It's your world! Using the Dark Eye rules from Ulisses Spiele, Living Aventuria is a new fan-run organized play group. This introduction allows players to jump right into the shared world.
Description:
Imman is big in Havena. That is an understatement. Every summer as the Imman season picks up, the city gets anxious about its home team, the Havena Bulls, having a successful season. When things are bad people riot in dissatisfaction. When the Bulls do well, people riot out of drunken elation! The heroes are hired by a well-to-do Imman fan to investigate a report of cheating on the part of a visiting Thorwaler team. The investigation requires a delicate hand as levelling unfounded accusations could cause tensions between Albernia and Thorwal to rise.
This is part one of the introductory trio of scenarios for Living Aventuria, the new fan-run organized group for The Dark Eye.
Players can bring their own PCs, built using Living Aventuria creation guidelines, or they can play a generic character provided at the table.
Join designer Rob Heinsoo & art director Michael O'Brien for a jaunt through the many Gloranthas that helped create this labor of love.
Description:
13th Age Glorantha brings class-based d20-rolling mechanics to Greg Stafford's beloved world of richly imagined cultures and colliding mythologies. Join designer Rob Heinsoo and art director Michael O'Brien for a jaunt through the many Gloranthas that helped create this labor of love, and for discussions on using the 466-page book and the rest of the 13th Age line to create many new campaigns.
Join seasoned 13th Age designers to build a brand-new monster that takes advantage of the game's mechanics to deliver some nasty surprises at the table.
A team-based board game set during The French & Indian War, the newest game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The French & Indian War, the newest game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The French & Indian War, the newest game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The French & Indian War, the newest game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The French & Indian War, the newest game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The French & Indian War, the newest game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The French & Indian War, the newest game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The French & Indian War, the newest game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The French & Indian War, the newest game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The French & Indian War, the newest game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The French & Indian War, the newest game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The French & Indian War, the newest game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The French & Indian War, the newest game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The War of 1812, the 1st game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The War of 1812, the 1st game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The War of 1812, the 1st game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The War of 1812, the 1st game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
A team-based board game set during The War of 1812, the 1st game in the Birth of America series. Quick to learn, fun to play, all experience levels welcome!
An 18xx variant set in Russia that includes: 16 minor companies that are put up for auction during stock rounds, minors can merge to major corp, & a non-player controlled government railway.
A train game involving tile placement & stock manipulation mechanics. Players control historic street car companies which struggle to remain independent of government control.
Description:
"Trolley Car companies of Cleveland, Ohio. This is an 18xx style train game that begins in 1848 and ends in 1980. There are nine public trolley car companies and one government controlled company. The game also includes eight private companies that are auctioned off at the beginning of the game. Players struggle to keep their trolley car companies from falling into the government controlled railroad. The game ends when the $12,000 bank runs out of funds. The player with the most personal money plus stock share value wins the game. Another unique feature is that a board of directors (3 players) controls the government railroad, which is determined by the player that controls the priority deal card from the previous stock round. This will change at the end of each stock round assuming a different player holds the priority deal card. "