Games should be designed with the rules in mind. Great rules are clear, complete and logically presented. Join our panelists as they lay out the formula for what you should and shouldn’t do to get your game played more than once. Join in and discuss what you like and dislike about rules you have read.
There's nothing wrong with writing just for yourself. But most of us also want to get published. Join our panelists for a discussion that may help get your manuscript out of the slushpile and into an editor's hands.
The dissolution of the British Raj in the Indian subcontinent was the death knell of the Empire. This overview presentation will touch on many of the political, cultural, economic and military issues that have shaped the development of current challenges for the governance, peace, and security of today's subcontinent.
In 1970, a young science fiction fan named Jim Theis committed to paper "The Eye of Argon," a swords and sorcery novella so mind-blisteringly bad that it has gone down in history as perhaps the worst (and funniest) fantasy story ever written. It has been a time-honored tradition ever since to read it aloud, round-robin style, at cons that many laughs may therefore ensue, and it's time to stage a reading at Gen Con Indy. Who's in?
Informal discussion on what is involved with running that first game. Hints, suggestions and no-no's. All ages, all experince levels welcome. Join the fun!
Howard Tayler makes a living selling books of his comic strip that he gives away for free on the internet. This presentation discusses why it works to give content away for free and still encourage people to support with money.
The Game Charter - Creating Common Ground For Your Gaming Group
Description:
Is your gaming group all on the same page? Or does everyone seem to be playing their own game? Come learn about the Game Charter, a great tool to help ensure that your group is having fun. A good Game Charter will preemptively deal with many of the common problems that gaming groups may encounter. We will explain what the Game Charter is, how it differs from a Social Contract, and how to create one for your group.
"The Name of the Wind" by Patrick Rothfuss was propelled to the New York Times Bestseller list and has won numerous awards. Meet the author, who will discuss the elements that went into the story, and what he's working on next. Patrick Rothfuss is Gen Con's Author Guest of Honor for Indy 2009.
The Nordic Connection: A Cross Continental Conversation About RPGs
Description:
What's happening in the Nordic roleplaying scene of Denmark, Norway, Sweden and Finland? Pervasive gaming, social realism, deep immersive play, 360 larps, and a role playing high school to just name a few things. Learn about the myths and realities of these innovative role playing game communities.