Run by John Wick and other design team members, learn how this remarkable world came to be and how to use Theah to its fullest in your next 7th Sea campaign.
Run by John Wick and other design team members, learn how this remarkable world came to be and how to use Theah to its fullest in your next 7th Sea campaign.
Run by John Wick and other design team members, learn how this remarkable world came to be and how to use Theah to its fullest in your next 7th Sea campaign.
Run by John Wick and other design team members, learn how this remarkable world came to be and how to use Theah to its fullest in your next 7th Sea campaign.
You're in it. You know it. That special state of mind grabbed you the minute you saw your first Star Wars movie, ana it never really let go. Bill Slavicsek, author of The Guide to the Star Wars Universe, chats with fellow authors Timothy Zahn, Kevin J. Anderson, and Rebecca Moesta about the joys and ... Joys!... of our mutual condition.
AD&D All About DRAGON Magazine and DUNGEON ADVENTURES
Description:
Learn what the editors of DRAGON Magazine and DUNGEON Adventures want to see from contributors, find out what's in store for the coming year, and tell them you'd like to see in the magazine.
AD&D Designing a Campaign, Part III: Social Setting
Description:
Just how medieval do you want your fantasy? TSR's designers and editors discuss realisn versus playability and player expectation to help you find the right balance for your game.
Designing a Campaign, Part TV: The Player Characters So, where do the player characters fit in? Are they dime-a-dozen adventurers or the heroes of the age? How world-shaking is their impact? A look at the final, and most important, part of the world-building puzzle.
Come and get a character splattered by the best in the business. Tracey Hickman, game designer and co-author of the DragonLance Saga, hosts a hilarious, fast paced roleplaying adventure. Keep your wits about you because if may be the only thing that saves your characters life!
Meet the editors and columnists of Dragon Magazine to discuss the fine art of Dungeon Mastering, including creating your own campaign world and breathing life into it. Designing a Campaign, Part III: Social Setting Just how medieval do you want your fantasy? TSR designers and editors discuss realism versus playability and player expectations to help you find the right balance for your game.
AD&D Forgotten Realms: Author and Designer Reception
Description:
Come and meet your favorite authors and designers, including R.A. Salvatore, Ed Greenwood, and many others. We'll have refreshments and conversation in a friendly atmosphere. Remember to stop by the Wizards of the Coast autographing area first for your free invitation.
Elminster Speaks! Always entertaining and occasionally even honest, Elminster (Ed Greenwood) cuts up for the fans, abetted by designer Steven Schend (who ought to know better).
AD&D Forgotten Realms: Taking the Campaign Underwater
Description:
As shown by Sea of Fallen Stars, Mel Odom's "Threat from the Sea" series, and the upcoming The Wyrmskull Throne, Faerun is packed with opportunities for aquatic adventures. Find out how to incorporate underwater activity into your Realms campaign.
Find out what we have in store for the world of Greyhawk in the coming months. If you have questions for the Greyhawk writers and editors, this the place to be!
You've run the Temple of Elemental Evil ten times for your campaign, each time different. Join members of Team GREYHAWK in a round table discussion. Snare your secrets and maybe even learn something from your fellow master DMs of Oerth.
Sometimes finding new players for your regular AD&D games can be a challenge! Join us for a discussion of techniques, strategies, and advice tor locating, recruiting, and teaching new players.
Need some R&R? We Do! Come tell us what you think-good and bad-about recent AD&D products. Bring at least one "rant" ana one "rave." Then, talk to the people who bring it to you.
Need some R&R? We do! Come and tell us what you think - good and bad - about recent AD&D products. Bring at least one "rant" and one "rave." Then, talk to the people who bring it to you.
What terrible secret and horrible fates await heroes unlucky enough to enter the mists of lavenloft? Join members of Kargat as we discuss recent comings and goings on the Demiplane of Dread.
TSR's quick, flexible SAGA Game Rules have garnered accolades for their use in classic fantasy (DragonLance: FIFTH AGE Dramatic Adventure Game) and super-heroic adventure (MARVEL SUPER HEROES Adventure Game) products. Come discuss how you can apply this innovative, story-driven roleplaying game to any world - including your own.
Meet the designers and editors of the TSR 25th Anniversary products. What's new? What's the same? How do you like the originals? What do you think of the anniversary editions.
TSR's Sage, Skip Williams, and a panel of veterans consider the toughest problems from your roleplaying campaign. Bring a question for the panel or just sittack and enjoy the show.
Join our distinguished panel drawn from the ranks of some of today's most successful adventure gaming publishers, distributors, columnists and retailers to talk about the state of the industry. The 90's have been a time of tremendous change and growth. This is your chance to hear what the experts think about important trends in gaming, the dominance of trading card games, the decline, fall, and rescue of TSR, the renaissance of Games Workshop and tabletop miniature gaming, and the successes and failures of game lines both large and small.
What's broken in the Altemity game? What did you do to tune the game to your own campaign? What should we do to fix it? Come to this seminar and tell us all about the house rules you use in your own game, and swap ideas with all the other gamemasters present-including the TSR designers!
Come meet some of the key players on the Altemity team. They'll be around to sign anything you want signed, and Rich Baker will be there to sign his new Star*Drive novel. Or if you want just to come by and say hello, that's fine too! See you there!
Join members of the Star*Drive team as they talk about some of the events that have affected the Verge in the last year and hint at those that may influence its future. This is a very interactive session, so come ask your questions and share your thoughts with the creative staff!
What's it take to put together a star system for your Altemity game? Veteran game designers Bill Connors and Richard Baker take a look at the art - and science - of creating playable and believable worlds for a science fiction game. It took four billion years for the Earth to get where it is now; we'll cover the same ground in an hour!
Alternity House Rules What’s broken in the Alternity game? What did you do to tune the game to your own campaign? What should we do to fix it? Come to this seminar and tell us all about the house rules you use in your own game, and swap ideas with all the other Gamemasters present—including the TSR designers!
As part of the Game Fair's line of family programming this year's Science Fiction Saturday is pleased to offer free SF storytelling each day at the Kid's Place, Gen Con's own day care center. Bring your children ana while away an hour with one of our entertaining guests as storyteller. You won't be disappointed-and you'll treasure the special time with your kids. Or, take the opportunity to register your children (18months o 1 Ojears) with The Kids Place for quality care at reasonable prices.
As part of the Game Fair's line of family programming this year's Science Fiction Saturday is pleased to offer free SF storytelling each day at the Kid's Place, Gen Con's own day care center. Bring your children ana while away an hour with one of our entertaining guests as storyteller. You won't be disappointed-and you'll treasure the special time with your kids. Or, take the opportunity to register your children (18months o 10 years) with The Kids Place for quality care at reasonable prices.
As part of the Game Fair's line of family programming this year's Science Fiction Saturday is pleased to offer free SF storytelling each day at the Kid's Place, Gen Con's ; own day care center. Bring your children ana while away an hour with one of our entertaining guests as storyteller. You won't be disappointed-and you'll treasure the special time with your kids. Or, take the opportunity to register your children (18months j to 10 years) with The Kids Place for quality care at reasonable prices.
As part of the Game Fair's line of family programming this year's Science Fiction Saturday is pleased to offer free SF storytelling each day at the Kid's Place, Gen Con's own day care center. Bring your children and while away an hour with one of our entertaining guests as storyteller. You won't be disappointed-and you'll treasure the special time with your kids. Or, take the opportunity to register your children (18months to 10 years) with The Kids Place for quality care at reasonable prices.
Professional artist and industry lecturer Pamela Shanteau offers a free workshop for future illustrators. Learn proven SF painting techniques, helpful shortcuts (such as using projectors), and ideas for howto deal with problems of scale and other issues gemxme to the SF artist. This free, hour long workshop also covers course material inmirations and portfolio do's and don'ts.
Amazing Stories proudly presents, live and on stage - the indomitable, inscrutable, insufferable Dr. Sciense! The good doctor, along with his faithful friend Neal Barrett, Jr., steps out of the pages and into our faces to ponder questions that plague humankind about "Sciense ana other stuff that's hard to understand." Don't miss Inis one-of-a-kind answer man's hilarious premiere.
"It was a dark and stormy night..." Bulwer-Lytton look out! It's no secret that some memorable manuscripts cross an editor's desk-but often they're ones the editor would rather forget. Now our panel shares with you the best of the worst (all in good fun!) Hopeful authors can expect to learn about the don'ts... and the don'ts of unsolicited submissions.
Too good to be true, you say? Not on Science Fiction Saturday! Join Babylon 5 actors Julie Caidin Brown, Roblin Atkin Downes, and Walter Koenig, and author Neal Barrett, Jr. as they reminisce about the roles they played in bringing to life the SF sensation that was the last, best hope for mankind.
Two, two, two autographings in one! Babylon 5 fans can meet Julie Caiflin Brown, who plays Na'toth, and Roblin Akin Downes, also known as Byron the rogue telepath, at the Exhibit Hall's Autograph Area. Get there early for this session, as space is limited! This ticket does not guarantee you a space in line. It is merely a reminder of the time and place.
Major Zocchi tells of major RAF and Luftwaffe blunders as well as errors made in his Battle of Britain game design. Six exciting, new discoveries could have changed the battle. Gen Con Symposium.