One night about two months ago, hundreds of bolts of lightning destroyed a monastery dedicated to the Iron God, Krosar. Peasants believe that Krosar destroyed his own monks as a punishment for hoarding treasure instead of maintaining spartan lives. So far, no one has dared to explore the catacombs, so the monks’ ill-gotten treasure may still be there for the taking.
It’s another day at the Wellsbury Group Home, your caretaker is out and the new "second chance" employee is taking you to visit your friend, Tyrone at the county prison... This game is in terrible taste, you will be outraged no matter who you are. This is an event for those who enjoy laughing at things that are socially unacceptable to be made fun of. We are terrible people, and so are you for playing this event. You have been warned.
When the messenger told Louis that he had inherited an inn, he had been excited. Little did he know the trouble he would be in for. Welcome to the Inn of the Feisty Wench, where tinderbox construction and mayhem are kings. Role-playing emphasized.
You broke into the dungeon and fought the necromancer - what a pushover! Unfortunately, his henchmen completed the summoning and the demon escaped... and he took your friend with him!! Of course, you'll need to follow him through the gate into the Abyss for the rescue! High level game.
June 1st, 1944, a secluded airfield somewhere in England. You are a member of a 7 man elite team prepared to jump into occupied France to a currently undisclosed location to perform a secret mission that could change the course of the invasion if it is failed. You will be met by a member of the French Resistance to help you navigate the terrain and take you to your objective. What will you find, what will you do?
When goblins attack the caravan you have been guarding, the caravan master selects you and your companions to retrieve his stolen goods. Will you be successful, or will you die trying? A 4E adventure for five 1st level PCs. Characters provided or bring your own.
Floating on an earthmote above a verdant island realm, the enigmatic wizard, Kelleck, once built a magnificent tower as a beacon of hope to the villages of Windrock. Now, word has reached far & wide that the tower has crumbled, & has reached the ears of many adventurers. What has become of Kelleck? An Ultimate Dungeon Delve for 5 6th-level characters.
On a covert mission to Cyre, an agent of the Silver Flame discovered a strange dragonshard. She has since dreamed of four similar shards buried in the other nations of Khorvaire. Set in the 4th Edition world of Eberron, the 2009 D&D Champ is a 3-round, single-elimination advancement tournament. Assemble a team of 5 players and compete against others vying for the title of D&D Champion!
Sail into adventure on the high seas in the world of Arturian, home to brave adventurers, dastardly pirates, and countless threats both magical and mundane.
In 1299 a new age is dawning, diplomacy happens and you are part of it. Or at least delivering it for those in leadership positions of the great city states that are part of it. But nothing is ever as simple as it seems with danger and treachery lurking everywhere, even In Brightest day, In Blackest Night... Part of the ‘What Price of Freedom’ story arc. Levels/Tier: 1-10/Heroic