A 0-level character funnel adventure. Kidnapped & enslaved by mutant ant-men, can you defeat and escape from the minions of a gigantic hive-queen cybernetically linked to a chaotic AI?
Description:
Your Level-0 mutant tribesmen are shocked to regain consciousness with no memory of how they came to be in a gigantic insect hive hundreds of miles north of their homelands, laboring as drone-slaves of the savage ant-men. In an adventure taking place beyond the Great Radiation Barrier, where an insect revolution has taken place, the PCs must contend with insect mega fauna and sinister artificial intelligences — all before facing the ominous Overmind: a building-sized insect queen cybernetically linked to a chaotic AI. This is a Level-0 character funnel adventure for a new post-apocalyptic mutation-infused role-playing game! Be among the first to play this new game!
The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task: to follow an invisible bridge until they arrive at a hole in the sky, & then jump through.
Description:
The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow an invisible bridge until they arrive at a hole in the sky – and then jump through. Death awaits all but the bravest, strongest, and luckiest, but the Lady offers a reward beyond all the riches of the world: the chance to change the very stars these peasants were born under, and thus change their destiny.
Hideous happenings & fell magic in the shadowy hills of the Shudder Mountains challenge our homespun heroes. Can they thwart it in time to save their homes - and stills?
Description:
The mountains are calling and you must go! Take a trip to the picturesque Shudder Mountains and sit a spell with its inhabitants. There’s strange doings afoot in the pine-filled valley of Holler Hollow and someone need to get to the bottom of things. Come explore the Shudders with their creator and see what’s in store next for those ancient hills and hollows.
Kickstarter is a dirty word for publishers who fail. But some companies have found consistent success. This seminar is for creators who want to learn from publishers who’ve made Kickstarter work!
Description:
Kickstarter is a loaded word these days - for some publishers it means a new way to reach customers, while for other publishers it ends in shame and failure. But not every Kickstarter ends badly, and some companies have found a way to consistently delight fans. Join three game publishers who have made Kickstarter work for themselves and fans to learn how they keep customers coming back again to each new Kickstarter! This seminar is aimed at publishers who want to get their game published on Kickstarter, and will feature speakers from Goodman Games, Troll Lord Games, Fat Dragon Games, and possibly other publishers!
Join us to discuss what makes a great adventure module. We'll give you our perspective on what makes a module good, bad, or great, & then take questions from the audience.
Heroes of questionable moral character try to survive in the devious demimonde of Lankhmar City. With treasure to gain and rivals to thwart, will they live to see the dawn? Let's find out!
Description:
Lankhmar is renowned for its seedy underworld of sell-swords, thieves, and sorcerers—and you’re one of those lucky few! Schemes and dreams war with one another on the fog-shrouded streets of the City of the Black Toga and blood flows freely along the cobblestones. Do you have the nerve and cunning to make it in Lankhmar? Or are you another body on the morning’s death cart? There’s only one way to find out!
The heroes' homeland is under siege; they can't save it alone. They must unite the interplanar warriors of the Endless Battalion to beat back the hordes of ensorcelled elves.
Description:
The heroes' homeland is under siege, and they can't save it alone. They must unite the interplanar warriors of the Endless Battalion and assume command of its undying combatants to beat back the hordes of ensorcelled elves.
In the dark future setting of Nowhere City, USA, sorcerers seek power at any cost & the Poor Knights must thwart them! A 21st century twist on the standard fantasy role-playing game.
Description:
In the dark future setting of Nowhere City, USA, sorcerers seek power at any cost and the Poor Knights must thwart them! A 21st century twist on the normal fantasy RPG game. Players will choose one of two scenarios at game time: 1. Sorcerers (wizards) tracking down a scientist trying to expose their secrets OR 2. Poor Knights (warriors) fighting to discover the reason behind a young woman’s disappearance.
The Dragon-Wizard's magic backfires & he faces a mob of outlandish peasants from a place called "Topeka." Can these ordinary 1970s citizens escape his castle & find their way home?
Existential space-horror. PCs crew a primitive colony ship escaping a dark, cosmic agent of destruction. Then the ship goes into catastrophic planet fall. Themes of fear & survival in an alien world.
Description:
Players should know that this is a dark, Nihilistic game experience and that they, or other players may have their PCs perform acts of highly questionable morality.