In a bad storm and high seas, your crew responds to the call of a sinking ship at the mouth of the Columbia river, but “The Graveyard of the Sea” won’t let go of what she claims easily…
Description:
The distress call came in at 11:30 at night. Ship taking water. Man overboard. The storm was already raging against the coast, but it's your job to get ships, 300-400 a year, out of "The Graveyard of the Pacific" alive, if not in one piece. But the Columbia River has always had a deadly reputation, and legends speak of an evil that endlessly hungers for those who would trespass upon it's waters. Set in present day. Roleplaying stressed.
In a bad storm and high seas, your crew responds to the call of a sinking ship at the mouth of the Columbia river, but “The Graveyard of the Sea” won’t let go of what she claims easily…
Description:
The distress call came in at 11:30 at night. Ship taking water. Man overboard. The storm was already raging against the coast, but it's your job to get ships, 300-400 a year, out of "The Graveyard of the Pacific" alive, if not in one piece. But the Columbia River has always had a deadly reputation, and legends speak of an evil that endlessly hungers for those who would trespass upon it's waters. Set in present day. Roleplaying stressed.
In a bad storm and high seas, your crew responds to the call of a sinking ship at the mouth of the Columbia river, but “The Graveyard of the Sea” won’t let go of what she claims easily…
Description:
The distress call came in at 11:30 at night. Ship taking water. Man overboard. The storm was already raging against the coast, but it's your job to get ships, 300-400 a year, out of "The Graveyard of the Pacific" alive, if not in one piece. But the Columbia River has always had a deadly reputation, and legends speak of an evil that endlessly hungers for those who would trespass upon it's waters. Set in present day. Roleplaying stressed.
In a bad storm and high seas, your crew responds to the call of a sinking ship at the mouth of the Columbia river, but “The Graveyard of the Sea” won’t let go of what she claims easily…
Description:
The distress call came in at 11:30 at night. Ship taking water. Man overboard. The storm was already raging against the coast, but it's your job to get ships, 300-400 a year, out of "The Graveyard of the Pacific" alive, if not in one piece. But the Columbia River has always had a deadly reputation, and legends speak of an evil that endlessly hungers for those who would trespass upon it's waters. Set in present day. Roleplaying stressed.
Honorable Japan, Honorable Samurai, small village in need of help from the not so honorable
Summary:
A village of farmers in need of help from bandits hires masterless samurai (ronin). The bandits will be returning after the harvest to steal their crops. A plan to deal with them is needed.
Description:
A village of farmers in need of help from bandits hires masterless samurai (ronin). The bandits will be returning after the harvest to steal their crops. A plan to deal with them is needed. There will be many more bandits then your party of Ronin. You will have time to prepare for their arrival, but you will need to be quick and vigilant as they could return at any moment.
What happens when the evil isn't without but if the evil comes from within? Horror in its true form, come for the chills in this semi-live action style game. System lite, dice-free, RP stressed.
What happens when the evil isn't without but if the evil comes from within? Horror in its true form, come for the chills in this semi-live action style game. System lite, dice-free, RP stressed.
What happens when the evil isn't without but if the evil comes from within? Horror in its true form, come for the chills in this semi-live action style game. System lite, dice-free, RP stressed.
Supernatural shape shifting heroes use their magic to protect the city from the mysterious forces of the Droves. Mythology and magic mix with street level superheroes. Rules light, role play heavy.
Description:
Join supernatural heroes able to shape shift into mythological forms as they use their magic to protect the city from the mysterious forces of the Droves. Street level vigilante super heroics combine with the supernatural and a hint of mythology for added spice. Rules are light, role playing is stressed.
Supernatural shape shifting heroes use their magic to protect the city from the mysterious forces of the Droves. Mythology and magic mix with street level superheroes. Rules light, role play heavy.
Description:
Join supernatural heroes able to shape shift into mythological forms as they use their magic to protect the city from the mysterious forces of the Droves. Street level vigilante super heroics combine with the supernatural and a hint of mythology for added spice. Rules are light, role playing is stressed.