No one has ever been able to navigate the treacherous Warhl Ocean, until now. Your gov’t sends you on a secret mission to find out how it is done. If you fail, it surely means war.
The sky split open like a rent seam in a strait-jacket. It rained blood and you went mad. You and your inmate friends must escape the asylum to stop the destruction of the world.
The Land is in a state of political upheaval. Who will be the new powers? Why, the people that have the guts to grab for it. Ethics, sch-methics. An adventure for the politically adventurous.
Will the Arquebus make a difference? Modified ‘rules according to Ral,’ quick & easy rules, for both green & veteran gamers, will be used to resolve this encounter between 2 Japanese armies.
Lester conducts a Q&A session dealing with GDW’s 2300 AD SF role-playing system. Includes coverage of “The Game” used by GDW to shape the future of 2300. Handouts of the rules will be available.
This is a game for dreamers. The land of people who have wished they could sit at the wheel of a Grand Prix racer to face the challenge of nerves and endurance. Last year’s champ is waiting.
Discuss designing treasure, both magical and mundane. Add your own tips on what makes treasure exciting to players...and the DM! Hosted by Wm. John Wheeler and Peter Rice.
The Solaris VII Championship! This tournament will determine the champion of Solaris VII. The winner will be written into the 3rd Book of the Warrior Trilogy, Warrior:Coupe. Bring your own game copy.
American Civil War single elimination tourney. Room for eight 3- or 4-man teams in preliminary round. Each team fields 3 four regiment brigades plus one battery. Prizes to winners per round.
Wanted: Skilled 3rd Reich Players. Play 3rd Reich for 12 hours on an unmounted map against sheet metal with all pieces in magnetic counter holders. Players bring their own set of rules.
There’s nothing interesting in there, or so it says in the scenario pack. You & your players deserve more. Create vivid descriptions that will make your players see that adventure lurks within.
Open only to AADA members, bring ADQ mailer as proof. 1st Round uses $10K cars,
2nd use $20K cars with auto entry for club champs, 3rd use $30K cars auto entry for regional champ. 1st Prize = Lifetime.
Role play yourself to death and beyond! Somewhere in the Caravan is a powerful staff. Find it before its guardians kill you. Role-
playing, strictly AD&D, and detective work. A SITH event.
In 1692, madness descended on Salem village as over 400 people stood accused of witchcraft. Did 23 people die as a result of the imaginations of 8 girls or was there something more?
High-level characters are hired by Orcus to obtain a powerful staff—but just what is he holding back? And why are those two demon princes following the party? 14th + level characters.
Your drummer found a secret decoder ring and now is marked for sacrifice to the Celtic god, Kill-Ye, unless you can elude his cudgel-toting priest, Dyn-Gaeling, in a mad Rock ’N Roll Star demo.
She’s despoiled your magical patch of mushrooms and has turned the church against you. Your archrival Tinira must pay, but as a fellow mage the code stipulates you can’t kill her.
It has been six months since the ‘Feds’ took over Sigma lotia and Tepo is angry about his territory being taken over by Bela Okmyx and Jojo Krako. He has a plan and you are going to help. BYO character
The High King’s only daughter has been kidnapped from the sacred meadow and her protector slain. These mortal men have dared too much this time. Whatever the cost, avenge the King & return her...
Our Author Guest of Honor relates his history, experience and plans for future endeavors, or as much as we can wheedle out of him. Come meet this entertaining author.
The revision of the AD&D game is almost ready. Find out what the 2nd edition of the biggest and best fantasy role-playing game ever published holds in store. Moderated by the TSR designers.
A tournament for dungeon masters! Quick thinking is essential here as each dungeon master gets equal time to improvise an adventure, picking up where the last DM left off.
Vote decides winner.
“Ladies Night” by Jay Tummelson and Lew Wright. A three-round tournament. Members will receive standard XP. Please note this is the last year this event will be open to nonmembers.
“Fluffy Babies” by Rick Reid. Ever wonder how the Fluffy Quest adventures got started? Find out in this one round tale of when Fluffy was a puppy. Members receive standard XP.
“A Scrap of Paper” by Skip Williams and Jean Rabe. The pinnacle of role-playing awaits NETWORK MEMBERS ONLY 5th level and above in this two-round event. Four times standard XP will be awarded.
“At Last, Ravens Bluff!” by Bruce Rabe. Preference will be given to those who played last year. This event is open to 150 gamers who are MEMBERS ONLY. Standard XP.
“Childsplay” by Dan Kramarsky. This tournament features top-notch competition for MEMBERS ONLY who are 3rd level and above. Triple standard XP awarded.
“Rebellion” by Robert Farnsworth. Journey to the exciting and dangerous Far East in this
two-round event open to MEMBERS ONLY. Standard XP will be awarded.
“The Last Adventure” by Michael Przytarski and Andy Caldwell. Excitement and suspense abound in this three round event. Standard XP will be awarded to Network members.
“For Love of Uncle Ned” by Tom Prusa developed by Michael Lach. This event was not available through pre-reg, but may be substituted for full events. Standard XP awarded to members.
“The Challenge” by Keith Polster and Kevin Melke. Can you finally stop the threat of Ludi-crith the Lich in this daring three round event? Members will receive standard XP.
Ready for a little ‘change’ in this our 13th year? Uncle Throckmorton thought he was, but the wretched business took a decidedly monstrous turn. Can your band of nine heroes turn back the Beast?