We will divide into small groups to design a castle adventure in this workshop. Create a castle complete with surrounding environs, evil inhabitants, floorplans, tricky traps, and more.
Tracy Hickman, fabled game designer, give advice on game design techniques, methods, and important info on how to get your game published. Specific examples given and questions answered.
Not quite big enough to stomp on Tokyo, the RTG staffers run loose, attempting to sound coherent as they discuss their new projects and wildest dreams, making crazy promises they may yet deliver
Artist Guest of Honor Michael Whelan discusses his upcoming museum art showings and talks about science fiction and fantasy art’s place in the galleries.
Larry Bond discusses the analyses that went in to forecasting what a second Korean War would be like in his book RED PHOENIX, from Warner Books. Join this frank discussion of warfare in Korea today.
Join us each morning for the first Game Masters Workshop. A panel of experts lead the 8 sessions. Graduates will receive written outlines, diplomas, pins, a detailed castle adventure and triple XP
Join Bruce Heard, development director for the D&D games and Gazetteer product lines on a journey of discovery. We’ll look at the future of DUNGEONS & DRAGONS game products.
ADVANCED DUNGEONS & DRAGONS Adventures in Space is on the horizon. Explore this new realm of stars and stellar winds, worlds of enchantment and planets of mystery with the author Jeff Grubb.