It was supposed to be a party. The old subway tunnels under the new Mag-lev line. But no one expected the horror that they found, lost in that dark maze!
The Cyberevolved have a tough time with the police and Corpsec, so when the military gets involved, things look truly grim. But who’s giving the orders?
Children are missing in Chiwaukee, and the police don’t seem to care. Can you find out what’s happening before it finds you? Top finishers from this event and “Down Among the Dead Men” go to finals. Variant rules, RP emphasized.
Homeless people are turning up dead. So what? Happens every day. But these are different.... Top finishers from this event and “Don’t Say a Word” go to finals. Variant rules, RP emphasized.
The Dark Ones may be evil, but some have twisted senses of humor. By the time you finish this little romp in the Dark, your own mother won’t recognize you!
Three years for a sequel?! Well, I’ve been busy. Anyway, the Gladiators are needed to stop ... something. You didn’t really expect me to give anything away.
You have been given carte blanche to hunt down and bring in the Transmutator, dead or alive. However, no other team would take this mission. A Markcon Event.
The image of the Olympians, your hero group, has been tarnished by another hero group. It’s time to rectify the situation. Fast-paced playing required.
In 1817, the Bell Witch terrorized western Tennessee, even facing down Andrew Jackson. Now the agents of DSI must try to stop what “Old Hickory” couldn’t.
When the pack hunts, the sick and the weak are the easiest of prey. When cities encroach upon the pack’s territory, the pack undoubtedly is forced to move.
A geneticist discovers which genes allow Chimere to evolve! You want his knowledge and aid—but the Dragonslayers want him too, and others want him dead!!
Create your own character and bring your hero from convention to convention in this series of RPGA Network-sanctioned tournaments. Archetype characters available.
The adventure continues. The sealed entrance to the mysterious kaer looms before you. Do you dare enter? What lies beyond the door? Only you can find out.
Standard Titan Plus rules will be used. Total score plus one half of Legions in play will be used for advancement if necessary. Please bring a copy of the game.
Engineers strive to build viable mining railroads in Colorado. Rules will be taught. All scores will also quality for the Puffing Billy Tournament standings.
Engineers strive to build viable mining railroads in mountainous Colorado. Tournament winner receives an Advanced Tracks to Telluride extension set, a $25 value.
Narrow & standard gauge railroads vie for dominance in Colorado. Rules will be taught. All scores will also qualify for the Puffing Billy tournament standings.
Narrow & standard gauge railroads vie for dominance in remote western Colorado. Champ wins a Tracks to Telluride game, a $50 value. A Puffing Billy Class 8 game.
Be the ruler of Marnon. Storm your opponent’s castle. Find your treasure. Use the hero. Use your sorcerer. Avoid the dragon and ores in this classic boardgame.
In the year 6132, wars are fought using Fleavy Gears—giant mobile suits of armor. Which one triumphs depends entirely on the pilot and his hand of cards.
Play one of 8 world-class martial artists and see who comes out on top! Dragons of fury crash in a frenzy of cards and special moves. Card action at its best.
Open the “Deck-athalon” Masters Tournament by playing TSR’s newest card game, where mighty Warlords pit their diabolical Legions and warp Fate in order to win the latest struggle in the eternal Blood War.