King Azoun has summoned you to find out what happened to a wizard and his payroll. Sharp wit as well as sword needed. Bring 11th to 15th level characters or use one that’s provided.
Many adventurers tremble at the first sign of drow, as well they should. What do the drow fear? Answer: themselves. Some female players requested. Mature players only.
A strong source of evil has been oozing from the north, and the kingdom is threatened. You’ve been chosen to seek out this evil and destroy it. High-level PCs.
The lion-tamer for the Merrygold Bros, circus has been kidnapped. When the other performers attempt a rescue, a wild chase across the frontier (and comedy) ensues.
You and your compatriots find yourselves summoned to a strange land. Will you and the others be able to save this world and return to your own? Role-playing emphasized.
In the realm of Revenant, a seventh son brings wealth, magic, and power to a family. But the noble family of Tairnis is missing their seventh son— can you find him?
Each PC is connected to at least two others. Can you solve your personal problems and still be effective in solving the group problem? PCs provided for this session.
The King of Delmar has passed on, and manipulative factions conspire to fill the throne. As internal strife boils, outside forces plot Delmar’s downfall. Interactive role-playing.
Silver has been discovered on the island of Ogleostro, and this makes control of the island profitable for your family. But others have taken notice, and a battle for the island may follow.
It’s the third year of the Anti-Mage’s reign of terror. It’s up to you to save the doomed city of Morguun. Trust no one in this RP stressing dark mystery. No elimination. A BYOV tragedy.
Milwaukee campaign, year three. The Wake Split Ores make war on the Dark Knights. The days of summer are numbered! Five players run ores, five run knights.
A mysterious disease has swept the land. Thousands have died and many more lie ill. The priests say that a malevolent force from below the surface is the cause. Can your party stop the plague?
New Yorkers are suffering from lethal cat-scratch fever. Can a Bureau 13 team find the purr-petrator before the cat gets their tongues? Game system will be taught, role-playing emphasized.
Little men in green are everywhere with practical jokes and light fingers. Then a leprechaun asks Bureau 13 to take care of the “imposters.” NO SMOKING!
Do the living dead walk among us? Does a secret government agency stalk them? Is there a plot to make Donahue one of them? Or are they too late? Find out on the next Donahue! Event sponsored by Tri Tac.
Last night, all was normal. This morning Bureau 13 is no secret—it is well known for dealing with “unusual” events and beings. And the cops want help NOW! Focus on role-playing. NO SMOKING!