Day 2 of the Call of Cthulhu GenCon league. Come take part in this convention league, as you get a chance to experience the Call of Cthulhu league and meet other servants of the Ancient Ones.
Day 3 of the Call of Cthulhu GenCon league. Come take part in this convention league, as you get a chance to experience the Call of Cthulhu league and meet other servants of the Ancient Ones.
Day 4 of the Call of Cthulhu GenCon league. Come take part in this convention league, as you get a chance to experience the Call of Cthulhu league and meet other servants of the Ancient Ones.
Players will compete against each other in LCG format, head to head play, through four preliminary rounds, using swiss pairing. After the fourth round, the field will cut to a top 8 players, who will play off against each other in elimination brackets until only one player remains. This player is named the Call of Cthulhu World Champion.
Professor Adam Pernell, head of the History department has been murdered and on his remains this inscription was found, “As the 13th zodiac, Ophiuchus, comes into alignment, so too do the stars... 'the liberated Old Ones would teach them new ways to shout and kill and revel and enjoy themselves, and all the earth would flame with a holocaust of ecstasy and freedom'â€. As one of 13 people close to him, you must find out what this means.
Directive 11025, personnel transfer. By order of UAC Director of Research, Todd Worthington, you are to report to Phobos base, Babel-2, for reassignment. The base has suffered recent set backs in one of its top research areas and you, a contingent of marines and scientists, are to see that it gets back on track. As a secondary directive, you are also to investigate claims of “disturbances†in some of the older sections of the station.
The Honourable Company: The Great Ice is gone from this most ancient land. Strange men arrive when the sea awakens at the time of the Long Days. The Eldest among us remember the Olden Ways: our campfires glow with songs of Watchers and Wen-di-go, of Manitou and madness. Final Saturday at noon.
The Honourable Company: The Great Ice is gone from this most ancient land. Strange men arrive when the sea awakens at the time of the Long Days. The Eldest among us remember the Olden Ways: our campfires glow with songs of Watchers and Wen-di-go, of Manitou and madness. Final Saturday at noon.
The Honourable Company: The Great Ice is gone from this most ancient land. Strange men arrive when the sea awakens at the time of the Long Days. The Eldest among us remember the Olden Ways: our campfires glow with songs of Watchers and Wen-di-go, of Manitou and madness. Final Saturday at noon.
The Honourable Company: The Great Ice is gone from this most ancient land. Strange men arrive when the sea awakens at the time of the Long Days. The Eldest among us remember the Olden Ways: our campfires glow with songs of Watchers and Wen-di-go, of Manitou and madness. Final Saturday at noon.