Don't you hate it when you sit down for a game & end up teleported to the setting you were supposed to be playing? Discover your stats as you explore Metaland in search of a way home!
Description:
No preparation required. If you don't have dice, that's not an issue. You'll sit down with a blank character sheet and as you make rolls you'll have to extrapolate your stats, skills, feats, etc. You will get clues, like your equipment list, as to your class. Also, you will be playing you, so all out of game knowledge is welcome and encouraged: if you know it, your character knows it!
The Storm gods are angry they demand a sacrifice, but this must be from royalty. Is there more to the desire of the gods & elements - could this be closer to the mortal aspirations?
Description:
The rains do not come, the high priest proclaims “the Storm gods are angry” and they demand a sacrifice, but this must be from the royal family. Is there more to the desire of the gods and elements could the events be closer to the mortal aspirations than the divine powers? Murder, manipulation, and greed can drive man to perform desperate acts to gain what they desire. Will you be able to solve the events and appease the storm gods so that rain will fall and save the people or just add to the flow of blood? Murder, manipulation, and greed can drive man to perform desperate acts to gain what they desire. Will you be able to solve the events and appease the storm gods so that rain will fall and save the people or just add to the flow of blood? pre-made characters will be provided or bring your own Level 6-8
Dogs have inherited a land after Man, a land where they seek to find their histories - & somehow, themselves - along the way.
Description:
In the world of Pugmire, Dogs have inherited a land after Man, a land where they seek to find their histories - and somehow, themselves - along the way. All good Dogs know to follow the code of Man. But what truly makes a Dog good? What makes a Dog bad? And what happens when they no longer know the difference? Run by The Wrecking Crew and The Dead Gamers Society.
The Super Bowl has come to the city of Ultropolis. As the world watches two football teams battle it out, the teenage player characters learn something that could spell disaster for all in attendance.
Shooting Star finds love & adventure with Texas Twister during an alien invasion of Texas in this scenario very loosely based on Annie, Get Your Gun! Anything you can do, I can do better!
Description:
Famed sharpshooter, Shooting Star, finds love and adventure with rodeo rival, Texas Twister, during an alien invasion of Texas in this scenario very loosely based on the origin of the Southwest super team, the Rangers. Anything you can do, I can do better! Play the game and then take the adventure home. Players will be provided with electronic copies of the character sheets and scenario notes. Players will assume the roles of Shooting Star, Texas Twister, Red Wolf, Phantom Rider and the Armadillo. Always an extra character for those with a handful of generics and a dream, in this case, Firebird.
Howdy partner! Get the day started right with some gun slingin'. Work as a group to complete this simulation of a text based adventure. As a bonus, there will be donuts!
Squire Brandon hires a company of warriors on his pilgrimage of swords. Will he learn the parables of the swordstones & survive the challenges of the wild?
Squire Brandon hires a company of warriors on his pilgrimage of swords. Will he learn the parables of the swordstones & survive the challenges of the wild?
The heroes went searching for gold & all they found were stinking orcs. Lots of 'em. Fantastic heroes will be created in minutes & ready to make their last stand.
Description:
A party of heroes find themselves making a surprise last stand defending Delm's Heap, the name given to the castle ruins of the Arch Mage Delm (who accidentally transmuted his entire keep from rock to mud). As a mass of low level orcs pour over the lumpy walls, the party must hold the line - or their names are going to be mud. But wait... the orcs brought some friends? This is our most errant event yet: 3 tables, 6 gms, 3 parties of heroes, and a bunch of dice chaos. Each party begins defending one section of wall, if it falls they must retreat to another table with the orcs in hot pursuit. Things are going to get real messy. RPG light and battle action heavy! There will be no character sheets for beginning play: just pick your class (Warrior, Ranger, Mage, Sage, Trickster), take five poker chips, four dice, three skill cards, and <poof!> you are ready for epic tabletop adventure.