This a greatly expanded variant of AH 1961 LE MANS, designed especially for convention play. Teams of two drivers each run cars over an enlarged track. Spinouts, crashes, blown tires, mechanical problems, refueling, driver changes- they’re all here in this classic game you won’t soon forget, so grab your teammate and join the action. An orientation meeting is one hour before the race begins; players then drive in alternating shifts over 8 hours.
Join Jack Kelso, from Flight of Eagles by Jack Higgins, in the skies over France in 1917 as he fights the Huns and enjoys the freedom of flight in this Dawn Patrol scenario.
Even in WWI aviators stuck around to see how their wingmen fared. In this game, winning depends not only on your flying and shooting, but how many of your flight make it back to friendly ground.
A strong enemy fortification is blocking our advance and must be destroyed at all costs. That means you! Expect heavy resistance from the ground and in the air.
Join us in a Board Game of winning the election using the 2008 cnadidates( Clinton, Obama, Romney, Mc Cain and more)using Mayfair Games popular board game.
Modern fighters take off to the roar of jet engines. In this DAWN PATROL scenario, we return to a simpler time when fighters dove into combat to the sound of the wind in the wires.
Join us in WWI’s other front, in Palestine, where Sandstorms can pop up at any time, and the equipment is punished on a daily basis. Can YOU survive the Sandstorm?
Join Jack Kelso, from Flight of Eagles by Jack Higgins, in the skies over France in 1918 as he encounters Goering and enjoys the freedom of flight in this Dawn Patrol scenario.
Throughout 1916 and 1917, the RFC and the German Air Service patrolled this vital sector. Experience the thrill of victory or the agony of defeat in this early war scenario.
In Settlers of Catan, players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players collect these resources to build up their civilizations to get to 10 victory points and win the game. We may use expansions as well.
You are a monarch,, a ruler of a small pleasant kingdom of rivers and evergreens. You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner."
The 440th battalion is out of supplies and pinned down and it is your job to resupply it from the air in this 1918 scenario. Can you change the course of history? Join us and find out.