The small, but cunning mercenary company of Anderson’s Screwballs ambush a company of Stiener forces on the planet Vega in November of 3028. For mature gamers. 6 hour event.
On a recent recon mission, a repair factory was discovered on the edge of a bay. The only problem is that others have also stumbled onto the facility. You have to take the area before others.
Come for fun and excitement in Steiner space. BYOC (Bring your own Mech) if you have one. Welcome to Solaris VII, I’m your announcer, let the games begin!
The Atrian Campaign unfolds as the initial engagement is fought. The tutenkopf AeroLegion fights to fend off the Invading 12th Star Guard’s dropships, and gain the aerospace advantages.
Come one, come all. Find out who is the biggest, baddest, Battlemech driver of all. Players must bring own materials. Come to FASA booth for starting assignments.
Tired of beating up on your local players? Take on Mechwarriors from all across the country to find out who is the best! All players must bring own materials. Report to FASA booth for start.
The Combine’s 8th Galedon regulars attempt to break through 2 defending lances of Wolf’s Dragons in their attempt to capture Fort Belvoir on the planet Harrow’s Sun. Mature gamers.
Girders grind, concrete crumbles as roaring jump jets zoom through city skies. Sixteen light and medium Mechs battle for control of the skyscraper. Beware the maze moves below you.
Your rebel forces on the junk pile-planet have had it with house dominion! It’s up to you and your guerilla fighters to push those insufferable slime off! Round 1 not needed in order to play.
Your first mission is to secure a strategic canyon during the invasion of Colfax. The unexpected presence of a Marik Meek regiment has turned this easy assignment into a deadly test for survival.
RAL PARTHA and TSR proudly present the AD&D 2nd Edition Painting Contest. Show your skill with brush and paint on these special edition figures. And keep the figure afterwards! Prizes for best.
Two teams of Mechs are trying to gain control of the city. They know the others are nearby, but they can’t shoot what they can’t see. A blind city battle, with restricted sight.
The ground engagement continue as the Lyons 12th Star Guard attempts to wrest Atria, a major supply base from the defending Totenkopf Legion. Computer Assisted.
The ground engagements begin in the battle between the Atrian Tutenkopf legion and the Lyons 12th Star Guard to control this vital supply base. Computer assisted.
During the second phase of the Steiner offensive of 3028, the Graydeath Legion was given the task capturing Aubisson from the 2nd Dieron Regulars. Special rules taught. Mature players please.
A renegade group has seized control of the monster. The monster is a deadly machine that has taken control of 2 worlds by itself. Your mission is to destroy this menace and its escort.
A renegade group has seized control of the monster. The monster is a deadly machine that has taken control of 2 worlds by itself. Your mission is to destroy this menace and its escort.
In early 3029 Theodore Kurita attacks the Gray Death Legion on Aubisson. He has allocated the 2nd legion of Vega and the mercenary unit, \Anderson’s Screwballs. Special rules taught. iMature players.
Out of the dark the beasts of evil march! From the villages & crofts, humans, elves, & dwarves of light will stand! Who will discover the great magics, defeat the guardians & win the war.
The Eridani Light Horse, Cranston Swords Irregular and the 7th Crusis Lancers are locked in a desperate battle which will decide the fate of a planet. Hand-painted mechs. Mature players only.
House Steiner reinforces Aubisson with a new regiment, the 1st Alliance Combined Arms Regiment. Thus begins the second meeting between Anderson’s Screwballs and the 1st A.C.A.R. Mature players.