Ever notice how you can play a game and say “This is a (John Hill or a John Prados or James Dunnigan) game?" without reading the design credits and be absolutely right? John Prados (Designer of Third Reich and Panzer-krief;) gives this lecture on a designer’s style and how they work to produce vastly different games all on the same subject.
The cloud giant thought he was safe from pursuit, once he was within the walls of his cloud castle, high above the ground. Now as he watched a small group of aerial riders approaching his castle he wasn’t so sure. An aerial fantasy miniature battle for 12 players.