We've shown you our games, now we're organizing a play space. On Sunday, it's traditional to let the demo minions play against any of their students who want another go at it. We set up several maps and let people have fun.
The scene: The battle of Hancock. The action: You're trying to win the war in one stroke for the People's Navy (or to cover an impossibly thin line for the Manticorans). There were many battles fought in the Hancock System; this is one of them.
Terawatt fusion torches, megawatt laser beams and chocolates, all alone in the night. Experience hard science fiction space combat with all the scary math done for you in Attack Vector: Tactical. Pilot your ship through the chocolate and you get to eat it. Shoot the chocolate with your lasers, and you get to eat it. There's only limited chocolate on hand - eventually, you'll have to shoot other ships to get what is rightfully yours!
Terawatt fusion torches, megawatt laser beams and chocolates, all alone in the night. Experience hard science fiction space combat with all the scary math done for you in Attack Vector: Tactical. Pilot your ship through the chocolate and you get to eat it. Shoot the chocolate with your lasers, and you get to eat it. There's only limited chocolate on hand - eventually, you'll have to shoot other ships to get what is rightfully yours!
This is a three faction scenario, as the Havenites pounce on a Manticoran Dreadnought division with Superdreadnoughts of their own. The Manties have forces in system that the Havenites didn't see. Can they survive long enough for the Cavalry to arrive at cometary speeds?
Experience Squadron Strike, the groundbreaking game of space combat. Any universe, any ship, fully 3-D! "Whatever that is, it's big. We'd better make contact before the Romulans or Kling..." "Sir, too late. Romulans uncloaking..." When faced with a gigantic ship of unknown origins, can the various warring factions of the Star Trek universe come to a mutual agreement before it blows them all to scrap metal?
Experience Squadron Strike, the groundbreaking game of space combat. Any universe, any ship, fully 3-D! The Romulans are coming across the Neutral Zone! Experience Star Trek combat without the limitations of 2-dimensional thinking! We'll be running multiple Federation and Romulan ships in this battle, and players can expect to run one or two ships apiece.
Experience Squadron Strike, the groundbreaking game of space combat. Any universe, any ship, fully 3-D! The Klingons are coming across the Neutral Zone! Experience Star Trek combat without the limitations of 2-dimensional thinking! We'll be running multiple Federation and Klingon ships in this battle, and players can expect to run one or two ships apiece.
So, you've melted chocolates with lasers - and you've learned to minuet with Newton's laws. How well can you dance when 100 kilo shells come barreling downrange at 5 km/sec? This scenario will take people who've learned the basics and teach them kinetic weapons for Attack Vector, and will be a fairly large fleet action. If all players agree to it, we will use the orbital mechanics rules in Nexus Journal #1.
Experience Squadron Strike, the groundbreaking game of space combat. Any universe, any ship, fully 3-D! A squadron of D7 cruisers on the Tholian border have encountered ships of a previously unknown class! Moving in to intercept, the newcomers have their weapon ports wide open. A Warrior knows how to deal with such an obvious threat!