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hypothetical, “what if”, between US & British forces prior to WWI over South America. The US supporting the Monroe Doctrine (1/2400 Naval) the British Colonial expansionism.
Indians & Afghans try to throw-off the yoke of Imperial Op- ression while the British vie to main-tain the status quo. Colonial battle in the late 1800’s for 8-10 players
2000 Zulu warriors are descending on the mission station at Rorke’s Drift! Can 80 men of the 24th regiment survive? A man to man miniatures skirmish Rules developed by E Gary Gygax & Jeff Perrin.
A 25mm. skirmish. A mixed force of Iroquois and Colonials attack a French outpost in a fortified Indian village. The game is set in the French and Indian War. Rangers & Raiders home rules.
A 25mm. skirmish set during Pershing’s expedition to Mexico 1916-1917. Troopers of the 10 U.S. Calvary try to take back an American owned mine held by Villistas. Spade, Bullet & Bomb Home Rule
Hitler’s orders state that the allied offensive not only must be defeated, our troops must be once again on the offensive. “To the death for the fatherland, if we must” he orders.
Following the French defeat at Vittoria, Foy’s column is retreating to France. Graham’s allied troops try to intercept the French at Viliafranca on June 24, 1813. Ulm to Waterloo.
1/2400 Naval. The Russians sailed from Port Arthur on August 10, 1904 in an effort to break through the Japanese blockade and escape the siege of that fortress.