Law is in danger. Chaos is gaining power. Only the Treasures of Ruel can restore law. Will you be the Saviors or the downfall of law. Serious and mature role players only please.
Form railroads, issue stock, and pay dividends in this game about the beginnings of British railroads. All scores will also qualify for the Puffing Billy Tburnament standings.
Avalon Hill’s classic railroading game series. U.S. Eastern seaboard version of1829. Includes diesel engines plus the Alan Moon variant from The General. (PUFFING BILLY PTS.)
Players build railroads and manipulate stock while becoming rail barons in Germany. Based upon the 1829 and 1830 systems. Rules taught. All scores will also qualify for Puffing Billy Tournament.
The best tournament you will play in this year! Sponsored by Le Marshalate of NH & GMT Games. Scenarios/rules for optimum play in 4 hrs./less. Prizes for best Union & Confederate player.
There are great costumes throughout the Game Fair and we like to acclaim these efforts at our annual costume contest, starting at 1:00 PM on the second floor stage. You won’t want to miss it!
Here’s your one chance at the Game Fair to bid for original art and signed limited edition prints. Any art receiving 3 or more bids will be offered for auction during judging at the Costume Contest.
Got some free time? Didn’t make your last game? Want something quick, fun and easy on the brain? Try our two-hour tourney! All the thrills of a regular game, but only half the time.
An adventure which pits the mature versions of classic heroes against escapees from Labryinth Prison and the Dominators. Can the Legionnaires foil their plans? Only you can find out!
Avalon Hill’s complex railroad game. Two players advance from each of the 1st three rounds, and all six meet in the final. No beginners. (Six player game, no optional rules.)
Last year went great! Those of you who want revenge are welcome. 16 duelists are requested for this grueling event. Cars will be provided, and, like last year, we’ll use old Car Wars rules.
So Call of Cthulhu has a 3% survival rate, right? Who are these veteran investigators who dare face insane horrors and live to tell? This tough adventure is high-level. Characters provided.
Compete against correlating countries on other boards to advance to final rounds. Hidden opponent progress and longer final rounds this year. Bring a game if you can so all can play. Be prompt.
What will happen if mundane children are born to gaming parents? What if some very strange things began to happen? Willingness to get involved and a sense of humor required.
Are you a better MechWarrior than the current Solaris champion? Well, come to the Solaris arenas and fight the best MechWarrior’s in the Inner Sphere. Good Luck!!
Captain Koroth Sutai-Kuthoss, the son of Emperor Krioth, has vanished while on an inspection tour. Is this an attempt by cowardly enemies to disrupt the empire, or is it treason?
A mysterious invitation to a castle brings your diverse party back together. The game is afoot ... sequel to “Life’s A Lich...” Role-playing stressed. Characters provided.
The mystical Oracle is inciting tribes of Nords to attack all Vinyans. Only the Element Masters have the power to thwart the Oracle’s evil plans before it is too late.
Orc raids are nothing new. Lately they have become better organized, more vicious, and harder to drive off. It’s time to find out who or what is driving them on. Role-playing encouraged.
Welcome to an evening spent in the dark terrors ofRavenloft. A new year, a new drama of shadows. We hope you enjoy the chill dread that will creep over you as the lights dim....
A plane is down in old California. The serum is needed now, oh ya, bring back the Doc, too! All clues lead to... well, trolls in Frontier Land. A wide range of PCs to select from. Ages 14 +
You were hired to steal the building plans from a deserted lab in a different town. Why are people trying to stop you? What is so important? There is excitement and intrique lurking in the shadows.
Lord Harkan’s son, next in line for priesthood, is missing. Given only a one-word clue, are you brave enough to determine the culprit and attempt a rescue? For 8 characters, levels 4-7
Square off in the deadly arenas of 2042! Open to all AADA members, At Large Qualifier. Who will survive? Only one way to find out. See Autoduel Quarterly, 10/2 for rules. World Championship.
Do you love TSR art? Then collect our cards. Join Anne Brown, Thomas Reid, Peggy Cooper and David Wise at this once-a-year chance to tell us what you think, ask questions and vote for next year.
“The Return of Stezan D’Polarno” by James Lowder. Death isn’t always the end in Ravenloft. Sometimes it’s just the beginning. Members Only. 5th level & above. Four times Standard XP.
“A Bottle Of Djinn” by The Valiant 13th Regiment. In this adventure set in the AL-QADIM realm, you’ll discover royalty can be a pain. Members Only. Standard XP.
“One On Every Planet” by Tom Prusa. Take off for adventure in this SPELLJAMMER! scenario to benefit Children’s Hospital of Wisconsin. Members receive double XP RPGA "
“Fluffy Takes The Cake” by Rick Reid. It’s Fluffy’s Birthday. What do you get for the dog who has everything? Proceeds go to the Okada Hearing Dog Program. Double XP.
“The Herd Instinct” by Rembert Parker. Old debts to pay and old scores to settle lead a group of heroes to horse around in the woods a bit. Network members receive Standard XP.
“Your Tax Dollars At Work” by Rob Nicholls. A simple task leads the PCs on an unusual tour of the city’s Public Works. Members Only. Bring your own character. Standard XP BC
“The Ugly Stick” by Rembert Parker. Things have gotten ugly at a popular resort for Ravens Bluffs beautiful people. Members Only. LC characters of 3rd Level and up. Standard XP.
“Do You Take This Woman” by Greg Swedberg and Al Boyce. She’s got something old, new, borrowed and blue. Now, get her to the church on time. Members only. 3rd Level and up. Triple XP
“Darkness Rising” by Tom Scott. Does your club have the mettle to take on all challengers and vie for top honors and a trophy ? Network Clubs Only. Standard XP
“First Impressions” by Tom and Matt Prusa. First impressions are important. But they are dangerous if they are too good. Members Only. 7th Level and up. Five times Standard XP
“Renegade Rats” by Kevin Melka and Keith Polster. Journey into the WORLD OF GREYHAWK setting—if you dare. Each player gets a Ral Partha lead miniature. Members Only. Standard XP
“King’s Inferno” by Robert Moore. Six heroes descend into the ultimate depths to rescue the ranger Glassia from a most undeserved fate. RPGA Network members receive Standard XP. NASCRAGDM.
“Hour of the Knife” by Bruce Nesmith. A killer is stalking the city of Terns. Soon he’ll be stalking you in this horrifying scenario for the RAVENLOFT game. Standard XP
Come and experience Arabian adventures in the Land of Fate. This is TSR’s newest campaign setting, where you can cross the sea on a flying carpet and command powerful genies. Hourly demos.
Play these games at anytime in this tournament of classics—War at Sea, 1830, Wooden Ships & Iron Men, Russian Campaign, Panzer Leader, Panzergruppe Guderian, and Fortress Europa. We accept generics.
You know this game best as a one-on-one duel, but what do you do with a sky full of enemies? Only one way to find out. Kindly bring your handy rotary version of game, scarf & goggles optional.
Shift up two columns. Tailing defense card. Any doubles hit. Fly a super ace if you dare. Handicaps will be given based on pilot experience. Live to play, play to kill!!
“High adventure in the world of high finance.” Acquire is a short game, but one with plenty of opportunity for strategic play. Will use a house rule requiring all stock & money be public.
Check out Victory Games’ soon-to-be released Civil War penta-game featuring the battles of Gettysburg Shiloh, Pea Ridge, Bull Run and Bentonville. Come by and play a trial game.
An ill-equipped Rebel force takes the offensive at Plum Point near Ft. Pillow. Can they destroy or force the Union to withdraw or will they, themselves, be forced to retreat back to Memphis?
More cards, more calamities, more conflict. If you know how to play Civilization, come learn how to be a really advanced civilization in this time limit game won by victory point conditions.
You run. You’ve been branded outlaws. Your homes are under foreign rule. Your families are captive. Your options are fading. Your resolve is becoming legendary. You could become heroes.
Adventurer’s Guild provides a fantasy role playing experience through the mail. Combat, magic, traps and treasures abound. Random drawing for prizes. Players and non-players welcome!
Ok, now yow’ve got a setting, plot, villians, and encounters for your tournament. Now it’s time to put together your ideas. A panel develops concepts from the other “Brainstorms” into a scenario.
March 2nd, 1901. After the battle of Timimoun, Captain Pein’s light troops pursue the Moroccans into the desert near the oases of Saoura. Now it is the Moroccans’ turn to fight.
Jakalla is a beautiful city, but what lies beneath it is far more deadly. Prince Rereshqala knows this and needs you to recover “a trifle.” It’s a good thing you are ready to do his bidding.
Modern role-playing not enough of an escape? Come talk about alternate period games like GANGB USTERS” BOOT HILL, & the AD&D Historical Reference series with TSR staffers.
This role playing game is diceless, character-based, and wholly dependent on the Amber universe. Game designer Erick Wujcik shares the latest techniques for successfully playing this game.
Your company divides loot from last outing. “Might as well,” you think as you hang there on a pole over that cookfire, savages hungrily glowering. “Indeed, off I go to meet my buds! Here I go...”
It’s brother against brother marine. Powers of chaos add a few surprises. Will be using modified second edition rules. You may bring one company & a support unit card, not totaling more than 1000.
You are summoned to an audience with Lord British ruler of all Britannia. Also in attendance will be his good friend Shamino and acclaimed Ultima game designer, Richard Garriott.
The King is dead, and the crown is up for grabs. The challenge for succession has begun, but your Lord’s rival has the Prize. Can you and your party recover it before all is lost? Will teach rules.
A collection of seemingly worthless objects disappears. A wealthy family hides a hideous secret. An exotic cult reappears from the distant past. An adventure for thinking players.
One has been abroad and, having returned, begins investigating one’s miserly conditions. A Cthulhu-genre adventure. Recommended to have played Savant Abattoir last year or on Thurs., but not required.
Escorting the trade mission seemed like an easy way to make some quick cash. That is, until that dragon destroyed half the group & the elves took care of the rest. How many leagues to the city?
Since entering into your lord’s service, you had always been hunters—for animals, treasure or traitors. What an unpleasant surprise to find yourselves being hunted. Rules will be taught.
Attention all wizards with creative flair! Muhkahbra has thrown down the gauntlet once again! Choose the gladiators who will compete in this no-holds-barred, tag-team contest to the death!
Terrain Maker Recon Game. German armor forces must pass through a Russian-held area. Pass through quickly, but don’t lose too much. Rules and tactics will be taught.
You have been asked to discover and/or destroy the source of the forces which have been attacking Fort Lormin, before a full-scale invasion can be launched.
Can King Swinehart and the Fuzzy heroes repel a determined assault by the Eye King & the renegade evil Boytoys? Will the evil Boytoys capture Castle Stuffmore and discover its secret?
Eldar clash with marines in the streets in the ultimate urban arena. The bombed remains of Jericho’s Rift. Generic tickets will be taken throughout the day.
After long suffering the depravations of the Priests of Gravax, the Champions of Good are preparing to attack his Great Temple. Can they survive traps and the might of the High Priest?
An island has appeared off the coast of Portugal causing disturbances in the world’s weather patterns. The sentinels must secure the island for the UN Science Corps. So it begins....
An investigation of the Austrian military machine during the Seven Years War. What they were up to, why, and how did they go about doing it. Christopher Duffy of Sandhurst Academy.
A classic, easy, fun filled and flexible battle for domination of the world. What superpowers of the second world will come out on top after the second World War?
A 5-round, single elimination tournament. Up to 3 people may compete as a team. Players need to bring their own copies of the game if they want to choose the side they wish to play.
That’s a whole lot of Aztecs! Join the Tick and Arthur as they journey south of the border in this wacked out superhero adventure. Knowledge of the Tick a must!
You will learn to fly your own B-17 Then use your new skills to survive over enemy territory. Can you make it back to the base in one piece? All materials provided. BYOG if you have one.
WWII skirmish with modified Phoenix Command Rules Loosely based on the final battle of Back to Bataan (1945 B&W). This time the Japanese have their own stars. Non-colorized movie magic.