A one vs many, hidden movement horror board game that utilizes an innovative flashlight mechanic to reveal the hidden adversary.
Description:
One player plays the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your sole purpose is to survive. There are multiple investigators and adversaries to choose from, each with their own special abilities. The investigators will need to decide if they want to stick together to watch each other's backs or split up to race towards the exit. Either way, they must move quickly - the longer the game takes the more chances the adversary has to stop them!
A one vs many, hidden movement horror board game that utilizes an innovative flashlight mechanic to reveal the hidden adversary.
Description:
One player plays the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your sole purpose is to survive. There are multiple investigators and adversaries to choose from, each with their own special abilities. The investigators will need to decide if they want to stick together to watch each other's backs or split up to race towards the exit. Either way, they must move quickly - the longer the game takes the more chances the adversary has to stop them!
A one vs many, hidden movement horror board game that utilizes an innovative flashlight mechanic to reveal the hidden adversary.
Description:
One player plays the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your sole purpose is to survive. There are multiple investigators and adversaries to choose from, each with their own special abilities. The investigators will need to decide if they want to stick together to watch each other's backs or split up to race towards the exit. Either way, they must move quickly - the longer the game takes the more chances the adversary has to stop them!
A one vs many, hidden movement horror board game that utilizes an innovative flashlight mechanic to reveal the hidden adversary.
Description:
One player plays the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your sole purpose is to survive. There are multiple investigators and adversaries to choose from, each with their own special abilities. The investigators will need to decide if they want to stick together to watch each other's backs or split up to race towards the exit. Either way, they must move quickly - the longer the game takes the more chances the adversary has to stop them!
A one vs many, hidden movement horror board game that utilizes an innovative flashlight mechanic to reveal the hidden adversary.
Description:
One player plays the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your sole purpose is to survive. There are multiple investigators and adversaries to choose from, each with their own special abilities. The investigators will need to decide if they want to stick together to watch each other's backs or split up to race towards the exit. Either way, they must move quickly - the longer the game takes the more chances the adversary has to stop them!
A one vs many, hidden movement horror board game that utilizes an innovative flashlight mechanic to reveal the hidden adversary.
Description:
One player plays the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your sole purpose is to survive. There are multiple investigators and adversaries to choose from, each with their own special abilities. The investigators will need to decide if they want to stick together to watch each other's backs or split up to race towards the exit. Either way, they must move quickly - the longer the game takes the more chances the adversary has to stop them!
A one vs many, hidden movement horror board game that utilizes an innovative flashlight mechanic to reveal the hidden adversary.
Description:
One player plays the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your sole purpose is to survive. There are multiple investigators and adversaries to choose from, each with their own special abilities. The investigators will need to decide if they want to stick together to watch each other's backs or split up to race towards the exit. Either way, they must move quickly - the longer the game takes the more chances the adversary has to stop them!
A one vs many, hidden movement horror board game that utilizes an innovative flashlight mechanic to reveal the hidden adversary.
Description:
One player plays the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your sole purpose is to survive. There are multiple investigators and adversaries to choose from, each with their own special abilities. The investigators will need to decide if they want to stick together to watch each other's backs or split up to race towards the exit. Either way, they must move quickly - the longer the game takes the more chances the adversary has to stop them!
You have dared to cross the threshold of the haunted Mysterium Manor! Settle in, open your mind and awaken your sixth sense as you prepare to lay a stranded soul to rest.
Learn to play. Intended for new and novice players. A card management game where players collect cards of various types of train cars they then use to claim railway routes.
Description:
The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets and goal cards that connect distant cities. UK Expansions introduces the concept of technology.
Learn to play. Intended for new and novice players. A card management game where players collect cards of various types of train cars they then use to claim railway routes.
Description:
The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets and goal cards that connect distant cities.
Learn to play. Intended for new and novice players. A card management game where players collect cards of various types of train cars they then use to claim railway routes.
Description:
The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets and goal cards that connect distant cities. Ticket to Ride: Europe features brand new gameplay elements: tunnels, ferries, and stations.
Learn to play. Intended for new and novice players. A card management game where players collect cards of various types of train cars they then use to claim railway routes.
Description:
The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets and goal cards that connect distant cities. Nederland expansion introduces double routes and bridge tolls.
Players are archaeologists who travel the world to gain knowledge about five ancient civilizations and then must use this knowledge to excavate historical sites in the areas of these civilizations.
Description:
A game of competitive archaeology. Players are archaeologists who must travel around Europe, northern Africa, and the Middle East to acquire knowledge about five ancient civilizations -- the Greeks, the Cretans, the Egyptians, the Palestinians, and the Mesopotamians - and then must use this knowledge to excavate historical sites in the areas of these civilizations. Through the course of the game, expositions are revealed, and an archaeologist who has treasures from the requisite civilizations may claim the prize. The archaeologist who learns the most about the civilizations, claims the greatest-valued artifacts, and collects the most exhibitions will win out over his or her colleagues.
Players are archaeologists who travel the world to gain knowledge about five ancient civilizations and then must use this knowledge to excavate historical sites in the areas of these civilizations.
Description:
A game of competitive archaeology. Players are archaeologists who must travel around Europe, northern Africa, and the Middle East to acquire knowledge about five ancient civilizations -- the Greeks, the Cretans, the Egyptians, the Palestinians, and the Mesopotamians - and then must use this knowledge to excavate historical sites in the areas of these civilizations. Through the course of the game, expositions are revealed, and an archaeologist who has treasures from the requisite civilizations may claim the prize. The archaeologist who learns the most about the civilizations, claims the greatest-valued artifacts, and collects the most exhibitions will win out over his or her colleagues.
You have dared to cross the threshold of the haunted Mysterium Manor! Settle in, open your mind and awaken your sixth sense as you prepare to lay a stranded soul to rest.
You have dared to cross the threshold of the haunted Mysterium Manor! Settle in, open your mind and awaken your sixth sense as you prepare to lay a stranded soul to rest.
A one vs many, hidden movement horror board game that utilizes an innovative flashlight mechanic to reveal the hidden adversary.
Description:
One player plays the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your sole purpose is to survive. There are multiple investigators and adversaries to choose from, each with their own special abilities. The investigators will need to decide if they want to stick together to watch each other's backs or split up to race towards the exit. Either way, they must move quickly - the longer the game takes the more chances the adversary has to stop them!
Play Uwe Rosenberg's award-winning masterpiece! Farming has never been so fun! Harvest crops, breed animals, grow your family, and improve your homestead! Rules will be taught - come and join the fun!
Play Uwe Rosenberg's award-winning masterpiece! Farming has never been so fun! Harvest crops, breed animals, grow your family, and improve your homestead! Rules will be taught - come and join the fun!
Play the classic tile-laying masterpiece by Dirk Henn--2003's Spiel des Jahres! Manage four types of currency as you compete with players to buy and place buildings in your palace!
Come join Steve, J-L, and Dr. Bubba as we play the latest version and expansions of this great Interstellar conflict! Painted Ships and "the works". Rules will NOT be taught.Our 11th Year.
Come join Steve, J-L, and Dr. Bubba as we play the latest version and expansions of this great Interstellar conflict! Painted Ships and "the works". Rules will NOT be taught.Our 11th Year.
Come join Steve, J-L, and Dr. Bubba as we play the latest version and expansions of this great Interstellar conflict! Painted Ships and "the works". Rules will NOT be taught.Our 11th Year.
Can you become the richest space pirate? Join Dr. Bubba as we fly around the universe buying and selling goods for a profit to become the richest in the Galaxy! Rules will not be taught.
Can you become the richest space pirate? Join Dr. Bubba as we fly around the universe buying and selling goods for a profit to become the richest in the Galaxy! Rules will not be taught.
This is the first of a 3 round single elimination tournament for up to 3 player sides. Larry Harris' Global '42 rules and setup will be used. Bid for sides.
Description:
This is the larger Axis & Allies Global 1940 game that puts the 2 games, Europe & Pacific 2nd Ed. 1940 together. It is a tournament and there are specific victory conditions and time limits that are not part of the OTB rules. You may bring up to 2 partners per side to a maximum of 3 players per side. If you are a solo player in the event, you may be paired up with another player or two to accommodate all players wanting to play into the event. Once team has been selected, you may not change teammates at any time during the tournament. Tournament is a single elimination event whereas the 1st round is on Thurs., semi-finals on Friday and the final on Saturday. Larry Harris' tournament rules and set will be used. Greg Smorey's tournament rules for game play will be used and can be found at http://www.headlesshorseman2.com/gen-con.html Prizes will be awarded to the top teams.
This is the 2nd of a 3 round single elimination tournament for up to 3 player sides. Larry Harris' Global '42 rules and setup will be used. Bid for sides.
Description:
This is the larger Axis & Allies Global 1940 game that puts the 2 games, Europe & Pacific 2nd Ed. 1940 together. It is a tournament and there are specific victory conditions and time limits that are not part of the OTB rules. You may bring up to 2 partners per side to a maximum of 3 players per side. If you are a solo player in the event, you may be paired up with another player or two to accommodate all players wanting to play into the event. Once team has been selected, you may not change teammates at any time during the tournament. Tournament is a single elimination event whereas the 1st round is on Thurs., semi-finals on Friday and the final on Saturday. Larry Harris' tournament rules and set will be used. Greg Smorey's tournament rules for game play will be used and can be found at http://www.headlesshorseman2.com/gen-con.html Prizes will be awarded to the top teams.
This is the final of a 3 round single elimination tournament for up to 3 player sides. Larry Harris' Global '42 rules and setup will be used. Bid for sides.
Description:
This is the larger Axis & Allies Global 1940 game that puts the 2 games, Europe & Pacific 2nd Ed. 1940 together. It is a tournament and there are specific victory conditions and time limits that are not part of the OTB rules. You may bring up to 2 partners per side to a maximum of 3 players per side. If you are a solo player in the event, you may be paired up with another player or two to accommodate all players wanting to play into the event. Once team has been selected, you may not change teammates at any time during the tournament. Tournament is a single elimination event whereas the 1st round is on Thurs., semi-finals on Friday and the final on Saturday. Larry Harris' tournament rules and set will be used. Greg Smorey's tournament rules for game play will be used and can be found at http://www.headlesshorseman2.com/gen-con.html Prizes will be awarded to the top teams.
Axis and Allies Anniversary (AA50) Tournament Entry Round
Summary:
Single elimination 2 player team tournament. 1942 setup will be used. No National Objectives or Bonus Income. Play is based on AA50 rulebook w/2nd Ed. errata. Bid for sides.
Axis and Allies Anniversary (AA50) Tournament Round 2
Summary:
Single elimination 2 player team tournament. 1942 setup will be used. No National Objectives or Bonus Income. Play is based on AA50 rulebook w/2nd Ed. errata. Bid for sides.