You are on board a starship in the midst of a crisis. You and your crewmates need to decide what to do, and do it quick before the situation turns deadly! Exciting and unique real-time co-op play!
Take command of one of the Terran Stellar Navy's spaceships! You and a crew will be placed on the bridge of a starship, taking control of one of five Bridge Stations, or even be the Captain!
Description:
Take command of one of the Terran Stellar Navy's spaceships! You and a crew will be placed on the bridge of a starship, taking control of one of five Bridge Stations, or even be the Captain! Together, you will work to guide your spaceship against the myriad enemies of the TSN, defending your assigned sector of space! This is a one hour Bridge Mission in an immersive environment. Costumes encouraged! This mission will cover training as well as battle. Experienced crews can skip the training, and dive right into the action, or even request a chance at joining the "Lucky Seven" hall of fame!
Your quest tasks your party with ascending the tower of a mad gnome Tinkerer to find the missing dwarves of Icecrag Keep. This is the 2nd adventure of this year’s two-part epic event.
Description:
Your event starts in a medieval inn where your party will have a private room with a TD Coach to prepare for your quest. Your two-hour quest tasks you with ascending the tower of a mad gnome Tinkerer to find the missing dwarves of Icecrag Keep. You will face perplexing puzzles & exciting combats while immersed in a setting of a tower of “gnomepunk” design. There are two versions of this module. One is more combat-focused, while the other is more puzzle-oriented. The two versions have two unique rooms each, so if you play both you will see two new rooms in each adventure. As we did last year, we are presenting an epic two-part presentation. “Lycans Afoot!” is the first half of our 2013 grand adventure, and the second part is “Golembane”. You can play either to have a great time, and for even more fun you should try playing both. Please arrive 10 minutes before your start time.
Your adventure challenges your party with treading through a dark cursed forest to find the tower of a mad gnome Tinkerer. This is the 1st adventure of this year’s two-part epic event.
Description:
Your event starts in a medieval inn where your party will have a private room with a TD Coach to prepare for your quest. Your event is a two-hour adventure where you must journey through a dark cursed forest to find the tower of a mad gnome tinkerer. You will face challenging puzzles and pulse-pounding combats with monsters while immersed in a dark forest setting. There are two versions of this module. One is more combat-focused, while the other is more puzzle-oriented. The two versions have two unique rooms each, so if you play both you will see two new rooms in each adventure. As we did last year, we are presenting an epic two-part presentation. “Lycans Afoot!” is the first half of our 2013 grand adventure, and the second part is “Golembane”. You can play either to have a great time, and for even more fun you should try playing both. Please arrive 10 minutes before your start time.
Your adventure challenges your party with treading through a dark cursed forest to find the tower of a mad gnome Tinkerer. This is the 1st adventure of this year’s two-part epic event.
Description:
Your event starts in a medieval inn where your party will have a private room with a TD Coach to prepare for your quest. Your event is a two-hour adventure where you must journey through a dark cursed forest to find the tower of a mad gnome tinkerer. You will face challenging puzzles and pulse-pounding combats with monsters while immersed in a dark forest setting. There are two versions of this module. One is more combat-focused, while the other is more puzzle-oriented. The two versions have two unique rooms each, so if you play both you will see two new rooms in each adventure. As we did last year, we are presenting an epic two-part presentation. “Lycans Afoot!” is the first half of our 2013 grand adventure, and the second part is “Golembane”. You can play either to have a great time, and for even more fun you should try playing both. Please arrive 10 minutes before your start time.
Using our laser tag system, this will be a simulated live SWAT-type mission to find a computer terminal and inject a file into it while avoiding the security measures set to stop you.