Compete against other captains in three distinct SPELLJAMMER environments: Wild-space, Air and Phlogiston. This is the “Top Gun” of arcane space farers. Familiarity with AD&DI rules needed.
Without losing a single battle, mankind has lost the war to the invading Kyrne! Now a handful of Heroes must return to Jadenheim, now the Kyrne capital, and retrieve the only Hope for mankind!
The French are going all out. Can the Colonists hold out? Can the British relief force save them? This game uses two tables and many troops. Come and join, for the drums beat the sounds of war.
Your fighter wing has been called in to rescue the crew of a downed recon ship. The ship is located in an asteroid belt in enemy space. Who knows what dangers await the rescuers?
Last year, a team of hand-picked heroes defeated a plot to take over the world. Now it seems someone wants to revive old memories and old villains. Can the team stop again this evil plot?
Players must bring a copy of game, 30 pts of marines from any GW forcelist, and genestealers. Top 2 players from each preliminary advance to the final round. Fight the aliens for glory.
F86s and MIGl5s duel for the skies over Korea using the recently released THE SPEED OF HEAT rules and Micro scale planes. Up to 16 players vie for air superiority.