Mysterious allies of the Pathfinders are now in dire straits--most of their members have been imprisoned in a flying castle tucked away in the Shadow Plane! Agents must tread carefully, or the castle, infused with nightmares and technology, will become their prison.
This adventure is the second part of the Crystal Key story arc. It began with PFS 4-06: Signal from the Electric Laboratory. This adventure is a high-level adventure; no pregenerated characters are available. Experienced players must bring a valid 7th-10th level character.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 7th-10th level characters. Daring Pathfinders rescue prisoners in an otherworldly flying castle filled with nightmares and strange technology.
Description:
Mysterious allies of the Pathfinders are now in dire straits--most of their members have been imprisoned in a flying castle tucked away in the Shadow Plane! Agents must tread carefully, or the castle, infused with nightmares and technology, will become their prison.
This adventure is the second part of the Crystal Key story arc. It began with PFS 4-06: Signal from the Electric Laboratory. This adventure is a high-level adventure; no pregenerated characters are available. Experienced players must bring a valid 7th-10th level character.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 7th-10th level characters. Daring Pathfinders rescue prisoners in an otherworldly flying castle filled with nightmares and strange technology.
Description:
Mysterious allies of the Pathfinders are now in dire straits--most of their members have been imprisoned in a flying castle tucked away in the Shadow Plane! Agents must tread carefully, or the castle, infused with nightmares and technology, will become their prison.
This adventure is the second part of the Crystal Key story arc. It began with PFS 4-06: Signal from the Electric Laboratory. This adventure is a high-level adventure; no pregenerated characters are available. Experienced players must bring a valid 7th-10th level character.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 7th-10th level characters. Daring Pathfinders rescue prisoners in an otherworldly flying castle filled with nightmares and strange technology.
Description:
Mysterious allies of the Pathfinders are now in dire straits--most of their members have been imprisoned in a flying castle tucked away in the Shadow Plane! Agents must tread carefully, or the castle, infused with nightmares and technology, will become their prison.
This adventure is the second part of the Crystal Key story arc. It began with PFS 4-06: Signal from the Electric Laboratory. This adventure is a high-level adventure; no pregenerated characters are available. Experienced players must bring a valid 7th-10th level character.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 7th-10th level characters. Daring Pathfinders rescue prisoners in an otherworldly flying castle filled with nightmares and strange technology.
Description:
Mysterious allies of the Pathfinders are now in dire straits--most of their members have been imprisoned in a flying castle tucked away in the Shadow Plane! Agents must tread carefully, or the castle, infused with nightmares and technology, will become their prison.
This adventure is the second part of the Crystal Key story arc. It began with PFS 4-06: Signal from the Electric Laboratory. This adventure is a high-level adventure; no pregenerated characters are available. Experienced players must bring a valid 7th-10th level character.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.