Your choice: M15 or Theros Players draft 3 M14 boosters. Single elimination. Prizes are 6 boosters to first, 4 to second & 1 to 3rd & 4th. Games start whenever 8 players are ready.
Your choice: M15 or Theros Players draft 3 M14 boosters. Single elimination. Prizes are 6 boosters to first, 4 to second & 1 to 3rd & 4th. Games start whenever 8 players are ready.
Your choice: M15 or Theros Players draft 3 M14 boosters. Single elimination. Prizes are 6 boosters to first, 4 to second & 1 to 3rd & 4th. Games start whenever 8 players are ready.
Your choice: M15 or Theros Players draft 3 M14 boosters. Single elimination. Prizes are 6 boosters to first, 4 to second & 1 to 3rd & 4th. Games start whenever 8 players are ready.
Your choice: M15 or Theros Players draft 3 M14 boosters. Single elimination. Prizes are 6 boosters to first, 4 to second & 1 to 3rd & 4th. Games start whenever 8 players are ready.
Your choice: M15 or Theros Players draft 3 M14 boosters. Single elimination. Prizes are 6 boosters to first, 4 to second & 1 to 3rd & 4th. Games start whenever 8 players are ready.
Your choice: M15 or Theros Players draft 3 M14 boosters. Single elimination. Prizes are 6 boosters to first, 4 to second & 1 to 3rd & 4th. Games start whenever 8 players are ready.
Bringing a Planeswalker to Life: Creating Costumes for Cosplay
Summary:
You are a Planeswalker, and sometimes you need to dress like one. How do you turn an image into clothing? The makers of Magic and cosplay artist Christine Sprankle help bring your characters to life.
Description:
You are a Planeswalker, and sometimes you just need to dress like one. But how do you translate a 2D image into clothing? The makers of Magic along with cosplay artist Christine Sprankle share how to bring your favorite characters to life.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.