If you're ready for exciting two-fisted adventure, journey back to the pulp era where a seemingly natural death leads the Midnight Watch on the trail of a most unnatural conspiracy. Roleplaying, Problem Solving, and a good right hook are requirements for this one.
Facing an imminent invasion from draconians in the Plane of Shadow, the royal army is spread thin. Mercenaries are being hired to scout the Plane for clues to the draconian army's intentions. You have been hired to investigate a rumored draconian laboratory. Does it offer any clue to the draconian battle plan? A stand alone adventure with a plot spun off the popular Bobs story line. Some role playing, more roll playing. Level 5 characters.
The Wardens are looking for help in rescuing one of their scouts and they've asked for your help. Can you find their man and escort him to safety? Part 1 of the Vidal Conspiracy, you do not have to play all parts. An AO:Evolutions campaign event, bring your own character or one can be provided.
You Too Can Cthulhu: The Only Thing We Have to Fear
Description:
Are you new to Cthulhu? Come see what all the screaming and insanity are about! Join in the desperate struggle to keep humanity safe from terrible entities and knowledge 'man was not meant to know' in the RPG based on the writings of H.P. Lovecraft. It has been providing folks with a unique role-playing experience for 24 years now. Our events will show you how much fun it really is.
The fight to regain control of the top of the food chain continues in the fourth year of the Zombie War! What is behind this plague and can it be stopped once and for all? Will you find answers or will you be eaten?
After an excellent clan gathering, where you swindled, cheated and basically made bantha poodoo out every other clan - again - you are heading back to your sandcrawler to button things up before the approaching sandstorms. Life is good. Wait - was that an explosion?
A routine delivery run for a crew of hardened criminals goes horribly wrong... and THEN the Nightmares start. When even the road is conspiring against you, it's going to take more than a pistol to win the day.
Flung into the past, the X-Men find themselves caught between two powerful enemies - perhaps more powerful than they can defeat. In order to avert a future engulfed in a millennia-long war, they will need to find a way. Bring your inner super-hero!
In the near future, a handful of disparate kung fu academies stand against the totalitarian dominion of the wicked clone masters, but internal rivalries have foiled all attempts to unify the academies against the overlords. Now, one visionary preaches the potential of victory over the masters, if only the academies can put aside their differences. Cinematic, melodramatic, kung fu RP required.
The clerics of Wee Jas have tasked your group with a new quest... And this time it's a really large challenge! (Or maybe huge... or gargantuan... or even colossal!)
It was supposed to be a run-of-the-mill job. Deliver some parts to a droid factory on an airless moon, get paid and then move on. How hard could it be? This is a Rebellion Era scenario.
Her Majesty’s government has asked an untested band of Explorers for assistance in delivering an ancient jade dragon to the canal prince of Euxinus Lacus. They face miles of wilderness, canal pirates, Oentorian spies, raiding high Martians and the machinations of other earth powers for this token of diplomacy. Using the Savage Worlds core system, up to eight novice Explorers journey the red sands of Mars for an adventure of a lifetime!
Taking medical supplies to a plague ravaged world sounds like a great deal. The money is more than right, cargo isn’t too hard to handle, & it pulls at the good captain’s heart strings in just the right way. Can the crew deliver the supplies in time? Fight for your lives in this tense, action, & RP heavy session based in the Traveller universe. Standard Traveller rules have been modified to reward in-character role play. RP heavily emphasized.
Psychic Mystery novelist Vivianne Trevalyanne, Reporter Dianna Manderley and Company have their hands full as usual, but in Egypt, not Chicago. Assassins, drugged camels, mummies, life-size ushabtis and the usual suspects. Role Playing and Problem Solving stressed.
When the world is threatened, it calls upon gatherings of it's greatest and most unique individuals; When the World is Annoyed, Inconvenienced, and all the really cool heroes are too busy, it calls upon these idiots. Oh boy, are we in trouble now! Very Rules Light, Comedy stressed.
Last year, your mixed up group was brought together by coincidence and wound up battling the forces of Evil. This year, you may have to try again. Set in the world of the Dresden Files, with original characters. A 'Mechanics light' event, role playing stressed.
The magic and mystery of a museum is completely overrated, especially if you work there. Underpaid, under-appreciated and always taking budget cuts, you're lucky to still have your job. Your only hope lies with a new touring Egyptian 'blockbuster' exhibit. With the media going nuts over rumors of curses and theft it's sure to bring the tourists in. Set in modern times. Role-playing stressed.
Late Late Late Show: The Movie!! After being hailed as the Heroes of Miller's Grove, where could you possibly go next. Only one place... Hollywood! This game is being run one-camera-larp style, see our web site for details. Role playing stressed with emphasis on humor.
On a planet desperate for their survival an agreement is made with the Empire. This agreement will insure the planet of Adalli it's future, but strike a fatal blow to the Rebellion and the galaxy as whole. WEG ongoing campaign. Start a character or bring an existing Sparks character. By E. Moore.
In the heart of the Arkanis sector lays the desert world of Socorro. Can our team of rebel smugglers make the necessary connections to supply the Rebellion and survive this world of smugglers and dangerous natives? WEG ongoing campaign. Start a character or bring an existing Sparks character. By D. Demarest.