“Strange things are creeping around the cellars here,” wrote cousin Manfred from Mid-denheim. That was the last word from him until his lawyer asks you in a letter to come and claim an inheritance.
A mysterious gem has appeared in the deep mines of Reikskopf. The nobility has been convinced that The Shadestones are somehow magical. Everybody wants one. You have to fight the pack for one!
You have been charged by the emperor to clean out a research base that has been infested with unclean, unpure, god forsaken, slime ridden communist creatures of chaos.
A crack team of Shock Troops are sent to secure & remove a consignment of Mithrillium 351 from the Miner’s Guild refinery complex on Ludlum 5. A Space Nazi Game!
Chaos Intelligence reports finding a new base of those tasty space marines. Grab your bib and don’t forget a spoon. Remember to crack the hard armor shell before ingesting. A Space Nazi Adventure!
Children missing, strange sounds at night, the ‘Green’ mist! So say the locals. All you’ve got to go on is an old map to Drak’s Keep, the ancient dwarven castle abandoned long ago.
A group of Space Orks is attacking a small Human squat town garrisoned by the Imperial army. The Rainbow Warriors arrive only to find Eldar Mercenaries and Inquisitor Augustus involved.
This was supposed to be a simple ambush but suddenly the enemy is all around you.
They were expecting you! Someone in your party must have betrayed you, but who? Role playing emphasized.