A missing royal patrol? Potential new allies who need to be impressed? A fog that never dissipates? A giant cleric who loves his dog? There seems to be enough reasons to send Bobland's best mercenaries to investigate the mountainous north. Stresses action, dice rolls, puzzles but not acting. Characters level 5-7 are supplied.
When the nasty things in the shadows come out to play, the psionic agents of Spectre are there to contain. The heroes are called to Chicago to investigate a mysterious murder and find themselves wrapped up in something a whole lot bigger. A Dark Matter adventure with action, mystery, and deep dish pizza.
A relaxing sea voyage. A game of cards. And boastful tales of daring. And big trouble just over the next wave. The warrior mages of Runejara are thrust into an adventure on a small island with a sinister past that will test sword and spell alike. This game will be run with Alternity fantasy rules and contains a good bit of action and a fair amount of roleplaying.
Puzzles, traps, and ancient horrors await our heroes and they infiltrate a tomb lost to the sands of history and whose contents could hold they key to the incurable corruption plaguing the land. To prevail, they must have wits, skill, and fortitude.
Our heroes are in a race against the forces of evil to recover the healing waters of a mystical spring before it is destroyed. They must pass the trials set before them by the guardians of the spring and defeat the forces of the vile Earl Highmoore.
For generations, the Lighthouse of Beacon Point has guided ships into Khora Bay and stood as a symbol of strength for the kingdom. With the light now extinguished, our heroes must restore the beacon and stop the evil preying upon both land and sea.
In pursuit of an ancient artifact, long treasured by the seers of Cerulean Valley, our heroes run afoul of assassins, thieves, and the Good Folk. Diplomacy, ingenuity, and cold steel are needed to recover the device and once again put things right.
Baron Bing, Bane of Bobs, has kidnapped King Robert the Young and has changed him into a fish, abandoning him to his fate in the abyss. You, the famous Bobs, must match wits with the Guardians of the Deep as you search the seven seas for your sovereign. If you can't rescue him before he returns to his natural state, he will be lost forever to Davy Jones' locker and Bing will inherit the throne.
Baron Bing, Bane of Bobs, has kidnapped King Robert the Young and has changed him into a fish, abandoning him to his fate in the abyss. You, the famous Bobs, must match wits with the Guardians of the Deep as you search the seven seas for your sovereign. If you can't rescue him before he returns to his natural state, he will be lost forever to Davy Jones' locker and Bing will inherit the throne.
Baron Bing, Bane of Bobs, has kidnapped King Robert the Young and has changed him into a fish, abandoning him to his fate in the abyss. You, the famous Bobs, must match wits with the Guardians of the Deep as you search the seven seas for your sovereign. If you can't rescue him before he returns to his natural state, he will be lost forever to Davy Jones' locker and Bing will inherit the throne.