A famous sage and wizard seems to have, well, “misplaced" something. Fame and glory to those who can help ... but solving a problem a sage can’t will not be easy.
Thieves: There have been serious restrictions on business since the knights came. Take care of the problem. Signed, Shadow, Master Thief. Role, not roll playing. Char, provided.
Knights: Your task is to secure Thule and make certain no spies can penetrate our land. Our people’s freedom is in your hands. Signed, Lord Darthan. Role, not roll playing.
Draw life is dangerous; Deep Patrol is downright nasty. When
your mission is complete it will be time to go home_That’s
a good thing, right? Mature; char. prov
Somebody has taken the PCs for a ride and they just might know who did it. We will get goofy. Sense of humor mandatory! Characters level 5-7 provided. Mature.
You were flat broke! So you signed up to guard a caravan. How hard could it be? A few sandstorms, desert raiders, giant snakes, and ...??? 10 to 14 years old only.
Doom is dead; you killed him yourself. So why is Neal the All-Powerful Imp so nervous? Can Lars and the gang stop Doom in his underworld lair before the sunset?
You are besieging traitors to the rightful king, if the castle doesn't fall, your head will! Can you succeed? How? Role-playing & problem-solving stressed.
You’ve been sentenced to 10 years in the slags and it’s only Monday! However, someone believes your cries of innocence & can help if you’re willing to pay. Planescape adventure.