For 7th-10th level characters. Daring Pathfinders rescue prisoners in an otherworldly flying castle filled with nightmares and strange technology.
Description:
Mysterious allies of the Pathfinders are now in dire straits--most of their members have been imprisoned in a flying castle tucked away in the Shadow Plane! Agents must tread carefully, or the castle, infused with nightmares and technology, will become their prison.
This adventure is the second part of the Crystal Key story arc. It began with PFS 4-06: Signal from the Electric Laboratory. This adventure is a high-level adventure; no pregenerated characters are available. Experienced players must bring a valid 7th-10th level character.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 7th-10th level characters. Daring Pathfinders rescue prisoners in an otherworldly flying castle filled with nightmares and strange technology.
Description:
Mysterious allies of the Pathfinders are now in dire straits--most of their members have been imprisoned in a flying castle tucked away in the Shadow Plane! Agents must tread carefully, or the castle, infused with nightmares and technology, will become their prison.
This adventure is the second part of the Crystal Key story arc. It began with PFS 4-06: Signal from the Electric Laboratory. This adventure is a high-level adventure; no pregenerated characters are available. Experienced players must bring a valid 7th-10th level character.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 7th-10th level characters. Daring Pathfinders rescue prisoners in an otherworldly flying castle filled with nightmares and strange technology.
Description:
Mysterious allies of the Pathfinders are now in dire straits--most of their members have been imprisoned in a flying castle tucked away in the Shadow Plane! Agents must tread carefully, or the castle, infused with nightmares and technology, will become their prison.
This adventure is the second part of the Crystal Key story arc. It began with PFS 4-06: Signal from the Electric Laboratory. This adventure is a high-level adventure; no pregenerated characters are available. Experienced players must bring a valid 7th-10th level character.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. The Pathfinders must negotiate with the Segadan council to allow travel within Arcadia's border to repair and return a mysterious star gun.
Description:
The Pathfinder Society has located a rare and mysterious star gun from the distant shores of Arcadia that still holds a deep power. The Society must arrange for travel within the borders of Arcadia to repair and return the star gun to its rightful home.
A junior team of agents is dispatched to plead their case. However, a villain lies in wait, aware of the power the agents are concealing and plotting for the moment to strike.
This adventure is the first part of the two-part Star Gun story arc. It concludes with PFS 4-13: Within the Prairies.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. The Pathfinders must negotiate with the Segadan council to allow travel within Arcadia's border to repair and return a mysterious star gun.
Description:
The Pathfinder Society has located a rare and mysterious star gun from the distant shores of Arcadia that still holds a deep power. The Society must arrange for travel within the borders of Arcadia to repair and return the star gun to its rightful home.
A junior team of agents is dispatched to plead their case. However, a villain lies in wait, aware of the power the agents are concealing and plotting for the moment to strike.
This adventure is the first part of the two-part Star Gun story arc. It concludes with PFS 4-13: Within the Prairies.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. The Pathfinders must negotiate with the Segadan council to allow travel within Arcadia's border to repair and return a mysterious star gun.
Description:
The Pathfinder Society has located a rare and mysterious star gun from the distant shores of Arcadia that still holds a deep power. The Society must arrange for travel within the borders of Arcadia to repair and return the star gun to its rightful home.
A junior team of agents is dispatched to plead their case. However, a villain lies in wait, aware of the power the agents are concealing and plotting for the moment to strike.
This adventure is the first part of the two-part Star Gun story arc. It concludes with PFS 4-13: Within the Prairies.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. The Pathfinders must negotiate with the Segadan council to allow travel within Arcadia's border to repair and return a mysterious star gun.
Description:
The Pathfinder Society has located a rare and mysterious star gun from the distant shores of Arcadia that still holds a deep power. The Society must arrange for travel within the borders of Arcadia to repair and return the star gun to its rightful home.
A junior team of agents is dispatched to plead their case. However, a villain lies in wait, aware of the power the agents are concealing and plotting for the moment to strike.
This adventure is the first part of the two-part Star Gun story arc. It concludes with PFS 4-13: Within the Prairies.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. The Pathfinders must negotiate with the Segadan council to allow travel within Arcadia's border to repair and return a mysterious star gun.
Description:
The Pathfinder Society has located a rare and mysterious star gun from the distant shores of Arcadia that still holds a deep power. The Society must arrange for travel within the borders of Arcadia to repair and return the star gun to its rightful home.
A junior team of agents is dispatched to plead their case. However, a villain lies in wait, aware of the power the agents are concealing and plotting for the moment to strike.
This adventure is the first part of the two-part Star Gun story arc. It concludes with PFS 4-13: Within the Prairies.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. The Pathfinders must negotiate with the Segadan council to allow travel within Arcadia's border to repair and return a mysterious star gun.
Description:
The Pathfinder Society has located a rare and mysterious star gun from the distant shores of Arcadia that still holds a deep power. The Society must arrange for travel within the borders of Arcadia to repair and return the star gun to its rightful home.
A junior team of agents is dispatched to plead their case. However, a villain lies in wait, aware of the power the agents are concealing and plotting for the moment to strike.
This adventure is the first part of the two-part Star Gun story arc. It concludes with PFS 4-13: Within the Prairies.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 1st-4th level characters. The Pathfinders must negotiate with the Segadan council to allow travel within Arcadia's border to repair and return a mysterious star gun.
Description:
The Pathfinder Society has located a rare and mysterious star gun from the distant shores of Arcadia that still holds a deep power. The Society must arrange for travel within the borders of Arcadia to repair and return the star gun to its rightful home.
A junior team of agents is dispatched to plead their case. However, a villain lies in wait, aware of the power the agents are concealing and plotting for the moment to strike.
This adventure is the first part of the two-part Star Gun story arc. It concludes with PFS 4-13: Within the Prairies.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.