New York Times Bestselling author Michael A. Stackpole presents his three week program for preparing yourself to write a novel. This program is a practical place to start your career.
Thinking of writing for games, or wanting to advance your career as a game writer/narrative designer? Toiya Kristen Finley’s been freelancing in games for 11 years. Ask her anything!
Active Description: Getting Details in While Moving Your Story Forward
Summary:
Mastering the art of active description can take your writing to the next level. Howard Jones, James Lowder, A. E. Greenwood, and Gabrielle Harbowy discuss how it's done.
Excellent scenes communicate a vivid sense of time and place. Carol Berg explores the techniques of scene-setting through description, character, and action that will keep your story real.
It's fun to answer the "what ifs" of history. Panelists including cherie Priest, Daniel Myers, Linda Robertson, and David Mack discuss how changing one detail can change everything.
How can you get all the details of your world/characters/backstory into your book without annoying readers? Kristin McFarland, Jerry Gordon, Shanna Germain, and others tell all!
Being Your Own Boss: Trials and Tribulations of Self Publishing
Summary:
How does self-publishing work? What are the ups, downs, and pitfalls? Bryan Young, Richard Byers, Philippa Ballantine, and Elizabeth Vaughan discuss everything a self-publisher needs to know.
Fictional worlds often include their own languages, but creating an entire language can be a daunting task. Daniel Myers discusses word generation, common pitfalls, and stealing from the real world.