An inventor's exhibition of a new automaton becomes the scene of a foul and mysterious crime! A steampunk murder mystery in the world of Steamscapes: North America.
Description:
The year is 1871. A Baltimore area gearsmith has announced the exhibition of his new automaton. The party is well-attended both by those who are curious to see his new invention and those who are simply eager to be seen at such an event. Unfortunately, the evening takes a very different turn when the exhibition becomes the scene of a foul and mysterious crime! This adventure is a demo event for the new Steamscapes: North America setting for Savage Worlds. Demo characters using the new rules in that setting will be available. If you wish to create your own historical Savage Worlds character for this adventure, please contact the GM prior to the convention.
An inventor's exhibition of a new automaton becomes the scene of a foul and mysterious crime! A steampunk murder mystery in the world of Steamscapes: North America.
Description:
The year is 1871. A Baltimore area gearsmith has announced the exhibition of his new automaton. The party is well-attended both by those who are curious to see his new invention and those who are simply eager to be seen at such an event. Unfortunately, the evening takes a very different turn when the exhibition becomes the scene of a foul and mysterious crime! This adventure is a demo event for the new Steamscapes: North America setting for Savage Worlds. Demo characters using the new rules in that setting will be available. If you wish to create your own historical Savage Worlds character for this adventure, please contact the GM prior to the convention.
A Wells Fargo stagecoach has been robbed of its very sensitive cargo, and it’s up to you to get it back! A steampunk adventure in the world of Steamscapes: North America.
Description:
The year is 1871. A Wells Fargo stagecoach has been robbed of its very sensitive cargo on the way to New Orleans. The local office will pay handsomely for its recovery, and they are in too much of a hurry to be discriminating about whom they hire. Sounds like an ideal opportunity for you to make some quick cash before you continue your own travels west across the Confederation of Texas. This adventure is a demo event for the new Steamscapes: North America setting for Savage Worlds. Demo characters using the new rules in that setting will be available. If you wish to create your own historical Savage Worlds character for this adventure, please contact the GM prior to the convention.
A Wells Fargo stagecoach has been robbed of its very sensitive cargo, and it’s up to you to get it back! A steampunk adventure in the world of Steamscapes: North America.
Description:
The year is 1871. A Wells Fargo stagecoach has been robbed of its very sensitive cargo on the way to New Orleans. The local office will pay handsomely for its recovery, and they are in too much of a hurry to be discriminating about whom they hire. Sounds like an ideal opportunity for you to make some quick cash before you continue your own travels west across the Confederation of Texas. This adventure is a demo event for the new Steamscapes: North America setting for Savage Worlds. Demo characters using the new rules in that setting will be available. If you wish to create your own historical Savage Worlds character for this adventure, please contact the GM prior to the convention.
A Wells Fargo stagecoach has been robbed of its very sensitive cargo, and it’s up to you to get it back! A steampunk adventure in the world of Steamscapes: North America.
Description:
The year is 1871. A Wells Fargo stagecoach has been robbed of its very sensitive cargo on the way to New Orleans. The local office will pay handsomely for its recovery, and they are in too much of a hurry to be discriminating about whom they hire. Sounds like an ideal opportunity for you to make some quick cash before you continue your own travels west across the Confederation of Texas. This adventure is a demo event for the new Steamscapes: North America setting for Savage Worlds. Demo characters using the new rules in that setting will be available. If you wish to create your own historical Savage Worlds character for this adventure, please contact the GM prior to the convention.
Deep in the Gray Mountains, something evil is afoot, something that needs a large number of captured prisoners. A fantasy adventure set in the world of Hellfrost created by Triple Ace Games.
Description:
Something very strange is going on in the lands of the High Winter, and our heroes are the only ones both both the knowledge and the capabilities to put a stop to it. Deep in the Gray Mountains, something nefarious is afoot, something that needs a large number of captured prisoners all of sorts. A Savage Worlds fantasy adventure in the world of Hellfrost created by Triple Ace Games.
Deep in the Gray Mountains, something evil is afoot, something that needs a large number of captured prisoners. A fantasy adventure set in the world of Hellfrost created by Triple Ace Games.
Description:
Something very strange is going on in the lands of the High Winter, and our heroes are the only ones both both the knowledge and the capabilities to put a stop to it. Deep in the Gray Mountains, something nefarious is afoot, something that needs a large number of captured prisoners all of sorts. A Savage Worlds fantasy adventure in the world of Hellfrost created by Triple Ace Games.
A cave-in at the Los Almagres silver mine reveals a lost world filled with dangers for which the West isn’t prepared: dinosaurs! (May also include ghosts and rockets)
The tribes of Tunse'al have much lore and superstition. When your party is implored to find a youth who failed his rite of passage, they'll discover not all the elders' tales are just parables.
The tribes of Tunse'al have much lore and superstition. When your party is implored to find a youth who failed his rite of passage, they'll discover not all the elders' tales are just parables.