Build your best 100-point squad from all released expansions and compete to prove who's the best General. Four rounds of Swiss, no finals. Prize payout to 3-1 record or better.
Build your best 100-point squad from all released expansions and compete to prove who's the best General. Four rounds of Swiss, no finals. Prize payout to 3-1 record or better.
Build your best 100-point squad from all released expansions and compete to prove who's the best General. Four rounds of Swiss, no finals. Prize payout to 3-1 record or better.
Build your best 100-point squad from all released expansions and compete to prove who's the best General. Four rounds of Swiss, no finals. Prize payout to 3-1 record or better.
With a limited pool of two boosters top Colonels build their best 100-point squads and prove who is best at marshalling their limited reserves. Four rounds of Swiss, no finals. Prize payout to 3-1 record or better.
With a limited pool of two boosters top Colonels build their best 100-point squads and prove who is best at marshalling their limited reserves. Number of Swiss rounds and prizes in addition to the iPod are determined by number of participants. Players cut to top 8.
Using two boosters, players build a 100-point squad and compete all weekend to prove who is the best at marshalling their squads in the face of hostile fire. Play all weekend long!
Hold the outpost. That one bridge... that one corridor... Hold it at all costs. What little remains of the Blackwheel special operatives forces are airdropped in on a dragonshard export depot. It will be up to a small group of elite Blackwheel operatives to rally the remaining guard of Annex and repel the attackers until House Deneith forces can arrive. Optimized for 7th-level characters.
Hold the outpost. That one bridge... that one corridor... Hold it at all costs. What little remains of the Blackwheel special operatives forces are airdropped in on a dragonshard export depot. It will be up to a small group of elite Blackwheel operatives to rally the remaining guard of Annex and repel the attackers until House Deneith forces can arrive. Optimized for 7th-level characters.
Hold the outpost. That one bridge... that one corridor... Hold it at all costs. What little remains of the Blackwheel special operatives forces are airdropped in on a dragonshard export depot. It will be up to a small group of elite Blackwheel operatives to rally the remaining guard of Annex and repel the attackers until House Deneith forces can arrive. Optimized for 7th-level characters.
Hold the outpost. That one bridge... that one corridor... Hold it at all costs. What little remains of the Blackwheel special operatives forces are airdropped in on a dragonshard export depot. It will be up to a small group of elite Blackwheel operatives to rally the remaining guard of Annex and repel the attackers until House Deneith forces can arrive. Optimized for 7th-level characters.
Hold the outpost. That one bridge... that one corridor... Hold it at all costs. What little remains of the Blackwheel special operatives forces are airdropped in on a dragonshard export depot. It will be up to a small group of elite Blackwheel operatives to rally the remaining guard of Annex and repel the attackers until House Deneith forces can arrive. Optimized for 7th-level characters.
New leadership within the Crimson Codex has brought the animosity within the organization to conflict. With so many foes striking at the Codex, and the Prophecy hinting at disaster, the Serpents of the Crimson Codex may be all that stand between stability and chaos. Optimized for 7th-level characters.
New leadership within the Crimson Codex has brought the animosity within the organization to conflict. With so many foes striking at the Codex, and the Prophecy hinting at disaster, the Serpents of the Crimson Codex may be all that stand between stability and chaos. Optimized for 7th-level characters.
New leadership within the Crimson Codex has brought the animosity within the organization to conflict. With so many foes striking at the Codex, and the Prophecy hinting at disaster, the Serpents of the Crimson Codex may be all that stand between stability and chaos. Optimized for 7th-level characters.
New leadership within the Crimson Codex has brought the animosity within the organization to conflict. With so many foes striking at the Codex, and the Prophecy hinting at disaster, the Serpents of the Crimson Codex may be all that stand between stability and chaos. Optimized for 7th-level characters.
New leadership within the Crimson Codex has brought the animosity within the organization to conflict. With so many foes striking at the Codex, and the Prophecy hinting at disaster, the Serpents of the Crimson Codex may be all that stand between stability and chaos. Optimized for 7th-level characters.
Neophyte adventurers have long flocked to the City of Greyhawk to seek fame and fortune. This year, however, is different; intrigue and the reawakening of a site of legend, provide the brave and the lucky with plenty of opportunities for glory (or ignominy). It is a shame that murder is the catalyst for rivals to come together in a time of need. A two-round Greyhawk Ruins adventure for 1st-level characters (APL 2) set in the Domain of Greyhawk.
Neophyte adventurers have long flocked to the City of Greyhawk to seek fame and fortune. This year, however, is different; intrigue and the reawakening of a site of legend, provide the brave and the lucky with plenty of opportunities for glory (or ignominy). It is a shame that murder is the catalyst for rivals to come together in a time of need. A two-round Greyhawk Ruins adventure for 1st-level characters (APL 2) set in the Domain of Greyhawk.