Campaign City Supers: After Dark with the Nightcat
Summary:
When a string of burglaries plagues Campaign City, the mayor enlists the heroes to put a stop to it. However, it is easier said than done, as the Nightcat is no common criminal.
When a plane carrying a donor's heart crashes in the city's landfill, the heroes must recover the heart and get it to the hospital, but complications arise, putting everyone at risk.
An ailment has stricken the town. The bed-ridden lawmen will make this job easy pickings if'n the clans can work together to pull off the biggest heist in the West.
Description:
The time has arrived to put aside the feudin' and team up with your rival clan. A strange ailment has put the town of Chasm (and its Bank!) in quarantine. The bed-ridden lawmen will make this job easy pickings! The Anderson's and the Collins' clans must join forces to pull off the biggest heist in the West. Numerous Wild West Hardware tabletop accessories enhance this adventure for deep immersion.
The President's granddaughter has taken ill and needs an escort to NYC. Unfortunately, a mysterious stranger is determined to prevent the girl from reaching her destination.
Description:
Numerous Wild West Hardware tabletop accessories enhance this adventure for deep immersion.
Hoosier farmsteaders across the Ouabache River have been suffering attacks. Our heroes are dispatched by the Baron of Vincennes to the wild lands of Inoka, there to face the Demon of Red Hills.
Description:
Centuries ago, another reality collided with ours, bringing magic and alien invaders, altering the land and changing the very nature of the world. The Heartlands is a fantasy world much like ours, so much it might lie out there down the wrong fork in the trial, on the other side of the creek, in the darkness of a limestone cave. The forest is calling, and we must go.
Hoosier farmsteaders across the Ouabache River have been suffering attacks. Our heroes are dispatched by the Baron of Vincennes to the wild lands of Inoka, there to face the Demon of Red Hills.
Description:
Centuries ago, another reality collided with ours, bringing magic and alien invaders, altering the land and changing the very nature of the world. The Heartlands is a fantasy world much like ours, so much it might lie out there down the wrong fork in the trial, on the other side of the creek, in the darkness of a limestone cave. The forest is calling, and we must go.
Hoosier farmsteaders across the Ouabache River have been suffering attacks. Our heroes are dispatched by the Baron of Vincennes to the wild lands of Inoka, there to face the Demon of Red Hills.
Description:
Centuries ago, another reality collided with ours, bringing magic and alien invaders, altering the land and changing the very nature of the world. The Heartlands is a fantasy world much like ours, so much it might lie out there down the wrong fork in the trial, on the other side of the creek, in the darkness of a limestone cave. The forest is calling, and we must go.
You have to extract a genius scientist from a corporate facility on the Balshrom-owned weapons development world. The report says the scientist will go with you willingly. Sounds like easy money.
Description:
This game is set in the Battlelords universe and is played using the Savage Battlelords version of the Savage Worlds game system.
You have to extract a genius scientist from a corporate facility on the Balshrom-owned weapons development world. The report says the scientist will go with you willingly. Sounds like easy money.
Description:
This game is set in the Battlelords universe and is played using the Savage Battlelords version of the Savage Worlds game system.
When a demon rebellion leads to a mass jailbreak, the Devil is willing to deal. Hunt down the rebellious souls and send them back. In return, he’ll restore your soul and return you home.
Description:
When a demon rebellion leads to a mass jailbreak, the Devil is willing to deal. He approaches the posse with an offer: Return to Earth, hunt down seven of the worst of Hell’s souls and send them back to The Pit where they belong. In exchange, he’ll wipe the slate clean, restore their souls and return them to their former lives for a second shot at redemption.
One of your friends has gone missing, and it's up to you to find out where they went. All the clues point to that creepy amusement park that closed down recently. I'm sure it's not haunted, or...
Description:
I'm sure it's not haunted, or full of zombies, or cultists, or...
Land Ho! The Western continent, 125 years after the Magic apocalypse. What horrors await us?
Summary:
125 years after an apocalyptic magic event ravaged the world, the King sends a band of adventurers across the sea to find out what really happened & why the magic went away.
Description:
125 years ago an explosion of pure magic shook the entire continent. Magic users of every style lost their ability to cast even the simplest of spells. Priests and clerics cannot feel the presence of their gods. For the next 30 years man, beasts, and nature go crazy and entire kingdoms are ravaged by every known disaster. Things eventually settled down and new kingdoms rise from the ashes, but nothing is heard from the western lands. King Rarmor II has decided that with the kingdom now settled, it is time to find out what happened. He selects a group of stalwart adventurers to go and find out. Maybe this time the group will return with answers.
Land Ho! The Western continent, 125 years after the Magic apocalypse. What horrors await us?
Summary:
125 years after an apocalyptic magic event ravaged the world, the King sends a band of adventurers across the sea to find out what really happened & why the magic went away.
Description:
125 years ago an explosion of pure magic shook the entire continent. Magic users of every style lost their ability to cast even the simplest of spells. Priests and clerics cannot feel the presence of their gods. For the next 30 years man, beasts, and nature go crazy and entire kingdoms are ravaged by every known disaster. Things eventually settled down and new kingdoms rise from the ashes, but nothing is heard from the western lands. King Rarmor II has decided that with the kingdom now settled, it is time to find out what happened. He selects a group of stalwart adventurers to go and find out. Maybe this time the group will return with answers.
There is an infestation about a luxury space station. Crews are starting to disappear. Your job is to clean up the mess without the guests becoming any the wiser. How hard can it be?
Description:
This game is set in the Battlelords universe and is played using the Savage Battlelords version of the Savage Worlds game system.
The mission is to retrieve a treasure in a location that is hard to reach, dangerous, and full of traps. So how does your benefactor get the treasure safely? Hire a bunch of mercenaries.
Description:
The patron has learned of a lost treasure that, if retrieved, will fund his guild for years. Unfortunately, its location is hard to reach, dangerous, and full of traps. So how do you get the treasure safely? Hire a bunch of mercenaries.
Your team is being sent back to 'the other side'. The Army-Navy Trans-Location project has been online for 3 months now without any major setbacks. How things change overnight.
Description:
Your team is called back from the R & R you had been on since your first trip to Earth 2B. You established a connection with the local Governor-Mayor while saving him and his family from the mountain raiders. The diplomatic and scientific team was then sent to continue the investigation and exploration of Earth 2B. They have missed all three of the established check-ins. Your mission is to go back and find out what happened, failure is not an option.
Your team is being sent back to 'the other side'. The Army-Navy Trans-Location project has been online for 3 months now without any major setbacks. How things change overnight.
Description:
Your team is called back from the R & R you had been on since your first trip to Earth 2B. You established a connection with the local Governor-Mayor while saving him and his family from the mountain raiders. The diplomatic and scientific team was then sent to continue the investigation and exploration of Earth 2B. They have missed all three of the established check-ins. Your mission is to go back and find out what happened, failure is not an option.