During the regional school track and field day, young heroes start disappearing after winning their events...but no one seems to notice. Can the team figure out where their friends are vanishing to?
On the darkest night of the year, the vamps have decided to throw down against everyone else. It could destroy everything you love or give you the opportunity to rise above it all. Will you risk it?
With a celebrity returned home and threats dangling above the ceremony, this will be a wedding nobody will soon forget. Will you have your dream wedding or will your precious day come crashing down?
Join the hosts of your favorite Un-Named Armada Podcast for a live show breaking down all the new stuff (hopefully) being announced at GenCon. We can’t promise Biggs won’t sing....
Play as a secrect agent trying to make the city safe. Sometimes, to clean up the streets, you have to get your hands dirty.
Description:
In the year 2087, central governments have fallen. What remains are fragmented citystates struggling to hang on to law and order. In the world of In Too Deep, you play an agent trying to make the city safe. Sometimes, to clean up the streets, you have to get your hands dirty. Cybernetic implants have given the criminal underworld a technological advantage, but you have found a way to exploit that power. By infiltrating their cerebral upgrades, you can gain control of these criminals. Going deep undercover into the minds of your targets, you’ll need to participate in crimes of escalating seriousness to get your hands on the critical evidence you need. Commit crimes, but try to stay true to yourself. The wrong side of the law can be seductive. It will take everything you’ve got to avoid going In Too Deep. You must have experience playing on Tabletopia to play this game with us.
Play as a secrect agent trying to make the city safe. Sometimes, to clean up the streets, you have to get your hands dirty.
Description:
In the year 2087, central governments have fallen. What remains are fragmented citystates struggling to hang on to law and order. In the world of In Too Deep, you play an agent trying to make the city safe. Sometimes, to clean up the streets, you have to get your hands dirty. Cybernetic implants have given the criminal underworld a technological advantage, but you have found a way to exploit that power. By infiltrating their cerebral upgrades, you can gain control of these criminals. Going deep undercover into the minds of your targets, you’ll need to participate in crimes of escalating seriousness to get your hands on the critical evidence you need. Commit crimes, but try to stay true to yourself. The wrong side of the law can be seductive. It will take everything you’ve got to avoid going In Too Deep.
You must have experience playing on Tabletopia to play this game with us.
Play as a secrect agent trying to make the city safe. Sometimes, to clean up the streets, you have to get your hands dirty.
Description:
In the year 2087, central governments have fallen. What remains are fragmented citystates struggling to hang on to law and order. In the world of In Too Deep, you play an agent trying to make the city safe. Sometimes, to clean up the streets, you have to get your hands dirty. Cybernetic implants have given the criminal underworld a technological advantage, but you have found a way to exploit that power. By infiltrating their cerebral upgrades, you can gain control of these criminals. Going deep undercover into the minds of your targets, you’ll need to participate in crimes of escalating seriousness to get your hands on the critical evidence you need. Commit crimes, but try to stay true to yourself. The wrong side of the law can be seductive. It will take everything you’ve got to avoid going In Too Deep.
You must have experience playing on Tabletopia to play this game with us.
Play as a secrect agent trying to make the city safe. Sometimes, to clean up the streets, you have to get your hands dirty.
Description:
In the year 2087, central governments have fallen. What remains are fragmented citystates struggling to hang on to law and order. In the world of In Too Deep, you play an agent trying to make the city safe. Sometimes, to clean up the streets, you have to get your hands dirty. Cybernetic implants have given the criminal underworld a technological advantage, but you have found a way to exploit that power. By infiltrating their cerebral upgrades, you can gain control of these criminals. Going deep undercover into the minds of your targets, you’ll need to participate in crimes of escalating seriousness to get your hands on the critical evidence you need. Commit crimes, but try to stay true to yourself. The wrong side of the law can be seductive. It will take everything you’ve got to avoid going In Too Deep.
You must have experience playing on Tabletopia to play this game with us.
An ex-team member has returned to Halcyon to wreak havoc and stir up old feelings. Can the team get their heads in the game and bring down someone they once called a friend?
The team keeps having vivid nightmares that start manifesting in real life! Will the team be able to find out what's causing Halcyon to turn into a nightmare town and face their own deepest fears?
Sick of the unnatural denizens and the death they bring, the hunters have declared they’ll clean house if another mortal dies. But someone’s hunting for human souls. Can you prevent the bloodshed?
Vanessa has invited your gang to the biggest end of year party. The only hang up? She invited your rivals, the Black Cherries. Can you get it together and show ‘em who’s boss or will you blow it?
When the vagabonds’ patron, the noble Cinder Thornclaw, asks that they find and destroy a book of knowledge before enemies get it, they must act! Will they find the valuable tome before time runs out?
Caught in a battle between the Marquis and the Woodland rebels, the vagabonds are told to raid the Irontooth Mercenaries or be declared enemies. Can they best the brutes and stay on the winning side?
Summer camp was great until the neighbouring villain camp started causing problems! Will the team manage to find out what’s happening at the other camp and stop it before it ruins summer?
During the regional school track and field day, young heroes start disappearing after winning their events...but no one seems to notice. Can the team figure out where their friends are vanishing to?
On the darkest night of the year, the vamps have decided to throw down against everyone else. It could destroy everything you love or give you the opportunity to rise above it all. Will you risk it?
Locked in a house filled with haunted memories and bloody truths, a new bride explores her husband’s home, save one locked room. Will she discover the truth or fall prey to the house’s dark secrets?
The vagabonds agree to help a group of missionaries through a dangerous clearing and begin to realize the job more than they bargained for. Can they keep the missionaries and themselves safe?
When the vagabonds’ patron, the noble Cinder Thornclaw, asks that they find and destroy a book of knowledge before enemies get it, they must act! Will they find the valuable tome before time runs out?