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2. 2018 Star Wars Miniatures Championship Final
- ID:
- 2018-NMN18125584
- Year:
- 2018
- Title:
- 2018 Star Wars Miniatures Championship Final
- Summary:
- Single elimination tournament to decide the 2018 champion.
3. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143924
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
4. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143925
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
5. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143926
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
6. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143927
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
7. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143917
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
8. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143918
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
9. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143919
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
10. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143920
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
11. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143910
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
12. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143911
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
13. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143912
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
14. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143913
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
15. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143928
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
16. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143929
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
17. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143930
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
18. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143914
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
19. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143915
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
20. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143916
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
21. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143921
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
22. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143922
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
23. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143923
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
24. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143907
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
25. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143908
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
26. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143909
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
27. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143939
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
28. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143940
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
29. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143935
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
30. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143936
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
31. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143937
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
32. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143938
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
33. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143931
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
34. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143933
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
35. 3-D Visual Dungeon Crawl
- ID:
- 2018-NMN18143934
- Year:
- 2018
- Title:
- 3-D Visual Dungeon Crawl
- Summary:
- 21 different classes/professions/races with exotic weapons/scrolls/familiars move on a checkerboard floor thru a 4' x 6' wooden dungeon, searching for gold guarded by old-school monsters/traps.
- Description:
- Players move miniatures & gather gold to win. The maxed-out characters have every exotic weapon, scroll, familiar, & companion you ever wanted but never got. Winners’ free final RND Sunday AM. To get Au from guardian monsters (a miniature exists for almost every monster in the Manual), you may try talking, sleeping, trading, scaring, feeding, ignoring, tiptoeing, distracting, tricking, poisoning, bargaining, robbing, avoiding, neutralizing, pick pocketing, even killing, or doing what you deem necessary. Remember, your primary purpose is to successfully gather Au (not kill), & monsters usually have an exposed bag of Au on the side of their body, on the floor/wall, or in a chest. You may take a souvenir from each locked chest that you open. There is one particular monster you may keep if you defeat it. Each time you return to play, your character receives 3 extra HP [hit points].
36. 300 point ITS Tournament
- ID:
- 2018-NMN18129678
- Year:
- 2018
- Title:
- 300 point ITS Tournament
- Summary:
- A standard 300 point 2 list ITS tournament. Rounds will be announced later.
37. 400 Point Team Tournament
- ID:
- 2018-NMN18129682
- Year:
- 2018
- Title:
- 400 Point Team Tournament
- Summary:
- Grab a 200 point army, grab a friend, & come play in a fun team tournament!
38. 4x300
- ID:
- 2018-NMN18140526
- Year:
- 2018
- Title:
- 4x300
- Summary:
- 4-round tournament. Bring 4 pre-drafted 300 point armies (20 figure limit, no Marvel). Any figure used in an army cannot be used in any other armies.
- Description:
- 16-player, 4 round tournament. Players bring four pre-drafted 300 point Heroscape armies (20 figure limit, no Marvel). Any figure used in an army cannot be used in any other armies. Players must write all 4 armies on a 3x5 card at the start of the tournament. Prizes awarded.
39. 4x400
- ID:
- 2018-NMN18140515
- Year:
- 2018
- Title:
- 4x400
- Summary:
- 4-round tournament. Bring 4 pre-drafted 400 point armies (20 figures max; No Marvel). No figure can be used in more than 1 army.
- Description:
- Open to all players, 16 positions. 4-round tournament. Players bring 4 pre-drafted 400 point armies (20 figures max; No Marvel). No figure can be used in more than 1 army. You must write your four armies down on a 3x5 card at the beginning of the tournament. Prizes awarded.
40. Abothia Prime: Battle for a Forgotten Star
- ID:
- 2018-NMN18129857
- Year:
- 2018
- Title:
- Abothia Prime: Battle for a Forgotten Star
- Summary:
- Fast paced space battle using a system that is easy to learn. Pick a pre fab ship or create your own. Young adults & parents especially welcome.
- Description:
- Fast paced battle for a group of mineral rich asteroids. Easy to learn rules get you into the action fast. Pick a pre fab ship or create your own using a quick design system. A perfect opportunity for GM wanting to bring ship to ship combat into a role playing setting or dedicated miniatures players who want to finish large battles in a timely manner. Copy of the Abothia Prime rules will be provided to all players while quantity lasts. I encourage young adults and parents to attend as it is a great way to grow the space miniatures hobby. (Play will pause for the Costume Contest/Walk through if it occurs during out time slot.) If game fills up, I can take extra people with Generic Tickets.
41. Age of Sigmar Main Event
- ID:
- 2018-NMN18126059
- Year:
- 2018
- Title:
- Age of Sigmar Main Event
- Summary:
- Matched Play rules from Generals Handbook 2018. 2,000 points per army.
42. Age of Sigmar Skirmish
- ID:
- 2018-NMN18127092
- Year:
- 2018
- Title:
- Age of Sigmar Skirmish
- Summary:
- 50 point lists for a quick pace battle.
43. Alpha Strike Academy
- ID:
- 2018-NMN18125824
- Year:
- 2018
- Title:
- Alpha Strike Academy
- Summary:
- Learn to play the newer, quick-play version.
- Description:
- Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
44. Alpha Strike Academy
- ID:
- 2018-NMN18125825
- Year:
- 2018
- Title:
- Alpha Strike Academy
- Summary:
- Learn to play the newer, quick-play version.
- Description:
- Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
45. Alpha Strike Academy
- ID:
- 2018-NMN18125826
- Year:
- 2018
- Title:
- Alpha Strike Academy
- Summary:
- Learn to play the newer, quick-play version.
- Description:
- Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
46. Alpha Strike Academy
- ID:
- 2018-NMN18125827
- Year:
- 2018
- Title:
- Alpha Strike Academy
- Summary:
- Learn to play the newer, quick-play version.
- Description:
- Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
47. Alpha Strike Academy
- ID:
- 2018-NMN18125843
- Year:
- 2018
- Title:
- Alpha Strike Academy
- Summary:
- Learn to play the newer, quick-play version.
- Description:
- Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
48. Alpha Strike Academy
- ID:
- 2018-NMN18125844
- Year:
- 2018
- Title:
- Alpha Strike Academy
- Summary:
- Learn to play the newer, quick-play version.
- Description:
- Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
49. Alpha Strike Academy
- ID:
- 2018-NMN18125845
- Year:
- 2018
- Title:
- Alpha Strike Academy
- Summary:
- Learn to play the newer, quick-play version.
- Description:
- Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
50. Alpha Strike Academy
- ID:
- 2018-NMN18125846
- Year:
- 2018
- Title:
- Alpha Strike Academy
- Summary:
- Learn to play the newer, quick-play version.
- Description:
- Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.