Spells, spellbooks, components—it’s all so complicated, right? Wrong. Come and hear what TSR staff members think are the secrets to running the best wizard.
What’s the role of women and minorities in a hobby dominated by “pale males’’? Join a lively debate about ways to broaden the appeal of role-playing games.
Join members of the design team as they discuss the future of TSR’s CCG, answer questions, talk about current rankings, and autograph cards. Can a newsletter be far behind?
John Hill, Duke Seifried, Maj. David Wesely and possibly others. Civil War game design and innovation: board games, tabletop, role-playing, card games, and computer formats discussed.