Team up in 2 PVP battles to prove your monster band build skills. Play as both stock adventurers as well as your own custom built monster band. PVP, prizes, gladiator combat & more!
Description:
In 2017 we will offer a unique and memorable D&D 5th Edition PvP experience. 30 MIN PREP - Assemble teams and share rules for custom Monster party build at set challenge rating. 60 MIN BUILD – Teams use a supplied Monster Manual to build band that will face off against a stock NPC party. Rules will be given for balance. 60 FIGHT #1 - One team will use stock NPC party provided of 6 pre-made characters. One team will use their custom monster band to fight up to 60 min. 60 FIGHT #2 - Teams switch to and play NPC party and other custom band and fight up to 60 min. 30 Min Scoring & Prize for Top Team (Appx. Value $10 per player on winning team) Note - We'll follow rules, but this is meant to be a friendly event, not a cutthroat deal. We'll have judges to provide swift and final rulings to keep rolling. If you sign up with friends, we'll work to keep you together.
Team up in 2 PVP battles to prove your monster band build skills. Play as both stock adventurers as well as your own custom built monster band. PVP, prizes, gladiator combat & more!
Description:
In 2017 we will offer a unique and memorable D&D 5th Edition PvP experience. 30 MIN PREP - Assemble teams and share rules for custom Monster party build at set challenge rating. 60 MIN BUILD – Teams use a supplied Monster Manual to build band that will face off against a stock NPC party. Rules will be given for balance. 60 FIGHT #1 - One team will use stock NPC party provided of 6 pre-made characters. One team will use their custom monster band to fight up to 60 min. 60 FIGHT #2 - Teams switch to and play NPC party and other custom band and fight up to 60 min. 30 Min Scoring & Prize for Top Team (Appx. Value $10 per player on winning team) Note - We'll follow rules, but this is meant to be a friendly event, not a cutthroat deal. We'll have judges to provide swift and final rulings to keep rolling. If you sign up with friends, we'll work to keep you together.
Work with an experienced DM to quickly build from wildly randomized adventure "seeds" & in real-time build a world & play through a unique collaborative adventure together. No rails!
Description:
While great to play a pre-made module, sometimes it's fun to go full random. In this event, we'll use a system to create random adventure / setting / event seeds. The DM and players will work together to play an adventure where our collective creativity and the 4 hour block are our only limits.
The "No Rails" Group, Event Title, and description repetition refers to game situations where a DM pushes the party through pre-scripted paths, often where player choice is irrelevant. This is often called "railroading" or an adventure "on rails". This event is designed to be the reverse, where multiple random "adventure seeds" are combined with participants choice to create an improvisational and customized experience.
Work with an experienced DM to quickly build from wildly randomized adventure "seeds" & in real-time build a world & play through a unique collaborative adventure together. No rails!
Description:
While great to play a pre-made module, sometimes it's fun to go full random. In this event, we'll use a system to create random adventure / setting / event seeds. The DM and players will work together to play an adventure where our collective creativity and the 4 hour block are our only limits.
The "No Rails" Group, Event Title, and description repetition refers to game situations where a DM pushes the party through pre-scripted paths, often where player choice is irrelevant. This is often called "railroading" or an adventure "on rails". This event is designed to be the reverse, where multiple random "adventure seeds" are combined with participants choice to create an improvisational and customized experience.
Work with an experienced DM to quickly build from wildly randomized adventure "seeds" & in real-time build a world & play through a unique collaborative adventure together. No rails!
Description:
While great to play a pre-made module, sometimes it's fun to go full random. In this event, we'll use a system to create random adventure / setting / event seeds. The DM and players will work together to play an adventure where our collective creativity and the 4 hour block are our only limits.
The "No Rails" Group, Event Title, and description repetition refers to game situations where a DM pushes the party through pre-scripted paths, often where player choice is irrelevant. This is often called "railroading" or an adventure "on rails". This event is designed to be the reverse, where multiple random "adventure seeds" are combined with participants choice to create an improvisational and customized experience.
Work with an experienced DM to quickly build from wildly randomized adventure "seeds" & in real-time build a world & play through a unique collaborative adventure together. No rails!
Description:
While great to play a pre-made module, sometimes it's fun to go full random. In this event, we'll use a system to create random adventure / setting / event seeds. The DM and players will work together to play an adventure where our collective creativity and the 4 hour block are our only limits.
The "No Rails" Group, Event Title, and description repetition refers to game situations where a DM pushes the party through pre-scripted paths, often where player choice is irrelevant. This is often called "railroading" or an adventure "on rails". This event is designed to be the reverse, where multiple random "adventure seeds" are combined with participants choice to create an improvisational and customized experience.
Work with an experienced DM to quickly build from wildly randomized adventure "seeds" & in real-time build a world & play through a unique collaborative adventure together. No rails!
Description:
While great to play a pre-made module, sometimes it's fun to go full random. In this event, we'll use a system to create random adventure / setting / event seeds. The DM and players will work together to play an adventure where our collective creativity and the 4 hour block are our only limits. The "No Rails" Group, Event Title, and description repetition refers to game situations where a DM pushes the party through pre-scripted paths, often where player choice is irrelevant. This is often called "railroading" or an adventure "on rails". This event is designed to be the reverse, where multiple random "adventure seeds" are combined with participants choice to create an improvisational and customized experience.