In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?
Once upon a time ... 1289. To strengthen the borders of the Kingdom of France, King Philip the Fair decided to have a new castle built. For the time being, Caylus is but a humble village, but soon, workers and craftsmen will be flocking by the cartload, attracted by the great prospects. Around the building site, a city is slowly rising up.
It is set during the Roman Empire and depicts the struggle around the Mediterranean as rival factions attempt to take control of the empire. Each player plays one of these factions and receives a Caesar figure, several general figures, and ships of a specific color. Along with these leaders, players utilize a pool of generic units composed of infantry, cavalry, and catapults. All game pieces are plastic figures.
It's dawn, the perfect time to attack German balloons. But the Huns have their two sausages covered by a flight of Pfalzes with orders to prevent their destruction.
A long range bombing mission by French Breguets and a Caudron is intercepted by a mixed bag of second line German fighters. Can the bombers escape their wrath?
The final German offensive of the war is underway in mid-July of 1918. Far above, a mixed flight of French and American fighters engages a formation of German Fokker D.VIIs.